Controller Compatibility Update
Added
1.Added controller vibration (rumble).
2.Added a new controller combat control scheme. Ranged and melee weapons now use different controller control modes.
3.Added controller shortcut prompts to parts of the UI.
Improvements
1.Improved controller UI layout for the combat HUD.
2.Improved interaction when calling in strategic weapons using a controller.
3.After returning from a secondary menu, the controller selection will now restore to the previous position.
4.Improved the initial focus position of the controller selection cursor when opening certain UI screens.
5.Improved controller navigation behavior in certain UI screens.
6.Improved controller UI layering / focus order in certain UI screens.
7.Improved controller exit / back logic in certain UI screens.
8.Controller button icons now display correctly in UI and text.
9.Improved controller interactions in the Storage/Inventory screen for transferring and deleting items.
10.Improved controller interactions in the Equipment screen for equipping weapons, weapon fusion, and weapon upgrades.
11.Improved the feel of controlling sliders/scroll bars with a controller.
12.Improved the visibility of the controller selection highlight in certain UI screens.
13.Updated the controller key binding screen and added a vibration toggle.
Fixes
1.Fixed an issue where controllers could not select certain UI elements.
2.Fixed an issue where controller navigation could stop working when switching back and forth between controller and keyboard & mouse.
3.Fixed an issue where moving the mecha during combat could cause the controller aim cursor to drift/shift.
4.Fixed frequent jittering on some slider UI elements in controller mode.
5.Fixed some slider UI elements not being properly adapted for controller mode.
6.Fixed an issue where players could not speed up the game while AI was controlling the mecha.
7.Fixed an issue in melee mode where the controller aim cursor could lock onto targets too close to the player.
8.Fixed an issue where some UI screens could not be exited using a controller.
9.Fixed an issue where giving gifts in the Character Preparation screen did not work with a controller.
10.Fixed an issue where adjusting personnel on the City Defense screen did not work with a controller.
11.Fixed an issue where some weapon equipment icons did not correctly show hover tooltips when selected with a controller.
12.Fixed an issue where some furniture could not be interacted with correctly using a controller.