Pet Dino summons now refresh the lowest duration remaining summon when the cap is exceeded, instead of killing the oldest dino. This improves performance and makes the minions more reliable on fast builds
Fixed a bug where many Spirit effects were 1/100 of the power they should have been. Did Adventurer need a buff? Hell no! But, abilities should do what they say! Further balance improvements will come in the future
Fixed a bug where Indomitable Spirit increased your Max Spirit by 1% instead of doubling it. See above...
Ultimates can now cool down in the Halls of Glory
Fixed a bug where Double Painbow was not doing what it said
Fixed a bug where Mindstorm was not doing what it said
Fixed a bug where the Pulled From Aether skill mod was increasing Rune Blast level instead of Pulled From Aether
Fixed one Cavalry issue
Increased the trigger size for the trapdoor in the Kraken arena
Fixed a bug where the player could escape the area while fighting the Reflection of Surprise
Fixed a bug where some Duration-tagged skills would consume their duration during semi-pauses, like upgrade selection