Upgraded the main display graphics to be more vibrant and interesting in general
Updated item tooltips to be considerably more readable and scale better
Replaced all skill icons with a new set. The old set had some sourcing/attribution issues
Revamped Runic Blade to use a new Runic Absorption system, which stores mana spent on spells into stacks of a buff which can be consumed for various effects
Added a new unique power tiering system which has the potential to scale uniques to the difficulty they were found in. 16 or so uniques were updated to use this new system, more to come in the future