v1.3.1963 Small Update
●Fixed a bug where the final level in Survival Mode could not be completed.
●Fixed a bug where the Crew Management interface would error when switching from one game mode to another.
●Fixed a bug where recruiting would repeat for two consecutive days in Story Mode.
●Fixed a bug where the additional manpower recovery value was incorrect.
●Fixed a bug where global enhancements would cause buildings to be enhanced twice.
●Fixed a bug where, in some cases, Hard Mode on day 33 was too difficult.
●Fixed an issue where crouching was unresponsive on some computers.
●Fixed an issue where the character portraits in the Resource Center sometimes failed to display properly.
●Fixed an issue where the Survivor mode sometimes getting stuck arround D40.
●Fix various special probability abnormal issues with split bullets
●Fix the issue where the minimum range does not take effect
●Optimize bullet tailing performance
●Reopened the Gadget Factory in Story Mode and Challenge Mode.
●Reduced the evasion rate of flying enemies in Easy Mode.
●Fixed a bug where the Crew Management interface would error when switching from one game mode to another.
●Fixed a bug where recruiting would repeat for two consecutive days in Story Mode.
●Fixed a bug where the additional manpower recovery value was incorrect.
●Fixed a bug where global enhancements would cause buildings to be enhanced twice.
●Fixed a bug where, in some cases, Hard Mode on day 33 was too difficult.
●Fixed an issue where crouching was unresponsive on some computers.
●Fixed an issue where the character portraits in the Resource Center sometimes failed to display properly.
●Fixed an issue where the Survivor mode sometimes getting stuck arround D40.
●Fix various special probability abnormal issues with split bullets
●Fix the issue where the minimum range does not take effect
●Optimize bullet tailing performance
●Reopened the Gadget Factory in Story Mode and Challenge Mode.
●Reduced the evasion rate of flying enemies in Easy Mode.