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Season 5 - Circus of Secrets


[h2]Subjects,[/h2]

The curtains have parted open once again, ushering in Season 5: Circus of Secrets. It’s showtime, and your role in this twisted carnival of terrors awaits. The Game Master has prepared an array of performances that will challenge you all.

[h2]New Season Pass 🎟️[/h2]
Prepare yourself, for the Season 5 Pass is a ticket to thrills and chills! Only the most daring Subjects will make it through every fiendish prize we’ve set in place.

[h2]Upgrade with the Premium Bundle 💎[/h2]
The Premium Bundle isn’t just a choice; it’s a lifeline. It includes:

  • Premium Pass: Access every last shred of exclusive content in Season 5.
  • 30,000 Season XP: Fast-track your suffering and dominate the weak.
  • 4 Crypt Keys (One of each rarity): Unlock Crypts, uncover the unimaginable, and lose a piece of your sanity each time.

[h2]Exclusive Skins & Items:[/h2]
Step up to the ring and feast your eyes on the dark treasures of the Season Pass:

  • Ringmistress Lisa: Unleash a commanding presence that only Lisa, the Ringmistress herself, can embody—an outfit fit for the one who rules the Circus of Secrets.



  • Fart Bomb & Extreme Fart Bomb: Not for the faint of heart. These gas grenades carry a putrid punch, clouding the air with a stench that will halt Subjects in their tracks.



  • Madame Priya & Madame Murder: Elegance with a deadly edge. Priya’s transformation as Madame brings a refined menace, with Murder adding an even darker twist.



  • Oracle Beck & Oracle Power: Cloak yourself in the mysterious allure of Beck’s Oracle persona, or harness its amplified power—both are tailored for those who seek hidden truths.

  • Banana & Rotten Banana Smoke Grenades: Light-hearted pranks with deadly impact; these grenades scatter smoke across the Inbetween



  • Watergun & Clear Watergun (Pistol): A splash of terror wrapped in child’s play—don’t be fooled by their bright colours.



  • Cannonball & Cannon Fodder Jak: With Jak’s cannonball-style attire, you’ll bring explosive energy to any encounter



  • Cuddly & Forgotten Monkey: A deceptively innocent companion—yet let’s just say this monkey remembers things best left forgotten.


Unlock your way through dark delights like Gems and new Crypt Keys, plus much more.

[h2]Crypt Changes – New Keys Await 🔑[/h2]



Beneath the veil, the Crypts have transformed once again. With Season 5, we’re introducing four distinct Crypt Keys—common, uncommon, rare, and legendary. Existing keys will remain unchanged, but this shift allows us to eliminate games of chance between rarities. Randomised Crypt rarities didn’t feel like the right fit, and now each key has a clear value.

[h2]Arcane Store Additions [/h2]



Step into the Arcane Store, where new horrors and twisted wonders await! Unleash the Return Pad—a relic that bends the very fabric of time—and cloak yourself in the Vampire Skin, a look that turns you into an unholy predator of the night. With veins crackling in energy and a form barely holding together, this transformation is perfect for those midnight hunts where terror is your only ally.

[h2]The Halloween Store – Last Chance 🎃[/h2]

Your final opportunity to claim the treasures of the Halloween Store is next week. From darkly enchanting skins to the iconic loading screen, seize them while you still can, before they vanish into the Inbetween.



[h2]The Clown Pack[/h2]
To enjoy the full madness of Season 5, make sure you’ve unlocked the CLOWN Pack!

With Morgus the twisted jester, wield terrifying powers, unlock the vengeful Phantom, and disorient your foes with the Blindfold. Embrace the chaos and step into the Circus of Secrets—laughter and screams await. 🎪



[h3]Improvements[/h3]
  • The lighting on the Menu has been reworked.
  • Portals have been visually improved.
  • The Crystal Ball’s visuals have been improved on Cirque du Solara.
  • Morgus’ clothing has had cloth simulation applied.
  • Morgus’ trap placement sound has been replaced to sound less similar to the bat bite sound.
  • Morgus now hears a sound when their trap has been set off.
  • Decoys now show as ghost figures during the inbetween to players in Human form.
  • The confession booth & vats are now both pingable.
  • Various optimisations have been made.
  • Improved the lighting of various dark spots of the map.


[h3]Fixes[/h3]
  • [FIXED] Only one sanity hitmarker shows for Experiments reducing sanity.
  • [FIXED] Occasionally players cannot select a role on the game-found screen when using a gamepad.
  • [FIXED] Certain map spots are unintentionally accessible.
  • [FIXED] Occasionally infected players can be heard making infected sounds at the beginning of a reality period.
  • [FIXED] The Reactor says ‘Repair Motor’ when a cursed player has sabotaged it.
  • [FIXED] Terrors can repair the generator.
  • [FIXED] The Seer’s bubble can prevent certain interactions.
  • [FIXED] A keypad on Wurgen can be accessed through a wall.
  • [FIXED] ‘Navy Blue’ Motion Sensor causes a crash when used.
  • [FIXED] The server task on Wurgen can rotate itself and become inaccessible.
  • [FIXED] The stairs at the Cinema on Wurgen can cause collision issues.
  • [FIXED] Character’s hair can disappear when being grabbed.
  • [FIXED] The incinerator’s door audio is incorrectly timed.
  • [FIXED] Faces glitch on the Role’s tab on the menu.
  • [FIXED] Your own role doesn’t show above your head in spectate anymore.
  • [FIXED] The wolves can get stuck on the Manor.
  • [FIXED] The shop incorrectly says which items are available for collection when collecting your first free item.
  • [FIXED] Can use seer bubble while invisible (via invisibility medallion)
  • [FIXED] Being unable to rotate characters and items in collection tabs
  • [FIXED] Worked to fix performance degradation over time

Update 4.4 - Halloween



[h2] Subjects, [/h2]
As Halloween creeps closer, we've been brewing up a cauldron of updates, blending fresh visuals with powerful role buffs. Our top priority, however, has been squashing bugs and fine-tuning the game’s performance—and we'll keep at it.

With Season 4 drawing to a close next week, it’s time to delve into the dark secrets of what’s in store for you.

[h2] Halloween Store Update [/h2]
The Halloween store is now live, including three brand-new skins to haunt the Ritual. These seasonal skins will vanish soon, so seize the chance to claim them before they disappear. We’ve also given the Circus a Halloween makeover, so be on the lookout for the seasonal changes.

In addition, everyone will receive a special Halloween loading screen for free! Don’t miss out on this gift—head over to the store and claim your treat.

[h2] Blood Altar Visual Rework [/h2]
The Blood Altar has undergone a complete visual transformation. Prepare for a whole new look when making your sacrifices to the dark forces that govern the Inbetween.


[h2] Role Changes [/h2]
We’ve heard your feedback and reviewed the data, leading to impactful changes that will keep the roles dynamic and balanced. Here’s a closer look at the key updates:

Chemist
  • The Inbetween transition will no longer trigger when players are poisoned, allowing for a smoother experience.
  • When an infected player is eliminated, the cooldown for your next poison stack is reduced by 25% of its initial cooldown, ensuring you can return to the fray swiftly.
  • A green smoke particle effect now lingers on players succumbing to the Chemist's poison, providing clearer visual feedback.
Soulbound
  • The originally assigned Soulbound is now the Soulbound Alpha, taking on a pivotal role in gameplay.
  • New Ability: Soulstrike – When both Soulbound partners are near a downed player, the Alpha can activate this ability to instantly banish the downed player through a zap tether from the Soulbound partner. This ability is unlocked once your partner is chosen.


With these changes and more to come, we’re eager to see how you adapt your strategies as we approach the final week of Season 4. Season 5 is on the horizon, so grab your ticket to the Circus of Secrets now...



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[h2] Improvements [/h2]

  • Infected mimics now use the terror & terror skin of the infected they copied.
  • The Seer’s ability will now only cancel on hold if you release the button/key after the full effect has appeared.
  • Terrors are now Exhausted for 5 seconds when de-transforming, preventing them from vaulting, using portals, traversing cracks, re-transforming, and sprinting.
  • The Cursed can now sabotage the generator (which can only be sabotaged once per game). All players will know which team caused the sabotage.
  • Your Infected teammate’s portrait now shows their terror when transformed.
  • Terrors can now destroy CCTV Cameras, Tannoys & Return Pads when in Terror form.
  • The hit detection of punching has been improved.
  • Terrors now get white directional hit indicators when taking light damage.
  • Controller vibrations have been added for heartbeats & when getting grabbed by a Terror.
  • Items with a charge now show their remaining charge percentage in the inventory (Heat Goggles, The Mask, Invisibility Medallion).
  • A photosensitivity warning has been added when you first play the game.
  • The Clown’s screen effect has been visually tweaked.
  • A message now appears informing you that your Sanity is full when trying to use the Sanity Serum at full Sanity.
  • The Cursed icon has been updated to resemble the old one more closely.
  • A ‘mute all’ button has been added to the mute player menu.
  • Accolade ranks now display during the Game Summary.
  • Terror keybinds can now be re-bound.
  • Rides within the Circus now only play music when they’re actually moving.
  • Various optimisations & lighting improvements have been made.
  • Localisation has been updated - thank you to our volunteers.


[h2] Fixes [/h2]

  • [FIXED] The Vampire’s bat can occasionally get stuck on the Circus map.
  • [FIXED] When two players are downed, the vote required to eliminate the second player doesn’t reduce when the first player is eliminated.
  • [FIXED] The Phantom can see a “Banished” message when someone else is killed at the same time it does to last stand.
  • [FIXED] Eyes and Wolves can deal sanity damage during the end of the Inbetween.
  • [FIXED] Handcuffs don’t apply when handcuffing someone who is vaulting.
  • [FIXED] Handcuffing someone repairing the generator doesn’t stop them from repairing it.
  • [FIXED] The bag scanner doesn’t support certain languages.
  • [FIXED] The Invisibility Medallion turns the screen white, causing it to be very hard to see.
  • [FIXED] Activating the return pad can sometimes not play the teleporting sound.
  • [FIXED] Occasionally, players can still talk to alive players after dying.
  • [FIXED] Occasionally, when grabbing a player as a Terror as the night ends, the player you grab can spawn next to you.
  • [FIXED] Players can use items on other players as the night ends.
  • [FIXED] Players can get stuck in a crack when dropped by a Terror.
  • [FIXED] Occasionally, you cannot navigate to players at the bottom of the report screen if they’re on a different platform to you.
  • [FIXED] Multiple “Ritual Collapsing” audio can play if multiple doors are opening.
  • [FIXED] Various unintended map spots are accessible.
  • [FIXED] You can grab your Terror partner whilst they are transforming.
  • [FIXED] When destroying a crack at the end of the Inbetween, you can occasionally not respawn.

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Update 4.3 - Optimisation & Bug Fixes

Subjects,

Patch 4.3 has arrived, dragging with it a fresh wave of sinister improvements and critical fixes. Study the changes well, for they may decide whether you escape or fall victim to the darkness that awaits.

[h2]Improvements[/h2]

  • Morgus’ base speed values have been increased from 4.5->6.25m/s to 5->6.25m/s
  • Morgus’ speed buff when picking up a banana has been reduced from 1->0.75m/s
  • The Menace’s timer is now paused until the next reality period if the menace is triggered in the last few seconds of reality
  • The Menace now clears all status effects on spawn
  • Light traps are now destroyable by punching them
  • The Incinerator task on Millhaven is now a hold interaction
  • The particle effect for the Ghost Characters during the in-between have been tweaked to improve readability
  • Heartbeat & Terror chase ambience audio now stops whilst being executed
  • The Confession Booth animations have been improved
  • The Decontamination task on Wurgen is now pingable
  • Missing “Who is suspicious?” quick chat voice lines have been implemented
  • The inspection mechanic on each map now shows a relevant message on completion
  • Spectators can now see the Invisibility Medallion screen effect
  • Additional audio has been added during an execution to signify your sanity being drained
  • Various ‘under the hood’ performance improvements have been made
  • Audio for the prescription patient has been reworked to better fit their animations
  • Collision has been removed from the Return Pad
  • The notification of you being saved by the guardian now shows when you’re dropped by the Terror
  • Player titles are now surrounded by a flair box
  • The smallest font size has been slightly increased to improve readability
  • Volumes of various sounds have been tweaked to improve the mix
  • Various spellings & descriptions have been tweaked to more accurately reflect what they’re describing
  • The VFX of the Manor Lamp task have been made more clear
  • The secret rabbits have moved location once again
  • A reason for why you’ve been Banished has been added
  • Clarification messages have been added for all placeable items (e.g. ‘target is already muzzled’)
  • Messaging has been added for when trying to use a placeable item on yourself when you already have that debuff applied to you

[h2]Fixes[/h2]

  • [FIXED] The Vampire’s bat can occasionally get stuck in walls
  • [FIXED] Players can be stuck in the Confession Booth if one disconnects or is killed
  • [FIXED] The security gates on Wurgen don’t behave as intended
  • [FIXED] Soul Swapping someone who opens the escape door doesn’t cancel opening the door
  • [FIXED] Morgus occasionally cannot grab players after playing a Jack in the Box
  • [FIXED] The Ski Goggles & Chroma Ski Goggles are switched when equipped in game
  • [FIXED] The Phantom can occasionally hold their gun incorrectly
  • [FIXED] There are various spots that are unintended to be reachable on several maps
  • [FIXED] Performance gradually decreases over time, due to an issue in the voice chat system
  • [FIXED] The "white" ritual collapse outline would override your partner’s outline during Ritual Collapsing

Embrace the chaos and prepare for the darkness ahead. Your survival depends on it.

Update 4.2 - The Clown Pack & Circus Ritual Site

Step Right Up! The Circus Comes to Town!


Subjects,

Roll up, roll up! The Circus has come to town, and it brings with it a host of nightmares. With Update 4.2, chaos abounds as Morgus, the deranged clown unleashes his twisted revelry. Brace yourself for the madness of the Clown Pack and venture into the circus ring of our brand new map, Cirque du Solara.

[h2]Unleash Morgus[/h2]

Once the bright star of an 18th-century travelling circus, Morgus was renowned and adored for his antics. But when the cultists came, they dragged the circus into darkness and cast Morgus into the Inbetween. His mind, once full of playful tricks, was shattered and warped by the realm's corruption. What remains is a twisted reflection: yearning for the joyous laughter he once brought, but only finding screams and horror.

The Game Master has granted Morgus a new home — where terror is the name of the game, and Morgus’s longing for laughter will haunt your nightmares.

[h2]Morgus’s Abilities[/h2]



Banana Bar: Track Morgus’s emotional state with the Banana Bar, which influences his behaviour and speed:

  • 0% to 33%: Sad and slow (90% of the Experiment's speed).
  • 33% to 66%: Neutral and steady (100% speed).
  • 66% to 100%: Playful and fast (110% speed).

Morgus starts off despondent but becomes more playful as he collects bananas around the Ritual Site. Being dazed will reset the Banana Bar, but once it hits 100%, he reaches his peak of wild unpredictability, amplifying his erratic nature and desire to interact with subjects.

Go Bananas: When the Banana Bar hits 100%, unleash Go Bananas for 15 seconds of chaos:
  • Speed: Moves at a speed equal to the Experiment’s sprint speed.
  • Strength: Gains immunity to light damage.
  • Wall Destruction: Can smash through barriers with ease.

When this state ends, the Banana Bar resets to 0%.



Hysterical: Grip your victim and unleash a relentless laugh that drains their sanity, instilling terror and leading to their eventual demise. Morgus’s obliviousness to his strength makes his playful grip lethal.

Jack-in-the-box: Deploy a Jack-in-the-box trap:

  • Activation: Triggers a scare, draining sanity, slowing the victim, and marking them for the Infected.
  • Destruction: Can be destroyed by light or will vanish when the Inbetween ends.

Step up and buy Morgus from the in-game shop, but remember, he doesn’t perform for free.

[h2]New Curse: The Phantom[/h2]

The night is far from over! When banished by vote, the Phantom refuses to be silenced. Instead, they return as a Menace, cloaked in shadow and deceit. Armed with a one-shot weapon, they rise to unleash chaos on the unsuspecting. Now available in the in-game shop!

[h2]New Item: The Blindfold[/h2]

Shroud your enemies in darkness with the Blindfold. This sinister item blinds victims, leaving them to stumble in confusion and fear, ripe for your wicked plans. Available exclusively with the DLC!

[h2]New Ritual Site: Cirque du Solara[/h2]

Step right up to the haunting grounds of the infamous Solara sisters’ travelling circus. Once filled with joy, it now stands only as a cursed playground for Morgus, where the line between entertainment and terror blurs. Navigate through eerie tents, evade sinister traps, and uncover the dark secrets lurking in the shadows of this macabre carnival.

Cirque du Solara introduces two new mechanics that will test your wits and resolve:

The Oracle (Suspicion System): The Oracle’s gaze never wavers, her silent scrutiny unnerving. But she offers more than observation—she speaks. Deep within her tent of wonders, you may approach her with burning questions. She can reveal unsettling truths like, “How many are Infected?” or “Which innocent roles are among you?” If you dare, she might even answer, “Is everyone here on the same team?” These are just a few of the questions she can answer… but many more await. Remember, knowledge comes at a price—are you willing to pay it?

Ferris Wheel (Sabotage System): The Infected can sabotage the Ferris Wheel motor, bringing it to a halt. The innocents must gather scattered parts and bring them back to the Ferris Wheel to get it moving again. Will you work together, or will chaos reign while you scramble to restore the Wheel before it’s too late?

*The map is free for all players.

[h2]Prepare for Season 5 - The Circus of Secrets[/h2]



But wait, there’s more to quench your thirst for terror. Season 5 looms on the horizon, set to launch at the end of the month. This chilling chapter will be dedicated to the new map and the Clown Pack, plunging you deeper into the abyss of dread and despair.

[h2]Embrace the Madness[/h2]

The Inbetween has undergone a significant overhaul, transforming from its previously dark atmosphere to a reimagined fog-filled Ritual. Extensive work has gone into making it more immersive and exhilarating, creating a new experience for players.

With these exciting updates comes the Clown Pack. Whether you embrace Morgus, wield the Phantom's power, or plunge your foes into confusion with the Blindfold, this update promises a carnival of horrors like no other. The stakes have never been higher, and the thrills have never been more torturous.

See you in the Ritual, Subjects! Let the games begin!


[h2]Patch Notes[/h2]

  • Both the Experiment & Clown now show “Immune” above their head when they are immune to light damage.
  • A ‘Roles’ tab has been added to the menu - where you can see all of the roles in the game and their abilities.
  • The Experiment now has an animation when destroying a wall crack.
  • The ‘Ascension’ tab on the menu has been visually reworked.
  • Significant amount of optimisation work across a large number of assets.
  • Lighting has been substantially reworked to improve both look, feel, and optimisation.
  • ‘Lollipop’ Hammer of Mending, ‘Candy’ Experiment, ‘Sweetheart’ Rachel, and ‘Sweet Enough’ Chang are now available in the in-game store.
  • A new default loading screen has been added for Cirque du Solara.
  • Accolades have been added for Cirque du Solara, Clown, The Blindfold, and The Phantom.
  • Your team’s colour now shows on your implant at the beginning of the game.
  • Your implant now shows your team colour when using second sight.
  • Your assigned role now shows at the beginning of the game.
  • The Game Summary screen now shows the terror name & icon, rather than just ‘Infected’.
  • Terror icons now display for both yourself & your terror partner in-game.
  • Health/Sanity no longer shows unnecessarily whilst spectating.
  • Glossary entries have been added for the Butler & Reactor.
  • The Conveyor belt task is no longer usable when in Terror Form.
  • Improved the collision on the stairs on the Manor to improve the Werewolf’s mobility.
  • The ‘Ready Up’ button has been visually updated on the menu.
  • Localisation has been updated throughout the game.
  • [FIXED] Implant’s ‘soul capture’ pulse does not always work.
  • [FIXED] Several maps have spots unintended for humans to reach.
  • [FIXED] The ski mask heat goggles can disappear at certain angles.
  • [FIXED] Players can carry on dying when the Chemist disconnects.
  • [FIXED] Handcuffs do not apply to someone who is handcuffed

Update 4.1 - New Store



Subjects,

Your journey has dragged you to the edge of a new and twisted realm. With Season 4’s Update 4.1, we dive deeper Into the Inbetween, and at the heart of this descent lies a fully revamped store.

[h3]A Brand New Store[/h3]
This is no ordinary shop—it’s a gateway to the mysterious and forbidden. The newly reworked Store now features a selection of Featured Deals, Blessings, and Character Skins. At the center of this new overhaul is the brand-new Arcane Store, where a new currency, Gems, reigns supreme. These elusive Gems can only be spent within this shadowy bazaar, accessible from the Main Menu.



[h3]The Daily Offer[/h3]
Every day, a single cosmetic from the Crypt will be unlocked and made globally available for purchase. This fleeting opportunity allows you to claim these coveted treasures before they vanish back into the shadows of the Crypt. Don’t miss your chance to seize these elusive offers each day!

[h3]The Arcane Store[/h3]
Shrouded in mystery and rot, Arcane cosmetics are crafted for those who revel in the darkness of the Ritual. Cloaked in red and purple, they echo the twisted essence of the Inbetween, with slow-moving smoke coiling around them like whispers of decay. Elegant yet sinister patterns intertwine beauty with malevolence, while haunting sound effects complete their otherworldly charm.

[h3]Earning Gems[/h3]
To earn Gems, seek them out as a low chance reward from the Crypt—an esteemed prize for those who dare to explore its depths. If you’ve already collected every Crypt reward, Gems will serve as your consolation prize. Keep an eye out, as Gems will soon be introduced to the Season Pass, offering even more opportunities to acquire them.

[h3]Launch Day Delights[/h3]
At launch, behold these initial Arcane horrors:

  • Arcane Core - Loading Screen (animated): A gemstone throbbing with dark energy. (1 Gem)
  • Arcane Power - Emote: Shatter into particles and reassemble with sinister power. (3 Gems)
  • Arcane - Pistol: A dread-infused version of your standard sidearm. (7 Gems)
  • Arcane - Beck: A chilling twist on the Arrival skin, imbued with eerie grace. (14 Gems)

[h3]Miscellaneous Updates[/h3]
  • Collection Tab UI Rework: The Collection Tab has been revamped for ease of use.
  • Enhanced Rendering: The CCTV Tablet, Camera, and Portals have been sharpened for a clearer, more unsettling view.
  • Community Translators: A thank you to our translators for broadening the reach of the Ritual.
  • Glitch Spots & Bug Fixes: Numerous bugs and glitches have been vanquished in this update. Your tricks have been exposed, and now, there’s nowhere left to hide.

Step into the Store, claim your torment, and immerse yourself in the Arcane. Your survival and conquest await—if you dare to seize them.

See you in the Ritual

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