v2.1.2 Small patch
【New Content】
[p]● Replaced all character portraits with 2K high-definition images[/p][p]● Added new skins: Doctor Schnabel, Garrison[/p][p]● Added mod interface for localization support[/p][p][/p]【Adjustments】
[p]● Enhanced bullet properties of sniper-type weapons[/p][p]● Buffed the stats of Fusion components related to shotguns[/p][p]● Reduced the default cooldown of Throwing objects and increased their default throw distance[/p][p]● Optimized the display of the Daily Exercise interface[/p][p]● Improved the random equipment in Daily Exercise[/p][p][/p]【Bug Fixes】
[p]● Fixed an issue where HP could drop to 0 in the second round of Daily Exercise under certain conditions[/p][p]● Fixed a black screen issue that could occur in the second round of Daily Exercise[/p][p]● Fixed a bug where components could go missing when dismantling in batch or using auto-dismantle[/p][p]● Fixed a softlock at Lv62 in Survival Mode on the highest difficulty[/p][p]● Fixed an issue where the Magnum Rifle sometimes couldn't penetrate shields when charged[/p][p]● Fixed the One-Eyed Giant being unable to recover after being frozen[/p][p]● Fixed Electromagnetic Bullets effects being incorrectly applied to certain Fusion components[/p][p]● Fixed an issue where materials weren't properly recognized as high-value when upgrading weapons in some cases[/p][p]● Fixed bug where smokes were ineffective against enemies[/p][p]● Fix the issue of animation errors caused by sandworm explosions[/p][p]● Fix the issue of incorrect size of the turret placed by Dominator[/p][p]● Fix bug where EMP cannot destroy shield in some cases[/p]