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Territory – Alpha 6.39.2 – Fixes
[h2]Fixed[/h2]
- Issue with holding and storing steel shovel
- Mining helmet mesh pivot point
- Stone Axe durability
Territory – Alpha 6.39.1 – More Improvements
[h2]Fixed[/h2]
- No item move sounds when using quick move or take all
- Some annoying default impact sounds
- No notifications or sounds when tools and items break
- No notifications or sounds when repairing tools and items
[h2]Changed[/h2]
- Visitor attack code improved
- Increased Z health a little
- Nerfed Primitive bow damage a bit for chest and headshots
- Seeds now decay (become infertile)
- Footwear equipment slot too small
- Save complete widget background wrong colour
Territory – Alpha 6.39 – Improvements
[h2]Fixed[/h2]
- Clothing replication issues on clients
- Drop bags sounded like a chest (and improved zipper open/close sounds)
- Zombies and wild animals not attacking player base
- Mining helmet light does not turn off when unequipped
[h2]Changed[/h2]
- Reduced ambulance loot
- Nerfed drop bag loot
- Nerfed Zombie loot
- Raiders AI system improved
[h2]Added[/h2]
- Primitive Recycle craft for dirty plastic water bottle
- New raider attack bandit variations
Territory – Alpha 6.38.2 – Fix and Balance
[h2]Fixed[/h2]
- More attack system spawning issues
- Character clothing not resetting to naked on death/respawn
[h2]Changed[/h2]
- Increased max AI spawn counts and increased even more when zombies are enabled
Territory – Alpha 6.38.1 – Hotfix
[h2]Fixed[/h2]
- Attack system spawn issues