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LONESTAR News

Weekly Update | Optimization & Bug Fix

[h3]Optimization -[/h3]
  1. Optimized some of the Units' descriptions.
  2. Dice Kid will no longer be assigned with Talents that are related to Star Coins.

[h3]Bug Fix -[/h3]
  1. Fixed the issue in the Event - Kitty Financial Management that caused a progression halt when there were not enough Units in the pool.

This week, while there isn't much new content, we haven't been idle. We've been testing and iterating on the Units for the third Spaceship. As of now, out of the original 85 Units, we've replaced 46. And we are working hard on the mod support as well!

Thank you all for your patience. We will do our best to deliver an exciting and engaging full game of LONESTAR to all of you!

Join our Discord: https://discord.com/invite/QFkYZjZ2P4

Weekly Update | Optimization & Bug Fixes

[h3]Bug Fixes -[/h3]
  1. Fixed an issue with X-Bird's [Artifact] Dart of Direct Damage where damage preview was incorrect if the player died.
  2. Fixed an issue where Windrider couldn't acquire remaining shop Treasures after obtaining the Talent - SVIP Card when multiple shop Treasures had already been acquired.
  3. Fixed a rare issue with Dom where the spaceship would misalign if the player temporarily retreated after dying in wave mode.
  4. Fixed incorrect trigger timing for the Treasure - Pure White Star.
  5. Fixed an issue with Xuanwu where the prompt for loading Energy in the next turn did not appear when paralyzed.

[h3]Optimizations -[/h3]
  1. The Energy Resource panel will now update immediately during battles.
  2. When possessing the Talent - Return Marker, Events you have experienced will now be marked.

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This week, one of us is addicted to Animal Well, and the other is gradually recovering from a severe cold. Despite all of these, the development of the third Spaceship is steadily progressing!

Additionally, a new dev has joined us to work on content related to the Steam Workshop. And we are planning to add mod support alongside the third Spaceship in the 1.0 version of LONESTAR. Stay tuned pilots!

Join our Discord: https://discord.com/invite/QFkYZjZ2P4

Weekly Update | Optimization & Bug Fixes

[h3]Optimization - [/h3]

Adjusted the cost of the Event - Energy Resource Sage to 3 days.

[h3]Bug Fix - [/h3]

Fixed the issue of inconstancy of the preview and actual effects of the Treasure - Counter Triple Shots against the Enemy - Saint.

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This week was supposed to be the update of a new Pilot, but truth be told, updating pilots takes a significant amount of our resources and time, so we've decided to slow down the frequency of pilot updates. Instead, we're more focusing on the design of the third Spaceship, which we believe is more anticipated.

[h3]Progress on the Third Spaceship:[/h3]

After a week of testing, the number of Units has been reduced from 85 to 75. The main playstyle of the spaceship has been roughly determined as well. To diversify the gameplay experience, we are also adding flairs to create more gameplay combinations.

Here's a sneak peek at a legendary Attack Unit for the third Spaceship - Blue Dagger (TBD).

Blue Dagger - Legendary - Orange, Blue, Blue.
When Blue Energy is loaded, empty slots will be filled with the same Energy.

This would complete the set of the three-color legendary daggers!

Join our Discord: https://discord.com/invite/QFkYZjZ2P4

Weekly Update | Optimization & Bug Fixes

[h3]Optimization -[/h3]

Enhanced part of the Units of the Shielder:
  1. Redesigned the effect of Single-Use Electric Arc.
  2. Adjusted the stats and slots of High-Energy Induction.
  3. Enhanced the slots for Orange Star Diamond, Kinetic Core, and Arc Amplifier.

Our enhancement approach mainly raises the minimum effectiveness of these Units to increase their versatility.

[h3]Bug Fixes -[/h3]
  1. Fixed an issue where exiting the game immediately after selecting a Unit in the Event - Kitty Financial Management would cause the Unit to be lost.
  2. Fixed an issue where purchasing the Treasure - Talent Treasure Map and obtaining the Talent - Floating Price did not refresh the shop prices.
  3. The swap UI in the Mist no longer displays.
  4. Fixed an issue with certain Unit interactions causing a loop.
  5. Modified the description of the enemy Unit - Spider Bomb to align with the text description of the Talent - Eternal Wisdom.

Join our Discord: https://discord.com/invite/QFkYZjZ2P4

Weekly Update | New Pilot & Bug Fixes

[h3]New Pilot - [/h3]

Introducing this week's special new hire—The Hermit - Suzaku!
Suzaku is a mysterious Treant from the East, and the prism she holds can open a shop in another dimension.

Inherent Talent - The Prism: After elite battles, gain Shop from Another Dimension (Call for Support): Items from other spaceships on sale.

*The Hermit - Suzaku will be unlocked at Level 55.



[h3]Bug Fixes -[/h3]

  1. Fixed an issue in Custom Mode where disabling after-battle Star Coin rewards would cause the talent of Deceiver - Nami to malfunction.
  2. Fixed an issue caused by updates to the Seed System where Treasures like the Planning Document could appear in the last galaxy.


Here comes a pilot who could take advantage of both Spaceships! Looking forward to seeing various fun combinations from you guys! What would this pilot be like when the third Spaceship arrives?

Join our Discord: https://discord.com/invite/QFkYZjZ2P4