Update v0.5.019a
Hey everyone!
We have just released another really cool update for the Demo, we can't seem to stop ourselves! =P In this one among other things we decided to add more Elite enemies to the game, to bring some change of pace of how a run can go! Without further ado:
- Added new Elite enemies across all tiers;
- Made it so when you collect a Major Soulstone, you pull all existing XP crystals to you automatically;
- Adjusted crosshair position for more precise aiming;
- Added new menu animations for the Spellbreaker (others are coming);
- Frozen Warhammer now properly applies chill;
- Adjusted geometry and navigation in all maps;
- Made Major Soulstones easier to collect;
- Major Soulstones can now only spawn on valid terrain;
- Fixed Void and Rain of Arrows not proccing effects with every damage tick;
- Fixed Smite scaling its healing with Skill Modifiers;
- Fixed issue with Charging areas staying on the ground when a unit dies until they complete;
- Fixed Frozen Warhammer visuals which were showing the hit in the wrong place if you had a lot of Area modifiers;
Balance changes:
- Leviathan damage modifier reduced from 15/30/45 to 10/20/30;
- Void pulling force reduced from 1500 to 1100;
As always we want to thank you all for the amazing support, it's been crazy seeing so many people enjoy the game and we can't wait to show you all we have in store! =)
Best wishes,
The dev team
We have just released another really cool update for the Demo, we can't seem to stop ourselves! =P In this one among other things we decided to add more Elite enemies to the game, to bring some change of pace of how a run can go! Without further ado:
Patch v0.5.019a - August 5, 2022
General changes and fixes:- Added new Elite enemies across all tiers;
- Made it so when you collect a Major Soulstone, you pull all existing XP crystals to you automatically;
- Adjusted crosshair position for more precise aiming;
- Added new menu animations for the Spellbreaker (others are coming);
- Frozen Warhammer now properly applies chill;
- Adjusted geometry and navigation in all maps;
- Made Major Soulstones easier to collect;
- Major Soulstones can now only spawn on valid terrain;
- Fixed Void and Rain of Arrows not proccing effects with every damage tick;
- Fixed Smite scaling its healing with Skill Modifiers;
- Fixed issue with Charging areas staying on the ground when a unit dies until they complete;
- Fixed Frozen Warhammer visuals which were showing the hit in the wrong place if you had a lot of Area modifiers;
Balance changes:
- Leviathan damage modifier reduced from 15/30/45 to 10/20/30;
- Void pulling force reduced from 1500 to 1100;
As always we want to thank you all for the amazing support, it's been crazy seeing so many people enjoy the game and we can't wait to show you all we have in store! =)
Best wishes,
The dev team