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Weekly Update | Mainly Bug Fixes & Optimization

[h3]Optimization -[/h3]
  1. Optimized the functioning logic of the Talent - Initial Upgrade to prevent freezing issues when upgrading a large number of Units simultaneously.
  2. Optimized the performance issue causing lag when numerous Units - Reproducing Core(s) were destroyed within a single battle.

[h3]Issue Fixes -[/h3]
  1. Fixed the issue in Custom Mode where selecting Detecting Radar would trigger Unknown Event after using the Talent - Vacation Refresh.
  2. Fixed the issue in Custom Mode where modifications to the Boss Battle HP did not take effect.

We are thrilled to see you guys enjoy our newly updated Custom Mode! However, as expected, the release of Custom Mode brought forth a slew of bugs. Not complaining or anything but we kind of had to focus on fixing these bugs this entire week.

About the new game content, we might need to optimize half of the new Units and redesign the other half but the initial design of 85 Units for the new Spaceship has been almost completed! Generally speaking, the development of the third Spaceship is going steadily.

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