Weekly Content Update | New Pilot – Daniel & More!
Happy Thursday, bounty hunters! Time to check out what's new in the world of LONESTAR.
[h3]New Pilot - [/h3]
Meet Daniel, a brilliant magician who can transform one item into another, though he's not sure what it will turn into specifically.
Inherent Talent - Transformation Magic: After the battle, transform unequipped Units into random ones (Type/Rarity/Level remains unchanged).
*Daniel will be unlocked at Level 66.

[h3]New Events - [/h3]
[h3]Adjustment - [/h3]
[h3]Bug Fixes -[/h3]
It's been two weeks since launch, and we've got quite some (hopefully) great ideas about what to do next for LONESTAR! Btw we should be able to get those Trading Cards & Points Shop Items ready as well. And please rest assured that we will provide you with continuous and stable updates, making LONESTAR a more extensive and better game.
Thanks again for your support! Don't forget to join us on Discord: https://discord.com/invite/QFkYZjZ2P4
[h3]New Pilot - [/h3]
Meet Daniel, a brilliant magician who can transform one item into another, though he's not sure what it will turn into specifically.
Inherent Talent - Transformation Magic: After the battle, transform unequipped Units into random ones (Type/Rarity/Level remains unchanged).
*Daniel will be unlocked at Level 66.

[h3]New Events - [/h3]
- New 3-Day Shop Event - Shops with Categorized Items
-Gain 6 Star Coins, enter General Store (Exclusively featuring common items for sale).
-Gain 3 Star Coins, enter Supermarket (Exclusively featuring rare items for sale).
-Enter Premium Shop (Limited and legendary items for sale). - New 3-Day Upgrade Event - Automatic Upgrade
-Lose 7 Star Coins. Select 1 Unit to upgrade. (Repeatable)
-Take 7 damage. Select 1 Unit to upgrade. (Repeatable)
[h3]Adjustment - [/h3]
- Replaced "Column" with "Lane" in the descriptions to ensure improved clarity.
- Adjusted stats of Slacker.
[h3]Bug Fixes -[/h3]
- Fixed the issue with the Quadra Burst Core bonus error after enemies are loaded.
- Fixed Dom's issue where defeating an enemy with direct damage didn't reset the next enemy's timer.
- Repaired Dongdong's language module damage.
- Fixed the Control Chip's issue in the Emergency Event – Lie to Them! Ambush Them! not taking effect in the first turn.
- Fixed the Talent Treasure Map's problem of not reducing Star Coins when beyond the limit upon obtaining the Talent - Star Coin Pouch.
- Fixed the Talent Treasure Map's problem where one couldn't immediately enter the last vacation event upon obtaining the Talent - Memories of the Past.
- Fixed the issue of not counting duplicate treasures during settlement.
- Fixed the problem of multiple Skateboards triggering only once.
- Corrected the issue where the effects of multiple Affinity Masks couldn't stack.
It's been two weeks since launch, and we've got quite some (hopefully) great ideas about what to do next for LONESTAR! Btw we should be able to get those Trading Cards & Points Shop Items ready as well. And please rest assured that we will provide you with continuous and stable updates, making LONESTAR a more extensive and better game.
Thanks again for your support! Don't forget to join us on Discord: https://discord.com/invite/QFkYZjZ2P4