
[h3]🧬 New Advanced Class Update[/h3]

Previously, you would gain your base class’s special ability at level 5, and unlock an advanced class at level 10.
However, reaching level 10 took quite a bit of playtime.
So we’ve added a new mid-tier advanced class unlocked at level 7 to bridge the gap.
[h3]
✨ Advanced Class Update 🎉 Enjoy +50% EXP 📈 for 2 weeks starting today![/h3]
[h3]🎯 Gladiator - Fighter[/h3]
The Gladiator’s attacks have +15% critical hit chance when striking enemies targeting them.
If the enemy has 15% or less HP remaining, critical damage increases by up to 25%.
When attacked, the Gladiator stuns the attacker for 2 seconds and reflects physical damage equal to Max HP × 5.
[h3]🛡️ Crusader - Paladin[/h3]
If the Crusader has at least 30% HP, whenever an ally takes damage, the Crusader reduces it by 3, but loses 1 HP themselves.
[h3]🪨 Stone Shaman - Hammerer[/h3]
All magic damage dealt is increased by 15%.
After using 3 skills, the next one creates a magic zone for 8 seconds that deals damage every second equal to HP × 1.1 to enemies within 5M.
This magic deals double damage to stunned enemies.

[h3]🔪 Painbringer - Black Guard[/h3]
Enemies targeting the Painbringer take 15% more damage.
Every 4 seconds, the Painbringer inflicts 1 Wound stack to enemies within 5M.
[h3]☠️ Venom Strider - Ranger[/h3]
15% of the Venom Strider’s skill damage is converted into poison damage over 5 seconds and stacks.
Poisoned enemies take an additional 25% damage.
[h3]🔥 High Arbiter - Wizard[/h3]
Ultimate skill damage increases by 35%.
Each basic attack hit reduces the ultimate’s cooldown by 8%.
[h3]💀 Chaos Lord - Barbarian[/h3]
Each Wound stack on an enemy increases damage dealt by 3%.
If the Chaos Lord has 100+ Stamina, this bonus doubles.
With 5 or more Wound stacks, an extra 15% bonus damage is applied.
[h3]🙏 Ascetic - Cleric[/h3]
The lower the Ascetic’s HP, the higher their attack power.
At 30% HP or less, attack speed and physical damage increase by up to 50%.
Cannot be knocked down when damaged.
[h3]💃 Cruel Dancer - Rogue[/h3]
When Cruel Dancer attacks an enemy’s arms or legs, 25% of the damage becomes poison damage over 5 seconds.
This poison damage increases by 5% per Wound stack on the enemy.
⚠️ Advanced classes are not always stronger — they are more like alternate combat styles.
You can check all details in the in-game Codex.
[h3]📏 Advanced Class Stat Adjustments[/h3]
Based on new class usage data, stat balances and special traits for advanced classes have been adjusted.
[h2]🗡️ Basic Attack Enhancements[/h2]

Basic attacks now come with unique effects.
Especially, the final hits often grant bonus damage or survival benefits.
[h3]⚔️ Fighter Tree[/h3]
The Fighter slashes 4 times, dealing physical damage.
The fourth attack deals 50% more damage to downed enemies.If it hits, the Fighter gains 25 Stamina.
[h3]🛡️ Paladin Tree[/h3]
The Paladin swings a greatsword 3 times to deal physical damage.
The third strike gains an additional 15% critical hit chance.[h3]🔨 Hammerer Tree[/h3]
The Hammerer strikes twice for physical damage.
The third strike slams the hammer down for magic damage and stuns nearby enemies.
It deals 50% bonus damage to enemies already stunned.[h3]⚔️ Black Guard Tree[/h3]
The Black Guard strikes forward three times for physical damage.
The third hit deals double damage. Enemies hit at the tip of the spear take an extra 50% damage.[h3]🏹 Ranger Tree[/h3]
The Ranger fires three arrows forward, dealing magic damage.
If the third arrow hits the first party member it touches, they recover 1 HP.[h3]🔥 Wizard Tree[/h3]
The Wizard fires random fireballs to deal magic damage.
Each time a basic attack is used, gain 1 shield for 3 seconds.

[h3]💪 Barbarian Tree[/h3]
The Barbarian slashes 3 times, dealing physical damage.
The third strike deals additional damage equal to current Stamina.[h3]🕊️ Cleric Tree[/h3]
The Cleric swings a hammer four times for physical damage.
If the fourth attack hits, it reduces the cooldown of the ultimate by 0.5 seconds.[h3]🗡️ Rogue Tree[/h3]
The Rogue deals a series of physical strikes.
The second attack stuns for 5 seconds.
The fourth attack launches enemies into the air.
The fourth attack also deals 5% bonus damage per Wound stack on the enemy.[h2]🔧 Miscellaneous Balance Changes[/h2]

Damage-over-time and Taunt status effects are now clearly visible.
Damage ratios are displayed accurately.
[h2]🎮 UI Adjustments[/h2]
Interaction is now performed using the Attack1 key or Gamepad A button.
You now pick up items or interact with the UI differently.
This change helps prevent accidental use of the second skill due to interaction glitches.
[h2]🐛 Bug Fixes[/h2]
Fixed a freeze when selecting Black Dragon in the Monster Codex.
Fixed an issue where gems weren’t awarded when upgrading Class Mastery.
Fixed an issue where mastery progression for advanced classes didn’t apply properly.
Fixed NPC reward bug.
Fixed issue where reaching max Bond value would halt progression.
https://store.steampowered.com/app/2072980/
Thank you always for your support!