New Character, New Environment Tiles and More!
[p]A huge thank you to everyone who’s been playing, sharing feedback, and leaving reviews. Your support truly keeps us going. Be on the lookout next year for even more content updates.[/p][p]Alongside a wide range of bug fixes and improvements, here’s what Update 3 brings to the game:[/p][p][/p][h3]Steam Winter Sale![/h3][p]To celebrate, Let Them Come: Onslaught is now 20% off. Jump in and experience our latest content update while the sale lasts. Don’t miss the chance to grab the game at a discount and check out what’s new.[/p][p]
[/p][h2]New Character: K-02[/h2][p]Freshly assembled and not yet battle-tested, this mech comes equipped with 800 base HP and a unique dual-mode system. By pressing the ability button, you can switch between two operational states, allowing the mech to adapt to changing combat situations.[/p][p]In order to unlock it you must: Clear the Space Station at least once, then follow the SOS signal in that level and complete the activation process [/p][p][/p][h3]Power Save Mode: [/h3][p]The default configuration, designed for stability and survivability. While active, the mech gains 25 additional Defense, making it better suited for holding ground and enduring sustained fights.
[/p][p][/p][h3]Overclock Mode:[/h3][p]Overclock Mode will grant you more fighting power at the cost of increased vulnerability to enemy attacks. You'll deal more Damage, move faster and weapons will have reduced Cooldown. But your Defense stat will also be reduced to 0, leaving you very vulnerable.[/p][p]Activation requires full ability bar and lasts 10 seconds.[/p][p]You can cancel this mode before the 10 seconds are over. Every time you switch back to Power Save mode, the Mech will discharge accumulated energy, which will push enemies away from you.[/p][p]
[/p][p][/p][h2]New Environment Tiles[/h2][p]All 4 maps now have a new environment tile. You can now randomly find these special energy syphon stations, which will always have XP Cube Attractor at it's center. Finding them means you can attract all XP Cubes that you left behind in the level.[/p][p]
[/p][p][/p][h2]Localization[/h2][p]New texts from this update are only available in English for now. Localization for Update 3 is still in progress and will be added in a follow-up patch[/p][p][/p][h2]Patch Notes[/h2][p][/p][h3]Weapon Changes:[/h3][p]Autogun[/p]
You can check out the full roadmap in detail in our previous news post.[/p][p]
[/p][h2]Join the Discussion[/h2][p]
[/p][p]We’ve been discussing high scores, builds, and strategies over on our Discord, and we’d love for you to join the conversation! Share your feedback, suggestions, or simply hang out with our team and the Let Them Come community here on the Steam forums or on our Discord server.[/p][p][/p][p][dynamiclink][/dynamiclink]
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- [p]Increased damage at higher levels[/p]
- [p]Increased damage[/p]
- [p]Slightly reduced cooldown time[/p]
- [p]Reduced damage (still very high)[/p]
- [p]Faster spin speed at higher levels[/p]
- [p]Increased damage[/p]
- [p]Increased damage to bosses at higher level[/p]
- [p]Increased damage[/p]
- [p]Stasis Mine now respawns if the player moves too far from it[/p]
- [p]Reduced damage dealt by enemies in all 4 levels[/p]
- [p]Reduced HP of some enemy waves in all 4 levels[/p]
- [p]Reduced HP of Magma Crater Boss[/p]
- [p]Reduced Defense of Magma Crater Boss when she is protected by bugs[/p]
- [p]Reduced HP of Burrowers enemies[/p]
- [p]Burrowers enemies now burst out of the ground a bit further from the player, making them easier to fight[/p]
- [p]Toned down the intensity of Orbital Strike VFX. Beams are now slimmer, and the light brightness was reduced, to help with visibility when playing[/p]
- [p]Space Station Hazard (Space Vacuum) is now more visible[/p]
- [p]Updated Rigged Crate explosion VFX to better match the damage radius[/p]
- [p]Changed color of Stasis Mine VFX at low levels (used to be red), because it could be confused with environment VFX[/p]
- [p]Added option to disable Enemies Outlines in the settings[/p]
- [p]Adjusted collisions in Space Station and Alien Nest[/p]
- [p]Adjusted tiles spawn rate, some special tiles were spawning too rarely[/p]
- [p]Changed color of Special Tile to unlock Psychic so it stands out more[/p]
- [p]New Background image in the Game Credits when accessed from Main Menu[/p]
- [p]Increased some font sizes in the game[/p]
- [p]Fixed a bug where players couldn't select a level when using a keyboard[/p]
- [p]Fixed wrong medal being displayed in different difficulty settings in some cases[/p]
- [p]Fixed an issue where some Steam Achievements were not triggered correctly (should be awarded automatically after this update if conditions are met)[/p]
- [p]Fixed bug where tutorial would always trigger even when set to "First Time Only"[/p]
You can check out the full roadmap in detail in our previous news post.[/p][p]