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Cloudheim News

Cloudheim Update 20 Release Notes

[p]Hey, Runari!
[/p][p]We've pushed an update which addresses some issues you've reported:[/p][p][/p][p]Bug Fixes and Improvements[/p]
  • [p]Greatly increased the drop rate of elemental lockboxes[/p]
  • [p]Added a more robust fix for the negative skill points issue[/p]
  • [p]Fixed an issue with Hookshot and some other abilities not working correctly on Myrkstorm[/p]
  • [p]Added a fix for not properly exiting skydiving mode[/p]
  • [p]Fixed miscellaneous localization issues[/p]
  • [p]Fixed a bug causing some enemies to spawn incorrectly in the Helmhol dungeon in Frostvaldr[/p]
  • [p]Fixed a bug causing some enemies to spawn incorrectly in one room in the Overgrown Quarry dungeon[/p]
  • [p]Updated the list of sources for material upgrades in “Tutorial: Weapon Material Upgrades” tip to better reflect the drop rates[/p]
  • [p]Temporarily removed the difficulty setting warning that would sometimes cover the setting’s options[/p]
[p]Thank you for playing, and welcome to the skies of Cloudheim.[/p][p][/p][p]— Noodle Cat Games[/p]

Cloudheim Update 19

[p]Hey, Runari!
[/p][p]We've pushed an update which addresses some issues you've reported:
[/p][p]Bug Fixes and Improvements[/p]
  • [p]Fixed an issue causing negative skill points. Affected players will have their missing skill points automatically restored[/p]
  • [p]Blins and Chickens are no longer considered combat targets, but they can still be caught in the crossfire when kicking[/p]
  • [p]Fixed an issue where crafted Full Hearts would stack when they weren’t meant to, and made claiming an existing stack of Full Hearts grant the correct number of hearts[/p]
  • [p]Added awnings to dungeon fishing spots to reduce being hit by lightning[/p]
  • [p]Removed a lasso point that made it very hard to collect a buried treasure chest on the Lost Coast in Arcadia[/p]
  • [p]Added a tip about Weapon Materials[/p]
  • [p]Fixed a typo in the Weapon Material Upgrades tip[/p]
  • [p]Fixed some typos in conversations with Emma[/p]
[p]Thank you for playing, and welcome to the skies of Cloudheim.[/p][p][/p][p]— Noodle Cat Games[/p]

Cloudheim Update 18

[p]Hey, Runari![/p][p][/p][p]We've pushed an update which addresses some issues you've reported:[/p][p][/p][p]Vault of the Gods[/p]
  • [p]Adjusted the chances of different Vault of the Gods modifiers to make the experience much more varied when using the same World Eggs[/p]
  • [p]Updated the descriptions on fruit and stations to better explain how World Egg crafting works[/p]
  • [p]Made World Eggs stackable[/p]
[p]Bug Fixes and Improvements[/p]
  • [p]Fixed an issue that could cause saves last played before Update 5 to lose class progression (skills and cosmetic unlocks)[/p]
  • [p]Added a fix that should automatically restore missing world saves in rare cases where the save game list appears empty[/p]
  • [p]Clarity pass on the outer Skill Tree screen[/p]
  • [p]Improved the visual feedback on Trading Posts for more clarity on how they work. A new order will be produced every time the player returns to Odin Shell[/p]
  • [p]Fixed an issue with text layout in the trust popup in the Character menu in some languages[/p]
  • [p]Fixed some typos in conversations with Sigrid and Mana[/p]
  • [p]Adjusting the red conversation style color to be more readable[/p]
  • [p]Fixed an issue where some characters could have a hard time getting the interaction prompt for a quest step inside Frognir's Flame[/p]
  • [p]Fixed an issue where a quest marker could stick around when removing the barrier around Mournfrost Hall[/p]
  • [p]Fixed an issue causing destructible props like barrels to catch on fire unexpectedly in some dungeons[/p]
  • [p]Improved the Veilbreaker Catacombs dungeon on Arcadia[/p]
    • [p]Fixed a number of issues causing floating enemies[/p]
    • [p]Fixed several falling stalactites that didn’t work as expected[/p]
    • [p]Did an art pass on puzzle elements[/p][p][/p]
[p]Also, as a PSA, the -34% sale will be ending on Jan. 28th, 9 AM Eastern. (If you know anyone on the fence, how about a lil' nudge?)[/p][p][/p][p]Thank you for playing, and welcome to the skies of Cloudheim.
[/p][p]- Noodle Cat Games[/p]

Cloudheim Update 17

[p]Hey, Runari![/p][p][/p][p]We've pushed an update which addresses some issues you've reported:[/p]
  • [p]Fixed a progression blocker in the Lost City of Frogopolis quest line[/p]
  • [p]Fixed an issue which could cause plunge plates to remain locked in the Overgrown Quarry dungeon after enemies were killed[/p]
  • [p]Fixed an issue where enemies could spawn on top of awnings in the Shrouded Bazaar[/p]
  • [p]Removed some logging that could result in very large log files[/p]
[p][/p][p]Thank you for playing, and welcome to the skies of Cloudheim.
[/p][p]- Noodle Cat Games[/p]

Enter to win the Supporter's Pack DLC!

[p]Got a clip where your build went OFF? We want to see your best combat moments in Cloudheim! This is your chance to earn the Supporter’s Pack DLC for FREE.[/p][p]
All you have to do is post your favorite combat clip to your social platform of choice or our Discord in the Community Events channel.

Important Dates:[/p]
  • [p]Event Start: Jan 23rd, 2026[/p]
  • [p]Event End: Feb 2nd, 2026 [/p]
  • [p]Winner Reveal: Feb 5th, 2026[/p]
[p]
How to enter on social media:

1️⃣🎥 Make a post with your clip[/p][p]2️⃣🏷 Tag us + use #CloudheimCombos

How to enter on Discord:
[/p][p]1️⃣ Join our Discord -> [/p][p]discord.gg/Cloudheim[/p][p][/p][p]2️⃣ Make a post with your clip in the Community Events channel [/p][p]We’ll be featuring the top 5 entries across our channels — good luck! 💥[/p][p]
FAQ[/p][p]Can I post multiple clips?[/p][p]Yes! We will be looking across our communities, though only one clip per person may win.[/p][p][/p][p]What platform can I claim the DLC on?[/p][p]Winners will receive one (1) code to claim on Steam or Epic Games. Base game is required.[/p][p][/p][p]What if I already have the DLC?[/p][p]It will be in the form of a code, and we'll leave it up to you to decide. 😉[/p]