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BAWK BAWK UPDATE 1.8





Howdy Heroes,
[h2]New and Unlocked[/h2]
This patch focuses on helping new players explore the game. We have made features unlockable to allow for a more gradual learning curve, and to show constant progression during the early game. Some changes help experienced players too, such as reducing dodge time consumption, and tags that remind players that there are new things to discover!



[h2]The Nitty Gritty[/h2]
[h3]Clucky[/h3]
  • Dodge time consumption is now reduced to 10% + 10% per star back to 100% of the original consumption rate at 9 stars.

[h3]Unlocked[/h3]
  • Chili levels 5, 6 and 7 are now locked behind 1, 2 and 3 stars respectively.
  • The shop is now unlocked by collecting 400 eggs.
  • Equipment select is now unlocked by purchasing an item.
  • Cannon Tickets in the shop are now unlocked by purchasing 3 items.
  • The cannon is now unlocked by obtaining a cannon ticket.
  • Missions are now unlocked by completing 5 runs.
  • Highscores are now unlocked by completing 7 runs.
  • Trials are now unlocked by unlocking a trial level.
  • Clicking a locked element now pops up a requirement message detailing how to unlock it.
  • Unlock animations now play on the end of the game screen and notifications are delayed if anything should unlock.
  • Upon getting an egg combo over 500 on a level, you can now see your highest egg combo on its level select sign post.
  • Now all padlocks are dark and the star shows the correct colour for consistency.

[h3]New Tags[/h3]
  • New tags have been placed on UI buttons that have something the player hasn’t seen behind them.
  • Items in store, items in shop and missions are now sorted by new.

[h3]Tutorials and Training[/h3]
  • Pleasant Pastures Tutorial level now explains Clucky’s dodge ability.
  • Training levels are now compulsory, to teach you how to deal with certain obstacles.
  • Frantic Farms Training now teaches you that dashing dashable objects recharges dash.

[h3]Items[/h3]
    Adjustments
    • Star Tiara, Star Backpack and Star Sneakers
      • Reduced price back to default for tier. From 3,000 to 1,800 eggs.
    • Thrillseeker Helmet, Thrillseeker Cape and Thrillseeker Boots
      • Reduced price back to default for tier. From 3,000 to 1,200 eggs.

[h3]Rascal[/h3]
  • Collecting Rascal for the first time after this patch now rewards the player with 300 eggs.

[h3]Levels[/h3]
  • All stones around a stone boost have been reduced in size to be consistently 1 jumpable.

[h3]Missions[/h3]
  • ’Rotate X degrees’ missions have been adjusted to ‘Turn X meters’.

[h3]QoL[/h3]
  • The disabled UI element noise is now louder and can be heard through the default music settings.
  • End game screen navigation has been adjusted to be more intuitive. Up is up!
  • Now you have to open the chili modal to adjust the game speed to stop accidental adjustments.
  • Scrolling through lists (name select, resolution select) now has acceleration for controller and keyboard users.
  • Button guides now flash the button required.
  • During close calls the buttons to press to save you now flash and show their indicators.
  • Camera now zooms in and time is slowed during close call, armour hit, armour break, water bounce and star shield.
  • Camera now zooms out when dashing
  • Camera now zooms out for BIG Clucky.
  • Camera should no longer move while paused.
  • Camera now uses the larger out of delta time or unscaled delta time.
  • BIG Clucky’s run animation plays faster.
  • Expanded the pool of tips to help teach the player about the game.
  • Added a label for the dodge time display when showing inputs.
  • Adjusted bawk growth and size over lifetime in preparation for future items.
  • Crunched textures on iOS.
  • When playing the demo the game now suggests buying the full game after finishing Pleasant Pastures and every 25 runs.
  • Adjusted some item’s positioning in the menu.
  • Fixed the high heels texture issue in Wesley’s shop.

[h3]Bug Fixes[/h3]
  • Fixed a bug where close calls would occur when bawk was still recovering.
  • Fixed a bug where bawk balls were too big in the first frame after spawning.
  • Fixed a bug where selection was lost when selecting an item and navigating left to the back button straight away.
  • Fixed a bug where radio buttons navigated to an unselected radio button.
  • Fixed a bug where the shop button didn’t navigate you to the shop if pressed before you had seen the main menu.
  • Fixed a bug where some UI elements weren’t playing the correct sound when pressed.
  • Fixed a bug where rascal missions kept regenerating and showing incomplete.
  • Fixed a bug where guides kept playing after death.
  • Fixed bug where level notifications weren’t cached correctly on swapping from a tutorial into a real level.
  • Fixed a bug where the run animation was still affected by items during the tutorial and training.
  • Fixed bug where dogs eggs were still moving after the dog was bawked.
  • Fixed bug where right bumper and trigger counted as pressing A during the end of game screen.

Patch Notes for Update 1.8
Release date: 2024/4/26