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Territory News

Territory – Alpha 6.15 – Interaction and Harvesting Improvements

[h2]Added[/h2]
  • Interaction outline for loot chests, work stations and items
  • Looting timer and sounds

[h2]Fixed[/h2]
  • Loot crates not giving XP
  • Harvested overflow loot vehicle resources spawning in air

[h2]Improved[/h2]
  • Dynamically spawned “Lost” loot chests will now show an interact outline when the player is nearby
  • World move placement of items now accounts for the angle of the placement surface so things can be placed flat wherever you want them to go
  • Increased Size of harvestable rocks
  • Added small amount of random pitch to pine trees for a more natural look and regenerated all foliage
  • Improved tree felling effects


Territory – Alpha 6.14.5 – YES THAT’S RIGHT MORE FIXES

[h2]Fixed[/h2]
  • Electricity device cable could not reconnect after pickup cable with hammer
  • Flamethrower trap effects starting on begin play
  • Flamethrower box collision blocking placement
  • Wood burn time reduced by 50%

Territory – Alpha 6.14.4 – Hotfix

[h2]Fixed[/h2]
  • Electricity device placement collision blocked by ambient audio spheres
  • Electricity device placement now based on player rotation
  • Moved electricity placement build menu so the huds don’t overlap

Territory – Alpha 6.14.3 – Hotfix

[h2]Fixed[/h2]
  • Resources spawning in air

Territory – Alpha 6.14.2 – Hotfix

[h2]Fixed[/h2]
  • Under water post process effects not ending when exiting water