Territory – Alpha 6.18.8 – Improvements
[h2]Changed[/h2]
[h3]Drop all items on death[/h3]
All player items will now drop onto the ground when players die and items will save with the save game so as long as you remember where you died you can always retrieve your stuff. I figure the game is pretty challenging already without losing a bunch of good stuff especially when dead player bodies glitch out or something else strange happens when trying to get back to your body. Items will still despawn after some time so it is advisible to retrieve them asap. I may revisit this mechanic for changes in the future.
[h3]Interaction[/h3]
Items that have multiple options such as Hold, Equip and Pickup can no longer be picked up with proxy interaction you will need to point at the item and choose an interaction option. Everything that is single option can be interacted with the “F” key proxy interaction. This is handy for picking up lots of junk from the ground.
[h2]Fixed[/h2]
[h3]Drop all items on death[/h3]
All player items will now drop onto the ground when players die and items will save with the save game so as long as you remember where you died you can always retrieve your stuff. I figure the game is pretty challenging already without losing a bunch of good stuff especially when dead player bodies glitch out or something else strange happens when trying to get back to your body. Items will still despawn after some time so it is advisible to retrieve them asap. I may revisit this mechanic for changes in the future.
[h3]Interaction[/h3]
Items that have multiple options such as Hold, Equip and Pickup can no longer be picked up with proxy interaction you will need to point at the item and choose an interaction option. Everything that is single option can be interacted with the “F” key proxy interaction. This is handy for picking up lots of junk from the ground.
[h2]Fixed[/h2]
- Farm Animals (Pigs) being despawned when player is far away
- Pigs not reacting to player damage