[p]Seasons greetings, Heroes![/p][p]We have a special announcement to kick things off:
We can now confirm we are on track for an Early Access release in Q2 2026![/p][p]We simply can't wait to share the many gameplay changes, improvements, and polish that we've been cooking up. From the bottom of our hearts, thank you for your support. As a team of two, we truly couldn't do this without your feedback and enthusiasm.[/p][p]Now, onto the update! We’ve been hard at work adding a major new layer of depth to your runs, repainting the world, and squashing some pesky bugs. This update introduces the new Blessings system, a complete visual overhaul of the Whispering Wildwoods, and a significant balance pass on cards and artifacts.[/p][p][/p][p]
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[/p][p][/p][h3]
New Feature: Blessings[/h3][p]We are introducing a new way to gain power from the Aspects. Eternium battles now drop
Offerings, which you can offer to the Aspects to receive their favor. You have a chance of gaining a
Blessing (a powerful passive effect) or Max HP for the hero who gave the offering.[/p][p]
Boltrik[/p]
- [p]Tinker Tailor Solder: When added, gain 3 Backpack slots and obtain 1 random Tinker gems. You can now loot Tinker gems from gem rewards.[/p]
- [p]Jury Rigging: At the start of battle, Craft 5: Summon a random summon beside Boltrik.[/p]
- [p]Supply Chain: When added, gain 100 Gold. Card and Artifact rewards offer 1 additional reward to choose from.[/p]
[p]
Flint[/p]
- [p]Tactical Luck: Whenever Flint gains Strategy, add a Happy Accident to your hand.[/p]
- [p]Daily Briefing: At the start of each Day, apply Briefing (Strike) to your Slayer or Briefing (Hold) to your Defender at random. Remove any existing Briefing.[/p]
- [p]Flanking Maneuver: The leftmost Utility in your hand that gives Armor gives 1 more. The rightmost Attack in your hand deals 1 more damage.[/p]
[p]
Haldor[/p]
- [p]Forgemaster: Whenever you upgrade a card at Camp, attach a random gem.[/p]
- [p]Ancestral Plating: Whenever Haldor is attacked, deal damage equal to his Armor to the attacker.[/p]
- [p]Thunderstruck: Whenever Haldor taunts, gain 3 Electrified and trigger its damage without consuming it.[/p]
[p]
Kaelin[/p]
- [p]Predator’s Mercy: Add 3 Barbed Arrows for Kaelin to your deck. Remove ALL Shoots from your deck.[/p]
- [p]Tricks of the Shade: Whenever Kaelin enters Stealth, add a random 0-cost Utility to your hand.[/p]
- [p]Pack Hunt: Kaelin can now Hunt at camp instead of Rest. Okulus and Ekira summons gain 1 additional Might whenever Kaelin hunts.[/p]
[p]
Zorya[/p]
- [p]Starbrand: Whenever Zorya deals Radiance damage, apply 2 Burning to each enemy hit.[/p]
- [p]Diurnal Cadence: Increase Radiance max stacks by the current Day number.[/p]
- [p]Moonseer: Mystery encounter cards now reveal if they are Events. Whenever you enter an Event, gain 25 Gold.[/p]
[h3]
Art & Audio[/h3]
- [p]Whispering Wildwoods: We have officially set the tone we've been aiming for in the Northanda Chronicles. This includes repainted backgrounds and completely redesigned environments.[/p]
- [p]Character Art: Reworked art for Kaelin and Haldor.[/p]
- [p]Events: All new Event screen layout, design, and lighting.[/p]
- [p]Audio: Reworked SFX across the board.[/p]
[h3]
Cards[/h3]
- [p]Piezo Electric: Cost reduced from 2 to 1.[/p]
- [p]Electroplating: Armor gained when Electrified increased from 1 to 2.[/p]
- [p]Electroplating+: Armor gained when Electrified increased from 2 to 3.[/p]
- [p]Hunter's Mark: Renamed to Hunter's Oath.[/p]
- [p]Novelty Knockout: Damage decreased from 16 to 14.[/p]
- [p]Novelty Knockout+: Damage decreased from 16 to 14.[/p]
- [p]Obsession: Max HP loss increased from 1 to 2.[/p]
- [p]Snatch: Damage decreased from 7 to 6.[/p]
- [p]Snatch+: Damage decreased from 7 to 6.[/p]
- [p]Kaboomerang: Now gives 10 Scrap.[/p]
- [p]Kaboomerang+: Now gives 10 Scrap.[/p]
- [p]Added: Happy Accident: Reveal 2, choose 1 to draw.[/p]
- [p]Added: Happy Accident+: Reveal 3, choose 1 to draw.[/p]
- [p]Insight: Fixed a bug that allowed you to reveal too many cards.[/p]
[h3]
Artifacts[/h3]
- [p]Artifact Loot: Now presents 2 choices of Artifacts (down from 3) to adjust balance alongside the addition of Blessings.[/p]
- [p]Bad Batch: Changed type from Attack to Utility.[/p]
- [p]Bad Batch: Fixed localization triggering from "Start of your turn" rather than "Start of Battle."[/p]
- [p]Added: Golden Warhorn: The first hero to play an Attack each battle gains 1 Strength.[/p]
[h3]
Statuses & Summons[/h3]
- [p]Incandescence: Now increases Radiance max stacks for ALL heroes, not just Zorya.[/p]
- [p]Bleeding (Reworked): Whenever the owner takes damage from attacks, they lose 1 HP per stack and reduce Bleeding by 2.[/p]
- [p]Loyal (Reworked): When a Loyal summon leaves battle, return it to your discard pile. While beside its owner, it gains 2 Might.[/p]
[h3]
Events[/h3]
- [p]Harebrained Schemes: Reworked. You can now see the random artifact in advance of your choice. Added seeded randomness to the artifact selection.[/p]
- [p]Added: Make a Wish.[/p]
[h3]
UI[/h3]
- [p]Tooltips: Huge improvements to tooltips and effect descriptions for better clarity.[/p]
- [p]Rare Cards: Reworked visual effects.[/p]
- [p]Resolution: Fixed seed input panel overlap in 16:10 resolutions.[/p]
[h3]
Bug Fixes[/h3]
- [p]Fixed a bug where multi-instance damage wouldn’t trigger Thorns for each instance or reduce statuses (like Living Armor) correctly.[/p]
- [p]Fixed a bug where summoning too quickly on the same slot would force the summon into the first slot.[/p]