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FINAL KNIGHT News

⚔️ v0.83 Update Notice

Hello everyone, here’s the update announcement!

[h3]🟩 System Improvements[/h3]


Character Voice Update
Each character now features simple voice lines during attacks and when taking damage.
You can adjust volume and frequency in the settings menu.


Finish Blow Frequency Setting
The powerful “Finish Blow” cinematic can now have its frequency adjusted in the settings.
Tweak it to your preference to keep gameplay flow smooth.

Hit Effect Size Setting
To reduce visual clutter, you can now adjust the size of hit effects (including criticals).

[h3]🟦 Gameplay Adjustments[/h3]

Stage Growth Themes Introduced

Each stage now provides different shop themes after battle.

[p]After Stage[/p]
[p]Shop Theme[/p]
[p]After Stage 1[/p]
[p]Companion Shop[/p]
[p]After Stage 2[/p]
[p]Skill Shop[/p]
[p]After Stage 3[/p]
[p]Emblem Enhancement, Synthesis[/p]
[p]After Stage 4[/p]
[p]All Shops[/p]
[p]After Stage 5[/p]
[p]Specialization Shop[/p]
[p]After Stage 6[/p]
[p]Skill Shop, Emblem Enhancement[/p]
[p]After Stage 7[/p]
[p]Specialization Shop[/p]
[p]After Stage 8[/p]
[p]All Shops[/p]
[p]After Stage 9[/p]
[p]Specialization Shop, Emblem Enhancement[/p]


Each shop presents items with different probabilities depending on the stage.

[h3]🟨 Enhancement System Restored[/h3]

The Emblem Enhancement System has been restored in Arcade Mode.

[h3]🟨 New Emblems Added (Arcade Exclusive)[/h3]
New Arcade-exclusive Emblems have been added.

[p]Emblem Name[/p]
[p]Effect[/p]
[p]Discount Reroll[/p]
[p]Reroll cost is reduced by {0}%.[/p]
[p]Combat Allowance[/p]
[p]Gain {0}G at the start of each stage.[/p]
[p]Instant Support Fund[/p]
[p]Gain {0}G immediately.[/p]
[p]Emergency Supply[/p]
[p]Obtain {0} healing potions immediately.[/p]
[p]Combat Manual[/p]
[p]Increase all party members’ attack power by {0}% after clearing a stage.[/p]
[p]Defense Training[/p]
[p]Increase all party members’ defense by {0}% after clearing every 2 stages.[/p]
[p]Brand Mastery[/p]
[p]Increase critical damage by {0}% when a party member inflicts Brand damage twice.[/p]


You can view the selected Augment’s details via the “Details” button.

Thank you for playing!
https://store.steampowered.com/app/2072980/FINAL_KNIGHT/

⚔️ v0.82 Update Notice

Hello everyone, here’s what’s new in this update.

[h3]🟨 Companion System Overhaul[/h3]

You can now directly recruit allies who belong to advanced classes, with clear descriptions provided.
Each recruitable companion now displays their role, traits, and stats more clearly.
Ally level and growth stats have been stabilized for balanced progression.

[h3]🟨 Follow / Release Command Added[/h3]

You can now press the Attack 2 button on the tactical screen to toggle “Follow Me” mode.
In this state, your allies will form a set formation and follow your main character, without attacking enemies.
Press the button again to release the command, returning them to auto-attack mode.

[h3]🟨 Merchant Rate Adjustments[/h3]

The merchant now reveals item appearance probabilities.
Item spawn rates have been slightly adjusted for better balance.

[h3]🟩 Tutorial Improvements[/h3]

Several video guides have been added to help new players understand key systems more easily.

[h3]🟦 Combat and UI Enhancements[/h3]

New status guides have been added to indicate when boss monsters are stunned, knocked down, or otherwise disabled, improving battle awareness.

[h3]🟥 Balance Adjustments[/h3]

In Arcade Mode, reaching level 7 now allows access to both advanced classes.

“Unity of Humanity” feat has been adjusted:

Before: Generates +1 additional shield whenever one is created.

Now: Generates +1 additional shield only when creating 3 or more shields.

Thank you for playing and for all your feedback!

⚔️ v0.801 Update Notice

Hello everyone! Here’s what’s new in this update.

[h3]🟩 New Systems Added[/h3]

Blacksmith Added
The equipment synthesis feature from Classic Mode has been brought over to Arcade Mode.
You can now strengthen your gear through the Blacksmith.

Select one trait from the second piece of equipment to transfer onto the first.

Cost: (Sum of both equipment’s trait levels) × 120G

Appears every third stage (3 / 6 / 9).

Loan System Added
You can now borrow 500G by talking to the Merchant.
However, 10% of your current gold will automatically be deducted as a fee after each stage.
It’s a risky but useful system when you’re struggling with early-game equipment or party luck.

Thank you for playing — your feedback is always a huge help!

⚔️ v0.8 Update Notice

Hello everyone! Here’s the latest update.

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[h3]🟩 Set Effect Renewal[/h3][p]


Previously, set bonuses provided only minor passive effects upon equipping.
The new sets are now designed around a **clear role focus** — *Offense / Defense / Utility.*
Each offers **powerful effects** along with **additional base stat bonuses.**

Sets now start from **Grade D** and go up to the current **Grade B “Thorn Crystal Set.”**
Depending on each character’s role and preference, players can choose and customize the set that best fits their style, unlocking unique synergies and strengthening their builds.
[/p]

[p]Set Name[/p]
[p]Effect[/p]
[p]Description[/p]
[p]Stat Bonus[/p]
[p]Steel Set[/p]
[p]Upon using Ultimate, throws oil at the nearest enemy. The oil lasts 4 seconds, dealing 50 magic damage and knocking down enemies within range. Applies 2 Wound stacks. (Cooldown: 6s)[/p]
[p]Close-range suppression set, ideal for breaking enemy formations and chaining combos.[/p]
[p]Def +4 Sta +50 Asd +8[/p]
[p]Ogre Set[/p]
[p]Recovers +1 HP and +10 Stamina every 5 seconds. Cannot heal above 75% HP.[/p]
[p]A sustain-focused set that excels at stability and endurance.[/p]
[p]Atk +5 Def +12 Hp +3[/p]
[p]Dragon Set[/p]
[p]While airborne, spawns 5 Blood Shards dealing 20 magic damage each. Gains +1 additional shard per Wound stack on the enemy. (Cooldown: 1.5s)[/p]
[p]Airborne-attack focused set. Triggers explosive damage through Wound synergy.[/p]
[p]Atk +17 Asd +15[/p]
[p]Bear Set[/p]
[p]When taking damage, generates +3 Shield and deals 50 damage to enemies within 5m. Greatly increases Stun buildup on hit enemies. (Cooldown: 8s)[/p]
[p]Reactive defensive set. Enhances counterattack potential and survivability in melee combat.[/p]
[p]Def +8 Sta +20[/p]
[p]Skull Set[/p]
[p]When healed, triggers a Dark Explosion dealing 150 magic damage to nearby enemies. Damage increases up to 2× based on missing HP. (Cooldown: 3s)[/p]
[p]Reversal-type set that converts recovery into an offensive opportunity.[/p]
[p]Def +3 Sta +40 Asd +8[/p]
[p]Wolf Set[/p]
[p]Basic attacks have a 5% chance to activate Wolf’s Power: +3 HP, full Stamina recovery, +100% Critical Rate and +25% Attack Speed for 8s. (Cooldown: 20s)[/p]
[p]Berserker-type set. Delivers explosive bursts through chance-based power spikes.[/p]
[p]Atk +20 Sta +50[/p]
[p]Frog Set[/p]
[p]Upon using Ultimate, throws a poison bomb at the farthest enemy. Enemies within 3m take magic damage, bleeding for 40 HP per second for 5s, and receive +8% damage taken. (Cooldown: 10s)[/p]
[p]Ranged pressure set. Excels in wide-area suppression and debuffing enemies.[/p]
[p]Atk +13 Def +6 Hp +3[/p]
[p]Mecha Set[/p]
[p]Upon using Ultimate, all allies gain +4 Shield for 4s and +15% Attack Speed for 6s. If the shield remains, restores +2 HP and increases Attack by +25% for 4s. (Cooldown: 8s)[/p]
[p]Team-support set. Provides strong cooperative buffs during co-op battles.[/p]
[p]Def +4 Sta +60 Asd +12[/p]
[p]Thorn Set[/p]
[p]Every 12s, deals 125 Thorn damage to enemies within 3m and Taunts them for 8s. Restores +1 HP, and +3 additional HP per taunted enemy. (Cooldown: 3s)[/p]
[p]Tank-type set focused on aggro control and durability.[/p]
[p]Def +14 Hp +4 Sta +20[/p]


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[h3]🟦 Party Member System Improvement[/h3]


In Arcade Mode, the previous Party Member system lacked explanations and prevented swapping once a member was added.
Additionally, role clarity and position balance were limited, with only a few member types available.

The Party system has been reworked and expanded.

[p]Detailed Member Info[/p]
[p]Each member now clearly displays their role, level, stat bonus, main skill, brand, and battle position.[/p]
[p]AI & Role Overhaul[/p]
[p]Now uses one random skill instead of three, with halved cooldowns.
Skill level scales with the character’s level.[/p]
[p]Level Bonus[/p]
[p]Random bonus stats and masteries are granted based on member level and cannot be changed.[/p]
[p]Member Expansion[/p]
[p]The roster has been expanded from 9 to 18 members.[/p]
[p]Position System[/p]
[p]Members are automatically assigned to one of 16 combat positions.[/p]


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[h3]🟨 Adventure Company System[/h3]

[p]You can now purchase random **Adventure Company Titles** from merchants to unlock special bonuses.
If your party includes the matching classes, stat bonuses will increase progressively depending on the number of members meeting the condition.[/p]

[p]Company Name[/p]
[p]2 Members[/p]
[p]3 Members[/p]
[p]4 Members[/p]
[p]Steel Vanguard[/p]
[p]ATK +2[/p]
[p]ASD +2[/p]
[p]DEF +2[/p]
[p]Wall Guardians[/p]
[p]DEF +2[/p]
[p]HP +3[/p]
[p]STA +3[/p]
[p]Expedition of Light[/p]
[p]HP +3[/p]
[p]ASD +2[/p]
[p]ATK +3[/p]
[p]Adventurers of Passion[/p]
[p]Crit Chance +2[/p]
[p]Crit Damage +3[/p]
[p]ATK +4[/p]
[p]Slayers of Chaos[/p]
[p]ASD +3[/p]
[p]Damage +2%[/p]
[p]Crit Damage +4[/p]
[p]Giant Hunters[/p]
[p]HP +4[/p]
[p]STA +3[/p]
[p]ATK +3[/p]
[p]Executors of Light[/p]
[p]DEF +2[/p]
[p]ATK +3[/p]
[p]HP +4[/p]
[p]Chasers of Judgement[/p]
[p]Crit Chance +3[/p]
[p]ASD +2[/p]
[p]ATK +3[/p]
[p]Crusaders of the Abyss[/p]
[p]Magic Dmg +3[/p]
[p]Damage Reduction +2%[/p]
[p]HP +5[/p]
[p]Hammer of Ruin[/p]
[p]ATK +3[/p]
[p]Crit Damage +4[/p]
[p]DEF +2[/p]
[p]Wasteland Pioneers[/p]
[p]ASD +2[/p]
[p]HP +3[/p]
[p]STA +4[/p]
[p]Night Shadow Corps[/p]
[p]Evasion +2[/p]
[p]Crit Chance +3[/p]
[p]Damage +3%[/p]
[p]Mercenaries of Faith and Blood[/p]
[p]HP +4[/p]
[p]Recovery +3%[/p]
[p]DEF +3[/p]
[p]Spirit Hunters[/p]
[p]Magic Dmg +3[/p]
[p]ASD +3[/p]
[p]STA +3[/p]
[p]Alchemists of War[/p]
[p]Damage +2%[/p]
[p]Recovery +3%[/p]
[p]Magic Dmg +3[/p]
[p]Holy Vanguards[/p]
[p]ATK +3[/p]
[p]HP +3[/p]
[p]ASD +2[/p]


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[h3]🟩 Character Portrait Overhaul[/h3]

[p]All character portraits have been redesigned to better reflect each class’s identity and improve in-game visibility.[/p]

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[h3]🟦 General Improvements[/h3]

[p]Adjusted special effects, UI colors, and text size to improve overall polish.
Removed unclear sounds and added new impact and hit feedback.
Battle effects are now cleaner and more readable for a better combat experience.[/p]

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[h3]🟨 Difficulty Adjustment[/h3]
[p]Early stages are now easier for new players to get started.
However, after Level 3, difficulty increases gradually to emphasize strategy and team composition.[/p]

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[h3]📅 Upcoming Updates[/h3]
[p]The following content is planned for future releases:[/p]

[p]Character Voices[/p]
[p]New combat voice lines will be added for each class.[/p]
[p]New Bonus Stage[/p]
[p]Special stages unlockable under certain conditions will be introduced.[/p]
[p]Synthesis Artisan[/p]
[p]A new NPC specializing in gear synthesis and upgrades will appear.[/p]
[p]New Playable Characters[/p]
[p]New Arcade-exclusive characters allowing fresh builds and playstyles.[/p]
[p]New Sets & Monsters[/p]
[p]Grade B and above legendary sets, along with new monster lineups, will be added.[/p]


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[p]Thank you for playing and supporting *Final Knight!*
Your feedback continues to shape the future of the game.[/p]

Help Us Win a Steam Award!

[h2]Dear Players,[/h2][p]Thank you for your unwavering support! \[FINAL KNIGHT] is eligible for the Steam Awards, and we would be honored to have your nomination![/p][hr][/hr][h2]🗳️ How to Vote[/h2][p]If you are willing to support us, please go to the Nominate Section at the top of this announcement (or on the Store Page).[/p][p]Please nominate us for: Better with Friends[/p][hr][/hr][h2]❤️ Your Support Means Everything[/h2][p]Whether it's a nomination or a review on the store page, we appreciate you being part of our community.[/p]