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Territory News

Territory – Alpha 6.39.2 – Fixes

[h2]Fixed[/h2]
  • Issue with holding and storing steel shovel
  • Mining helmet mesh pivot point
  • Stone Axe durability

Territory – Alpha 6.39.1 – More Improvements

[h2]Fixed[/h2]
  • No item move sounds when using quick move or take all
  • Some annoying default impact sounds
  • No notifications or sounds when tools and items break
  • No notifications or sounds when repairing tools and items

[h2]Changed[/h2]
  • Visitor attack code improved
  • Increased Z health a little
  • Nerfed Primitive bow damage a bit for chest and headshots
  • Seeds now decay (become infertile)
  • Footwear equipment slot too small
  • Save complete widget background wrong colour

Territory – Alpha 6.39 – Improvements

[h2]Fixed[/h2]
  • Clothing replication issues on clients
  • Drop bags sounded like a chest (and improved zipper open/close sounds)
  • Zombies and wild animals not attacking player base
  • Mining helmet light does not turn off when unequipped

[h2]Changed[/h2]
  • Reduced ambulance loot
  • Nerfed drop bag loot
  • Nerfed Zombie loot
  • Raiders AI system improved

[h2]Added[/h2]
  • Primitive Recycle craft for dirty plastic water bottle
  • New raider attack bandit variations

Territory – Alpha 6.38.2 – Fix and Balance

[h2]Fixed[/h2]
  • More attack system spawning issues
  • Character clothing not resetting to naked on death/respawn

[h2]Changed[/h2]
  • Increased max AI spawn counts and increased even more when zombies are enabled

Territory – Alpha 6.38.1 – Hotfix

[h2]Fixed[/h2]
  • Attack system spawn issues