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Territory News

Territory – Alpha 6.49.5 – Trade Additions

[h2]Changed[/h2]
  • Added 32 More items to traders buy and sell listings including all of the clothing and armour equipment
  • Improved tree felling effects
  • Made survival tactical rig craft more expensive

[h2]Fixed[/h2]
  • Ballista bolts not sticking in stuff straight
  • Missing Shovel Sell listing at the traders

[h2]Added[/h2]
[h3]Black Military Boots Equipment item for craft, loot and trade[/h3]

Territory – Alpha 6.49.4 – Fix and Improve

[h2]Changed[/h2]
  • Improved machete and knives attack animations
  • Improved tree felling effects

[h2]Fixed[/h2]
  • Possible fix for AI rolling on ground
  • Can’t see total fuel time remaining on cooking equipment
  • Ranged weapons moving too much when idle in FPP

Territory – Alpha 6.49.2 – Aim and Shoot while sprinting

[h2]Changed[/h2]
  • You can now aim and shoot while sprinting with the P1911, M1892, M1891 and M4A4
  • You can now use melee weapons while sprinting

[h2]Fixed[/h2]
  • Improved first person weapon animations
  • Visual effects on game load for drying rack and leather rack

Territory – Alpha 6.49.1 – Balance Tweaks

[h2]Changed[/h2]
  • Slightly increased loot for ranged enemies (Bandits, Raiders, Soldiers and Visitors)
  • Slightly increased walk and sprint speeds
  • Reduced rate that rain waters plants
  • Updated some more UI things

Territory – Alpha 6.49 – UI Improvements

[h2]Changed[/h2]
  • Updated a lot of the Inventory HUD UI to look a bit more interesting
  • AI class types now fight between themselves to make the world more interesting

[h2]Fixed[/h2]
  • Missing extraction recipe for 7.62x51 NATO and .50BMG ammo
  • Turrets targeting dead AI and other targeting issues
  • Missing buy and sell sounds
  • Ballista bolt collision
  • PWB squashed inventory icon