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LONESTAR News

Weekly Content Update | New Pilot – Painter & Some Adjustments!

[h3]New Pilot -[/h3]
Introducing this week's pilot recruited through the Association: Hacker - Shade.

Once, the genius hacker, Shade, accidentally hacked into an unseen database. After casually modifying a few parameters, she discovered that the rules of the entire world had since changed.

Inherent Talent - Disrupted Rules: In the 1st/2nd/3rd galaxy, all randomly dropped Units and Treasures are mandated to be Common/Rare/Legendary ones, with no limit on the quantity.

*Shade will be unlocked at Level 70.



[h3]Shielder Units Adjustments (enhanced the utility and strength of this combat style) -[/h3]
  1. Emergency Core renamed to Shield Burst Core with an updated effect: When Shield Point changes, gain
  2. Double Strength*.
  3. Intermittent Protector renamed to Postponed Protector with an updated effect: At the start of the 2nd turn, increase the Max Shield Points by {0} for this battle, and restore all Shield Points.
  4. Impact Compressor with an updated effect: After loading an Energy, gain extra Strength equal to the total damage received from the last Showdown.
  5. Changed the orange slot of Shield Induction to blue slot, and post-upgrade from white slot to blue and white slots.

[h3]Optimization -[/h3]
  1. Event - Grand Collector: options modified, increasing rewards and selection range.
  2. Event - Premium Auction: reduced the required Star Coins for the auction.
  3. Adjusted the logic for determining the weight when entering combat. No longer prompts if Units in the backpack cannot be loaded.
  4. Enemy Units - Spider Bomb and Mirror Device: Timing for damage has been adjusted to after the end of the Showdown.
  5. The Treasure - Refracting Laser will now take effect before the Enemy Unit - Durable Missiles.
  6. Optimized part of the descriptions.

[h3]Bug Fixes -[/h3]
  1. Fixed the issue where the Talent - Rogue Ballade could still randomly generate the same point number under the influence of the Treasure - Backup Engine when there were enough Resources.
  2. The effect of the Unit - Weakness Analyzer will be triggered after the Treasure - Electric Guitar now.
  3. Fixed the issue where the Units - Breakthrough and the Treasure - Palette together in combat for the first time on a blue slot could cause abnormal color representation of the slot.
  4. Fixed the issue where the Events - Grand Collector and Unit Exchange could randomly generate the same Unit.

We are back from the Spring Festival break and now it's time for full-speed development! Stay tuned bounty hunters, the third Spaceship is under construction!

Join us on Discord: https://discord.com/invite/QFkYZjZ2P4

Weekly Content Update | Kunga is available on Shileder & More!

Happy Thursday, bounty hunters!

This week, all the staff of the bounty association are very busy because of the Chinese New Year.
The recruitment of pilots is forced to be postponed for a week.
However, we still bring something new.


[h3]Kunga is available on Shielder[/h3]
In response to requests from some players, now Magaptain-Kunga is available on Shielder.

There is new exclusive treasures for Kunga on Shielder:

Jetpack (Rare) - Upon gaining this Treasure, grant all Attack Units that you have started the game with the modification: Weight -1.


[h3]New Events - [/h3]
New 2-Day Modification Event - Production Skills
-Lose 3 Star Coins. Select 1 Attack Unit to be modified: have 1 Power in battle.
-Select 1 Support Unit to degrade its highest-graded color slot by 1 level.

[h3]New Treasure - [/h3]
  • Balancing Apparatus (Common) - Draw in the Showdown: All Attack Units in the same lane gain 1 Power.
  • Automatic Module (Rare) - At the start of the turn, if the number of the Energy in hand loaded in the previous turn ≤ 3, all Attack Units gain 2 Strength.


[h3]Adjustment - [/h3]
  1. Event - Program Chip is strengthened, and we reduce its randomness.
  2. The description of the Unit - Shield Igniter has been optimized.
  3. English text optimization.

[h3]Bug Fixes -[/h3]
  1. Fixed the issue where the Treasure - Placeholder Gas bonus was not doubled when the Unit - Recipient was under the influence of the Unit - External Slot.
  2. Fixed an issue that may cause Units to overlap when Pilot - Windrider’s Talent - Make Friends obtains Talent - Center-focused or Resonance.
  3. Fixed text error in Unit - Drive Bombs. Drive Bombs can also trigger the Charge effects.
  4. Fixed the issue where getting abnormal treasures in Treasure - Give It to Me.


We are making steady progress with the third Spaceship! (We are constantly proposing new plans of the third Spaceship and then rejecting them.)

Thanks again for your support! Don't forget to join us on Discord: https://discord.com/invite/QFkYZjZ2P4

Weekly Content Update | Trading Cards & New Pilot – Painter & New Treasures!

What's up fellow bounty hunters! Let's dive in this week's news in LONESTAR.

[h3]Community Items - [/h3]

Our trading cards and various points shop items have just been approved! From now on you will be able to acquire random cards while playing LONESTAR.

The full set of community items includes 6 badges, 6 trading cards, 4 emoticons, and 3 profile backgrounds. Time to start the game and claim these rewards!

[h3]New Pilot - [/h3]
PS003 used to be a novice game designer but was later forced to quit his job and became a novice painter.

Inherent Talent - Color Mask: Once per turn, the to-be-equipped Energy in hand can ignore color restrictions on slots.

*Painter will be unlocked at Level 68.



[h3]New Exclusive Treasures - [/h3]
  • Exclusive Treasure for Coffee - Star Coin Loan:
    Gain 25 Star Coins, after entering the last galaxy, lose 25 Star Coins.

  • Exclusive Treasure for Magician - Upgrade Module:
    Upon gaining this Treasure, randomly upgrade 2 Units.

[h3]Optimization - [/h3]
  1. The random Talents of Space Racer now includes the Ever-changing Badge.
  2. Removed the Event - Big Slot Machine. (We believe random addition and deletion of slots feels not right. We will add a new 2-day modification event.)

[h3]Bug Fixes -[/h3]
  1. Fixed the issue where the Event - Forge Space would re-randomize units upon returning to the main menu.
  2. Adjusted the triggering order of the Talent - Middle Lane Upgrade to occur before the Unit - Upgrade Device.
  3. Corrected the description of the Treasure - Rock Record.
  4. Fixed the issue where experiencing the same event - Legendary Sales twice and choosing not to return Units would still require returning the first Unit.
  5. Fixed the problem where having 2 identical Treasures - Emergency Passage would consume 2 Swap Chances.
  6. Fixed the issue where Units with upgrade effects to add slots, which had already reached 6 slots through modification before upgrading, could not undergo Power Modification after upgrading.
  7. Fixed the issue where the current Unit information did not update immediately when using shortcut keys to view upgrades in the Encyclopedia.
  8. Fixed the issue where having multiple identical Treasures - Large Circle would not stack effects.
  9. Fixed the error caused by Backup Engine that resulted in Intermittent going into Hibernation incorrectly.

Another important thing is that the Spring Festival is approaching! May the spirit of Spring Festival fill your heart with happiness, and the Year of the Dragon bring you success and prosperity. Happy New Year folks!

Don't forget to join us on Discord: https://discord.com/invite/QFkYZjZ2P4

Patch Notes Feb 5

[h3]Optimization -[/h3]

Font Size Adjustment: Introducing a new option to adjust font size! Now, you can easily customize the font size in the Settings menu under System.

[h3]Adjustment - [/h3]

Reduced the vacation days required for the event - Fitness Association from 4 to 3 days.

[h3]Bug Fixes -[/h3]

1. Resolved the problem where the Interstellar Venture Capital Book could not be unlocked properly in the Encyclopedia.
2. Adjusted the triggering sequence of the Decay Crystal to occur before the Particle Injector, enhancing gameplay dynamics.
3. Fixed the issue where upgrading a unit with modified power using the Upgrade Device would result in an additional increase in power.
4. Addressed the error occurring when the Shuriken Shadow Clone copied itself while having Secret Treasure.
5. Fixed the abnormal power bonus issue of Linker, where Shuriken Shadow Clone underwent a swap at the Spaceship Center while having Placeholder Gas.
6. Adjusted the triggering sequence of the Golden Particles to occur before the Rubbing Core, enhancing gameplay dynamics.


Join us on Discord: https://discord.com/invite/QFkYZjZ2P4

Weekly Content Update | New Pilot – Daniel & More!

Happy Thursday, bounty hunters! Time to check out what's new in the world of LONESTAR.

[h3]New Pilot - [/h3]
Meet Daniel, a brilliant magician who can transform one item into another, though he's not sure what it will turn into specifically.

Inherent Talent - Transformation Magic: After the battle, transform unequipped Units into random ones (Type/Rarity/Level remains unchanged).

*Daniel will be unlocked at Level 66.



[h3]New Events - [/h3]
  • New 3-Day Shop Event - Shops with Categorized Items
    -Gain 6 Star Coins, enter General Store (Exclusively featuring common items for sale).
    -Gain 3 Star Coins, enter Supermarket (Exclusively featuring rare items for sale).
    -Enter Premium Shop (Limited and legendary items for sale).

  • New 3-Day Upgrade Event - Automatic Upgrade
    -Lose 7 Star Coins. Select 1 Unit to upgrade. (Repeatable)
    -Take 7 damage. Select 1 Unit to upgrade. (Repeatable)

[h3]Adjustment - [/h3]
  1. Replaced "Column" with "Lane" in the descriptions to ensure improved clarity.
  2. Adjusted stats of Slacker.

[h3]Bug Fixes -[/h3]
  1. Fixed the issue with the Quadra Burst Core bonus error after enemies are loaded.
  2. Fixed Dom's issue where defeating an enemy with direct damage didn't reset the next enemy's timer.
  3. Repaired Dongdong's language module damage.
  4. Fixed the Control Chip's issue in the Emergency Event – Lie to Them! Ambush Them! not taking effect in the first turn.
  5. Fixed the Talent Treasure Map's problem of not reducing Star Coins when beyond the limit upon obtaining the Talent - Star Coin Pouch.
  6. Fixed the Talent Treasure Map's problem where one couldn't immediately enter the last vacation event upon obtaining the Talent - Memories of the Past.
  7. Fixed the issue of not counting duplicate treasures during settlement.
  8. Fixed the problem of multiple Skateboards triggering only once.
  9. Corrected the issue where the effects of multiple Affinity Masks couldn't stack.

It's been two weeks since launch, and we've got quite some (hopefully) great ideas about what to do next for LONESTAR! Btw we should be able to get those Trading Cards & Points Shop Items ready as well. And please rest assured that we will provide you with continuous and stable updates, making LONESTAR a more extensive and better game.

Thanks again for your support! Don't forget to join us on Discord: https://discord.com/invite/QFkYZjZ2P4