Patch #1
[h3]Options[/h3]
[list]
[*]Screen: Brightness, FOV, Resolution, Full Screen
[*]Nausea: ON/OFF toggles for Pixel filter, Lens Distortion, Camera Tilting
[*]Controls: Aim Sensitivity and Invert Axis
[*]And a volume slider!
[/list]
[h3]Bug Fixes[/h3]
[list]
[*]Fixed spawning outside world bounds (if you still do it somehow, notify us)
[*]Added some extra colliders to places people have gotten stuck to
[*]Flashlight + Energy malfunction on resume game
[*]UI element malfunctions on resume game
[*]Fixed missing mesh surfaces on world geometry in the streets
[*]Fixed framerate drops near fire etc FX
[/list]
[h3]Other Adjustments[/h3]
[list]
[*]Instead of going completely black, the flashlight starts to flicker when out of Energy
[*]The world lighting is brighter!
[*]Scraps can be retrieved after you die, Dark Souls-style
[*]Added a Business Lizard to the early part of the game
[*]Polished performance settings (LODs, draw distances, light behaviour, game engine settings) for some smoothness
[/list]