- Territory
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Territory – Alpha 6.39.7 – AI Fixes
[h2]Fixed[/h2]
- Issues with melee AI targeting player base when no nav path
- Wrong loot names on AI
- Issue with AI optimisation causes them to not react
- AI Projectiles not being destroyed
[h2]Changed[/h2]
- Changed roaming zombies to the new AI
Territory – Alpha 6.39.6 – AI Improvements
[h2]Improved[/h2]
- Attack system logic
- AI targeting
- Hunter behaviour
- Zombie behaviour
- Added Zombie scream/howl
- AI Projectiles
[h2]Fixed[/h2]
- AI projectiles not getting the right hitbox
- Visitor mesh size and height
Territory – Alpha 6.39.5 – Fix and Improve
[h2]Fixed[/h2]
- Splitting stack removing quick slot bind
- Max item stack weight rounding Issue
- Repair Station text visible when full durability
[h2]Improved[/h2]
- Added notification when trying to use broken tool
- Performance of item spawning code
Territory – Alpha 6.39.4 – Fix and Improve
[h2]Fixed[/h2]
- Tool broken notifications playing when tool is not broken
- Attachments window not closing when dropping item
- Quick move to stack still no move sound
[h2]Improved[/h2]
- Item stacking code for pick up from world and quick moving
- Added a jump cooldown
- Added repair option to right click menu of weapon slot
- Weapon aim point code
Territory – Alpha 6.39.3 – Fixes
[h2]Fixed[/h2]
- Mining helmet socket location
- Raiders using bandit voice lines
- Missing Visitor voice lines