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Weekly Content Update | New Event & Treasures!

[h3]New Event -[/h3]
  • 4-Day Shield/Treasure Event - Terminus:
    Gain 4 Max Shield Points.
    Turn Max Shield Points into 10.
    Lose 2 Max Shield Points. Gain a designated legendary Treasure.

[h3]New Treasures -[/h3]
  • Criminal Information-Deceiver, exclusive common Treasure:
    Hello there! Talent Event now provides 3 options.

  • Backup Brush-Painter, exclusive rare Treasure:
    Color Mask talent becomes effective for the first 2 Energy loaded in hand each turn.

  • Strengthened Eye-Blind Watcher, exclusive rare Treasure:
    When an Attack Unit with Double Strength loads an Energy, it gains 1 Strength.

  • Nuclear Fuel, rare Treasure:
    At the start of the 3rd turn, the Attack Unit in the Spaceship Center gains Double Strength.

[h3]Balance Adjustments -[/h3]
  1. Enhanced Growth Device: Initiate (1): Increase all White Energy Points in hand by 1. After upgrade, it increases by 2 points.
  2. Enhanced Disguise Mask: No longer has directional restrictions, can choose any Support Unit as the target.
  3. Slightly increased the stats of Henchmen and Elites of the third stage.
  4. Adjusted the Premium Auction Event to 3 days.

[h3]Experience Optimization -[/h3]
  1. Optimized some descriptions.
  2. Removed the Elite enemy of the first stage - Gold, other enemies will be added later.

[h3]Bug Fixes -[/h3]
  1. Fixed an issue where the Unit - Postponed Protector could not trigger the Treasure - Flawless Medal under certain circumstances.
  2. Fixed an issue where selecting to add a slot during the Event - Forge Space for the third time may add slots to Units without slots.
  3. Fixed an issue where the Talent - Legendary Pick reward would not trigger if the battle ended after completing the talent task by choosing to temporarily retreat.
  4. Fixed an issue when triggering the effect of the Unit - Leapfrog Core would immediately clear the Strength added by the Unit - Radiation Receiver/Treasure - Evil Projection.
  5. Fixed an issue where chaining two Simulator Units would allow the left one to simulate Attack Unit.
  6. Fixed a bug with the Units - Simulator and Upgrade Device in some cases.
  7. Fixed an issue after receiving rewards and entering the vacation, immediately exiting the game at this point would cause vacation events to overlap upon re-entry.
  8. Fixed an issue with the Unit - External Fuel Tank and Treasure - Skateboard where they would gain additional fuel in specific situations.

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