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Territory News

Territory – Alpha 6.39.7 – AI Fixes

[h2]Fixed[/h2]
  • Issues with melee AI targeting player base when no nav path
  • Wrong loot names on AI
  • Issue with AI optimisation causes them to not react
  • AI Projectiles not being destroyed

[h2]Changed[/h2]
  • Changed roaming zombies to the new AI

Territory – Alpha 6.39.6 – AI Improvements

[h2]Improved[/h2]
  • Attack system logic
  • AI targeting
  • Hunter behaviour
  • Zombie behaviour
  • Added Zombie scream/howl
  • AI Projectiles

[h2]Fixed[/h2]
  • AI projectiles not getting the right hitbox
  • Visitor mesh size and height

Territory – Alpha 6.39.5 – Fix and Improve

[h2]Fixed[/h2]
  • Splitting stack removing quick slot bind
  • Max item stack weight rounding Issue
  • Repair Station text visible when full durability

[h2]Improved[/h2]
  • Added notification when trying to use broken tool
  • Performance of item spawning code

Territory – Alpha 6.39.4 – Fix and Improve

[h2]Fixed[/h2]
  • Tool broken notifications playing when tool is not broken
  • Attachments window not closing when dropping item
  • Quick move to stack still no move sound

[h2]Improved[/h2]
  • Item stacking code for pick up from world and quick moving
  • Added a jump cooldown
  • Added repair option to right click menu of weapon slot
  • Weapon aim point code

Territory – Alpha 6.39.3 – Fixes

[h2]Fixed[/h2]
  • Mining helmet socket location
  • Raiders using bandit voice lines
  • Missing Visitor voice lines