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Soulstone Survivors News

Let's Play: Soulstone Survivors

Hi everyone!

Soulstone Survivors has a demo available for a limited time only with the Steam Next Fest, where you can try up to 6 characters for free! After the festival the demo is going offline, so now is the time to give the game a go if you haven't already!

https://store.steampowered.com/app/2066020/Soulstone_Survivors/

And to celebrate the festival which is booming, we will be running a Community Steam courtesy of @moorhuhnschlaechter and @VyvLiveGaming (find them on Twitch, they are awesome!), two Soulstone Survivors pro players and speed runners who will be playing the demo from the start, playing with a few of the characters, trying some skills, sharing some very good tips on how to play the game and even showing a little speed run action!

We will be in chat to talk about the game and answer any questions you may have starting October 8th at 1pm BST / 5am PST, so grab a coffee, get comfortable and ask away! =) You can also jump straight into the game which is available now!

We hope you will enjoy the game, have a good time, and we are always here for whatever you need!

We'd also like to thank our amazing community for the support, having you all on the forums, on our discord, everywhere, is jus amazing! And a special thanks once again to @VyvLiveGaming and @moorhuhnschlaechter for helping us with the stream, you guys are awesome!!

Best wishes,
- The dev team

Early Access on November 7th!

Hi everyone!

To mark the beginning of Steam Next Fest later today, it is with immense pleasure that we announce that Soulstone Survivors will be coming to Early Access on November 7th!!

[previewyoutube][/previewyoutube]

The little teaser above showcases a few seconds of gameplay from different new characters and a few new skills, but you might be wondering, is that all? Some new characters, a few new skills... and that's it?

Not at all my friend! With the beginning of the Early Access, you will have access to all the main planned features in the game: Runes, Curses (map affixes), Achievements and Unlocks, literally 100 new skills, new characters, weapons... and to make sense of it all, we've also prepared a Development Roadmap, which outlines all you can expect to see in the game when Early Access hits, AND for the future of the game as well!

The roadmap has been posted on the game's Steam page, be sure to check it out and of course, leave a wishlist and follow the game if you haven't already =)

https://store.steampowered.com/app/2066020/Soulstone_Survivors/

Over the next few weeks leading up to the release we will be sharing more details about each feature, but for now, I hope this gives you an idea of what to expect!

The game is currently under heavy development and we plan to continue supporting Soulstone Survivors for a very long time, every day we get more and more excited with all the ways in which we can explore the game mechanics, so rest assured that this is just the beginning!

If you've been following the game for a bit, you may know that we like to stay really close to the community, be it through the forums, the comments down here, and mainly through our Discord (https://discord.gg/5RcXb8attT), so if you've got questions or want to learn more about the game and the plans, come and join us, we'd love to chat!

Thank you all for the amazing support so far, we truly hope that it will be worth the wait!
Best wishes,
- The dev team

How to: Soulstone Survivors

Hi everyone!

Soulstone Survivors is taking part on this Steam Next Fest and we wanted to kick it off in style! Courtesy of @VyvLiveGaming and @moorhuhnschlaechter (find them on Twitch, they are awesome!), two Soulstone Survivors pro players and speed runners, we will be running a Community Stream where they will be playing the demo from the start, playing with a few of the characters, trying some skills, sharing some very good tips on how to play the game and even showing a little speed run action!

We will be in chat to talk about the game and answer any questions you may have starting October 3rd at 9pm BST / 1pm PST, so grab a coffee, get comfortable and ask away! =) You can also jump straight into the game which is available now!

https://store.steampowered.com/app/2066020/Soulstone_Survivors/

We hope you will enjoy the game, have a good time, and we are always here for whatever you need!

As always thanks everyone for the super amazing support, we are always amazed by how awesome you are =) and a special thanks once again to @moorhuhnschlaechter and @VyvLiveGaming for helping us with the stream, you guys are awesome!!

Best wishes,
- The dev team

Update v0.7.022g: Fixes, QoL, Balance

Hi everyone!

We have just released version v0.7.022g and this time around it is a minor patch that should address some of the issues reported by the community, including a few annoying issues such as arrows hitting your summons, Bloodlust with numbers being a bit weird, and some much-needed improvements like Death Protection actually having some feedback now! Without further ado:

[h2]Full change list for version v0.7.022g:[/h2]
[h3]General changes:[/h3]
- Added interface showing how many Death Protections you still have, and proper feedback when the Death Protection is triggered;
- Improved localization into multiple languages for a large part of the game, more improvements coming very soon!
- Whenever you use a reroll, the game will now guarantee that the new choices are not repeated;
- Fixed issue where projectiles such as Shoot, Spreadshot, Poison Bolt, etc, would hit your allies, not causing damage but ending their trajectories;
- Fixed Bloodlust scaling which was not working as intended;
- Fixed parameters for tooltips possibly scaling multiplicatively instead of additively;
- Fixed an issue where Glacier visual effect would not scale with the skill scale (damage area was working properly already);
- Skills no longer count towards "Tag buffs" if they are not benefited by the buff. For example, Bloodlust no longer counts for "Chaos Multi Cast" power-up, since it does not benefit from multi casting;

[h3]Balance changes:[/h3]
- Increased Death Protection invulnerability period from 1 to 2 seconds;
- Wounds now has a 50% chance of doubling the effect applied during its duration;
- Exposed now increases the next damage caused by 6% for each stack, down from 8%;
- Reduced Arcane Explosion base damage from 350 to 300;
- Increased Brutal Strikes bleed damage from 30 to 100, so it is more in line with other rare power-ups;
- Increased Spontaneous Combustion burn damage from 50 to 60, so it is more in line with other common power-ups;
- Increased Fateful Strikes doom damage from 15 to 40, so it is more in line with other common power-ups;
- Increased Venomous poison damage from 70 to 80, so it is more in line with other common power-ups;
- Increased Poisonous Blood poison damage from 40 to 130, so it is more in line with other rare power-ups;
- Increased Desperation burn damage from 20 to 250, so it is more in line with other rare power-ups;
- Increased Gangrene bleed damage from 20 to 150, so it is more in line with other rare power-ups;
- Increased Debilitating Plague doom damage from 15 to 40, so it is more in line with other rare power-ups;
- Bloodlust now correctly increases your cast frequency by an additional 40%, as the tooltip suggests;
- Added Lasting tag to Poison Bomb;

We hope you enjoy this minor update which should make a few play styles a bit more effective and fun to experiment with! We are working very hard on the full game now so the rate of updates is bound to slow down a little bit, and we will share the full roadmap veeery soon now, we are finishing preparing the materials, the images, and I cannot wait to show you all we have been working on in the background =)

Thank you all for the support, patience and for trying the game out, the journey is very soon coming to a turning point and you will finally be able to play the real deal very soon now!

Best wishes,
- The dev team

New demo! Try out 6 characters for the first time!

Hi everyone!

We are happy to announce the Demo for Soulstone Survivors is now back until October 12, and with it, for the first time ever, you will be able to play with a total of 6 characters! Over these last few weeks, the game has evolved quite a bit with the Prologue, and as we prepare to gear up for the Early Access release (which will be around the end of October/November!!), this seemed like the perfect opportunity to give you a taste of what else the game has to offer! Here are the 6 characters you can try right now in the demo:



As some of you may know, we currently also have a Prologue for Soulstone Survivors, which is in essence similar to the Demo. It may be confusing as to why we now have both online, and we made a video talking a little bit about it:

[previewyoutube][/previewyoutube]

As mentioned in the video, we will be participating in the Steam Next Fest, which runs from October 3rd until October 10th. After the festival is over, on October 12, the demo is going away for the last time, but the Prologue will remain, however, only with 3 characters available. We really apologise for the confusing times ahead, but we hope that you will be able to have a good time with the new characters, and most importantly that the full game will be worth the wait =)

We will be sharing our full roadmap very soon, so stay tuned for news, and as always, if you have any feedback, questions, or would like to talk about anything, we are always listening, here, on our Discord (https://discord.gg/5RcXb8attT), on Youtube, everywhere =)

Thank you all very much for the amazing support so far, and we hope you enjoy the demo!
Best wishes,
- The dev team