1. Voltage High Society
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  3. UPDATE 6: Gameplay and Performance Package

UPDATE 6: Gameplay and Performance Package

PATCH NOTES:

  • Added new Map Screen (3D Navigation, unlockable regions, quest markers)
  • Added a new skill, Dodge dash (found in the Lizard Shop)
  • Added a new enemy and some new obstacles
  • Added seperate Music volume setting into Options
  • Added a Ninja Star (replaces the lame pistol)
  • Added 1600x900 resolution
  • Added (optional) crosshair
  • Added info to inventory on what the vending machine items do
  • Added subtitles to broadcasts

  • Polished camera and movement behaviour
  • Polished screen shake
  • Polished enemy behaviour
  • Polished visuals & performance

  • Modified so that not all enemies carry shields
  • Modified shields so that you can break them
  • Modified Prison Guard Turret AI (they react to enemies now)
  • Modified so that Flashlight doesnt consume electricity anymore
  • Modified so that Skills consume electricity (Dash, fist pump, etc)
  • Modified so that electricity does not act like armor (doesnt consume damage)
  • Modified Save Couch visuals & saving behaviour (clearer)
  • Modified so that first tv broadcast is at a more quiet spot

  • Removed vaulting/grabbing (it was glitchy and its not needed anymore)

  • Fixed bug where Volume is always 100% on game start
  • Fixed Mouse axis sensitivity not being in sync
  • Fixed getting stuck in charging HP or Electricity
  • Fixed not all shake & FOV effect disabling from the Options settings
  • Fixed known issues with level events being unresponsive
  • Fixed old tutorial texts
  • Fixed some doors not highlighting
  • Fixed health showing for unnecessary targets