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Soulstone Survivors News

New Bundle - Rogue Genesia + Soulstone Survivors

Greetings, Void Hunters! 🌪️⚔️


[h3]We’ve joined forces with Ouadi Huard  and Gamersky Games to bring you the Rogue Genesia Bundle—a storm of endless waves of monsters and roguelite madness![/h3]

If you crave Soulstone Survivors’ relentless action, Rogue Genesia will fuel your hunger for chaos. Battle endless hordes, collect game-breaking artifacts, and craft overpowered synergies in this fast-paced roguelite!

Snag both games with a 🚨10% bundle discount🚨—perfect for fans of screen-filling carnage and almost infinite replayability!

Bundle Link:

https://store.steampowered.com/bundle/51711/Rogue_Genesia__Soulstone_Survivors/

“A love letter to fans of overwhelming hordes and absurd power fantasies.” – Void Hunters, Probably.

As always, thank you for all the support!. Now go fight some baddies! 💥



~ Soulstone Survivors Team

Update 15 - Hotfix 3 - Critical bug fix

Hey everyone!

While our next major update is right around the corner, we have identified a critical issue with EA Update 15 - Community Skins and decided to make yet another tiny hotfix update to address this issue sooner rather than later.

We have received some reports that the game can get indefinitely stuck in the initial loading screen. This seems to happen mostly with players in China.

This hotfix changes how the initial game loading works so that we no longer have to wait on some non-essential systems before proceeding to the menu. This should hopefully solve the infinite loading.

[h3]If you do run into the infinite game loading issue with version 15a6 or later, please contact us at [email protected] or directly on our Discord![/h3]

We appreciate all the support and the patience, and hopefully this small update will make the experience smoother for all of you!

Hope you have a great day,



~Soulstone Team

Devlog #16 - The Shaman & Skill Tree Secrets

Greetings, Void Hunters!


The whispers of the Void have grown into a roar—Devlog #16 is here, and it’s packed with cool new things! The enigmatic Shaman is right around the corner, alongside some spicy new skill tree news. Let’s get into it!

[h3]The Shaman: Master of Totems[/h3]
The moment you’ve been waiting for is here. The shadowy figure teased in Devlog #15 has stepped into the light, and oh boy, does he bring the storm... and poison... and.. you get the idea... Let’s break down his otherworldly-totemic toolkit!

[h3]New Skills: Total Totem Madness[/h3]
The Shaman’s abilities are all about totems and what they can do to help in the battlefield. We’ve cranked the totem usage this time around and we even have a new trait called: Ancestry which will consume stacks to summon totems for you! We really did go all in on it and it is reaching some ludicrous levels of totemic madness. Behold! As The Shaman summons a variety of them to absolutely decimate the void.
[previewyoutube][/previewyoutube]
[h3]Shaman’s Ascension: From Sketch to Spectacle[/h3]
As always the Ascension is the second thing we decided after deciding on the character, and we wanted to reinforce the ritualistic nature of the character in his ascension. After many many many hours of discussion, trying to figure out how to be thematic, simple to interact with but different at the same time… this is what we defined:


Doesn't look like much hahaha, but we were excited! We thought “what if the Shaman danced around a ritual pyre to invoke ancestral spirits, maybe even gods… to fight for him?” and at that point we were all convinced! But would it be fun? Only one way to find out! Here’s a rare glimpse at the very first prototype of his ascension, where we experimented with his ritual circle:
[previewyoutube][/previewyoutube]
This was an very early version focused on the testing of its functionality alone, it required so many spins around the pyre that you might become a Shaman yourself after performing a ritual this long… so we tweaked here and there… made a few new visuals… replaced a thing or two… and…

Behold—the final form.
[previewyoutube][/previewyoutube]
When the Shaman’s ascension triggers, otherworldly beings come to assist the Shaman. They surge into the battlefield, amplifying his powers into a cataclysmic crescendo. The screen gets filled with these ancient beings and the Shaman becomes a conduit for them. It’s equal parts terrifying and glorious. (And yes, that is indeed a gigantic and ancient fire-bird-god thing.)

[h3]Beyond the Shaman: Skill Tree Secrets in the Static[/h3]
After many iterations to this system we are finally able to see it completed. Here’s a sneak peek—but don’t squint too hard, we’ve blurred the juiciest bits:


New branches, synergies, and mystery nodes await. What’s hidden in the fog and blurriness? You’ll find out… soon.

[h3]Closing Thoughts: The Void Grows Hungrier[/h3]
The Shaman is coming soon, being followed close after by his two… mysterious friends… but this is still just a prelude to something even bigger lurking in the shadows…

Sound off in the comments:
  • Are you looking forward for the Shaman’s totem-summoning madness?
  • What do you think the blurred Skill Tree nodes hide?
  • You all know we are working on a new game mode, with new bosses and maps… but there is something else… another HUGE feature in development… what do you think it could be? PS: its not coop, not yet =(

Your theories (and screams of joy/terror) fuel our development. Keep ‘em coming!

As always, thank you for your relentless support. The Void may be endless, but so is our hype.



~ The Soulstone Team

New Bundle!!

Greetings, Void Hunters! :cozyroe:


[h3]We’re buzzing with excitement to team up with Crema for our brand-new
🌿⚡Swarms & Soulstones Bundle⚡🌿![/h3]

If you adore Soulstone Survivors’ strategic depth and creature-collecting thrills, brace yourself for Temtem’s vibrant solo or co-op survivor-like bullet heaven! Team up with friends and battle the swarm in this new TemTem adventure!

Grab the bundle now for an 🚨extra 10% discount🚨https://store.steampowered.com/bundle/51663/Swarms__Soulstones/

As always, thank you for your legendary support! 🎮✨

Update 15 - Hotfix 2 - Bug fixes and improvements

Hey everyone!

With the release of EA Update 15 - Community Skins, we ended up discovering a few issues that range from small annoyances to possibly game breaking issues. We released a hotfix right after the update fixing part of the more annoying issues (such as weapon achievements not working as intended), and today we are releasing another Hotfix update which deals with the following bugs and issues:

  • Fixed a critical issue where the game might stay on the initial loading screen permanently, being unplayable (if you had this issue and this new update does not solve it for you, please reach out to us at [email protected]);
  • Fixed an issue that would cause the initial loading of the game to be a lot longer than it should be, so the game should load up a lot faster now;
  • Added option to Graphics settings to disable HDR, which was causing issues especially on a few Mac devices;
  • Fixed an issue where for new players the Profile screen would possibly not show at all;


[h3]If you do still run into any issues with this version, please contact us at [email protected] or directly on our Discord![/h3]

We appreciate all the support and the patience, and hopefully this small update will make the experience smoother for all of you!

Hope you have a great day,



~Soulstone Team