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Battle of Midway



The decisive naval battle of World War II near Midway Atoll, which took place between June 4 and 7 in 1942, ended in a crushing defeat for the Imperial Japanese Navy. Thanks to the successful deciphering of Japanese codes, Admiral Nimitz organized a strategic ambush using the Enterprise, Hornet, and Yorktown aircraft carriers to surprise the Japanese fleet.

Over the course of the battle, American aircraft sank four key Japanese aircraft carriers (Akagi, Kaga, Sōryū, Hiryū) and a heavy cruiser (Mikuma), while losing only the Yorktown and the destroyer Hammann.

This battle dramatically changed the balance of power in the Pacific theater, halting Japanese expansion and giving the strategic advantage to the United States.

From June 4th (13:00 UTC) to June 10th (13:00 UTC), you can get rewards for completing tasks.

Rewards


For completing 5 and 7 out of the 9 tasks, you will receive unique rewards!



Tasks

Phase 1 (June 4th - June 6th):
  • Kill 40 enemies using a submachine gun.
  • Kill 30 enemies using a semi-auto rifle.
  • Complete 5 battles.
Phase 2 (June 6th - June 8th):
  • Destroy 4 vehicles.
  • Kill 50 enemies using a machine gun.
  • Complete 5 battles.
Phase 3 (June 8 - June 10th):
  • Kill 50 enemies using a vehicle.
  • Build rally points and deploy APCs that will be used 30 times.
  • Complete 5 battles.
Terms
  • The tasks can be completed in the Squads mode.
  • The list of tasks is updated every two days at 13:00 UTC.
  • Tasks can be completed simultaneously.
  • Uncollected rewards will disappear when the tasks change.
  • From June 10th (13:00 UTC) to June 12th (13:00 UTC), after the end of the event, you will have the opportunity to purchase any missing rewards for Gold.

OUTLISTED №6



Greetings, commanders! As we promised in our first Outlisted, here is the latest list of players who have been banned for using forbidden modifications based on your complaints.

Permanently banned


The list below only includes players who have been permanently banned due to your complaints, after their game replays have been reviewed by our team of game masters.

OUTLISTED commanders

As a reminder, we do not ban players for using allowed mods like custom hangars and sounds, which you can find on the official Sandbox portal.

Protecting Enlisted - Together!


If you notice a suspicious player, you can submit a complaint against him in battle by opening the scoreboard and selecting "Complain" from the context menu.



You can also submit a complaint directly from the Replays section of our website.



Thank you for your help in fighting dishonest players!

Making Enlisted a Better Place №69



Each issue of our series focuses on a certain aspect of the game or a particular mechanic, in which we correct smaller, but noticeable bugs and add new interesting features.

I came here to shoot properly!




Recently you noticed that kills with the M7 and M8 grenade launchers were not counted as grenade kills, but now everything should be in order! A similar problem was observed with the Solothurn S18-100, now kills with it count as special weapon kills.

We increased the recoil control of the Fedorov MG to match that of the Fedorov Avtomat. Now it will be more comfortable to shoot with!

While aiming with the M1941 Johnson LMG, the eye position was too close to the rear sight compared to the Johnson M1941 rifle. We moved the camera back to make these two weapons similar.

The MP 28, MP 28 (extended magazine), MP 28 (7.65 mm) and the Beretta M38/42’s rate of fire has been increased to 550 rounds per minute. Now they are more deadly in close combat.

The FG 42 and FG 42 II, as well as their variants, have not been left unchanged either. Their base damage has been increased to 12.7. Additionally, the FG 42 and the FG 42 with grenade launcher’s rate of fire has been increased to 900 rounds per minute.

Five rockets is good, but six is even better! Now you can carry one more Panzerfaust 100.

The Golden Beretta M1934 is a pistol that you just want to admire, but due to a bug, the soldier holding it was standing in an unnatural pose in the hangar. We fixed it.

The M10 GMC can hardly be called a tracked firing point, but the loader clearly thought otherwise. Worry not, he won't be able to fire his personal weapon inside the M10 GMC anymore.

Last year we made several improvements to the Rider class, but the changes didn’t end there. We just moved all motorcycles to BR I, plus they now unlock earlier than mortars! So the BR of these squads now only depend on the weapons they carry.

Shooting is an integral part of the game, but we haven’t forgotten about melee enthusiasts either. In this update, we have halved the cooldown of the melee charge, so you can now show the power of cold steel to your enemies more often!

Everything should be in its place




The experience required to fully unlock a squad now depends on where its weapon or vehicle is located in the research tree.

This also fixes the situation where some squads required more experience than others in the early tiers of the research tree.

The "Jet Power" update changed the BR of several vehicles and weapons. This led to a mismatch between their new BR and their price that we had to correct manually. From now on, this will automatically change, which will help avoid similar situations.

We have also made complaints against dishonest players clearer by changing the reason "Unsporting behaviour" to "Use of unauthorized software". This way you will know exactly why you are reporting a player!



Do you have unused parachutes, radios or knives in your inventory and their presence bothers you? No problem! Now you can sell them for 5 Silver. A clean warehouse is worth it.

For players using a gamepad, we have added a small improvement - when you sell something, there will now be a shortcut for the "All available" button!

We also fixed a bug where both versions of the Tiger II (H)’s winter camouflage were highlighted in the Customization menu when one of them was selected.

New mission




This update also expands the list of missions in Burma. Commanders who prefer the US or Japanese armies can now meet in the "Myansera (Destruction)" mission.

Supply box changes


Last week we told you about the preliminary changes to the paratroopers’ supply boxes. Based on your feedback, we have adjusted their contents and are now ready to show you the final version!



WE APPRECIATE YOUR FEEDBACK!


Lots of exciting game mechanics have been realized or improved thanks to your ideas. We are watching our communities, other Enlisted sites and regularly check the forum for your feedback and reports.

So share, suggest, and report!

Battle Pass: Fourth Season of 2025



We're getting close to the start of the next season! On May 28th, the new Battle Pass season will begin, but today we'll show you the new rewards that you can look forward to!

Main rewards of the season



[h3]Winchester 1887 (BR II, USA)[/h3]
One of the most iconic shotguns in history - a true classic of Westerns and action movies.

First and foremost, it's a simple and light 12 gauge lever-action shotgun. It performs as well on the battlefield as in hunting.

The lever mechanism allows it to be fired with a relatively high rate of fire - 90 shots per minute. Its tubular magazine holds 5 shells.

In the Elite Battle Pass, you will also find a unique P-40E-1 and a unique camouflage for the Chi-Ri II.


[h3]P-40E-1 "10" (USSR)[/h3]


[h3]Chi-Ri II - Tricolor camo with flags on the nose[/h3]

In this Battle Pass, you will receive an aircraft that can be assigned to its respective Fighter pilot squad and a camouflage that you can apply through the "Customization" menu of the respective tank.

And of course unique soldiers for the USSR and Germany:


[h3]Pyotr Vershigora - Guerrilla II (USSR) - requires Elite BP[/h3]


[h3]Karl-Heinz Wittig - Radio Operator II (Germany)[/h3]

As a reminder, Elite BP owners receive four unique weapons, two unique soldiers, one unique tank camouflage and one aircraft with unique camouflage by progressing in the Battle Pass. Meanwhile, players with basic BP receive one weapon and one unique soldier of the season.

Trial by Combat №2



Forget everything you learned at the academy - in these battles, whoever hits the enemy first wins! Put aside the rules: it's just you, your weapon and the enemy.

Every soldier contributes to victory, regardless of specialization - be it an engineer building strategic structures, a radio operator calling in air support, or a simple rifleman whose single shot can also change the course of history.

From May 22nd (13:00 UTC) to May 28th (13:00 UTC), you can get rewards for completing tasks.

Rewards


For completing 7 out of the 12 tasks, you will receive a unique Golden Beretta M1934, and for 10 completed tasks, an order that you can use to buy one of these weapons: M1921 Thompson 20 (Japan), MP 35 (Germany), Besal (USA), PDM-42 (USSR).



Tasks

Phase 1 (May 22nd - May 24th):
  • Kill 50 enemies using a bolt-action rifle.
  • Kill 30 enemies using a semi-auto rifle.
  • Kill 40 enemies using a machine gun.
  • Complete 6 battles.
Phase 2 (May 24th - May 26th):
  • Kill 10 enemies using grenades.
  • Destroy 4 vehicles.
  • Kill 60 enemies using a submachine gun.
  • Complete 6 battles.
Phase 3 (May 26th - May 28th):
  • Kill 15 enemies using a pistol.
  • Kill 50 enemies using a vehicle.
  • Build rally points and deploy APCs that will be used 30 times.
  • Complete 6 battles.
Terms
  • The tasks can be completed in the Squads mode.
  • The list of tasks is updated every two days at 13:00 UTC.
  • Tasks can be completed simultaneously.
  • Uncollected rewards will disappear when the tasks change.
  • From May 28th to May 30th (13:00 UTC), after the end of the event, you will have the opportunity to purchase any missing rewards.