- Don't Die, Collect Loot
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- 0.3.1 Hotfix #17
0.3.1 Hotfix #17
- [p]Removed the first phase of the Treant fight on Nightmare[/p]
- [p]Fixed a bug where the Treant could be pushed around by minions[/p]
- [p]Fixed an item generation error that was likely causing Memory Crystals to generate ~8% less often than they should[/p]
- [p]Fixed a bug where ending a run could cause loot to fail to transfer[/p]
- [p]Fixed a bug where the Arcanist "Fireball" ability could scale in size infinitely[/p]
- [p]Fixed a bug where Steamworks could fail to shut down on game exit, causing Steam to think the game was continuing to run[/p]
- [p]Reduced the memory allocations caused by generating items. This may improve load times on longer runs [/p]