v.0.1.24 Patch Notes
Hello. Here are the update details.
[h3]16 New Legendary Equipment Added![/h3]
[h3]Weapons[/h3]
Thunderstorm (Sword): Each successful hit has a 25% chance to summon lightning, dealing 30 damage per level and increasing Wound Stack by 1.
Judgment of Shock (Hammer): Attacking a stunned enemy deals an additional 10 damage per level to enemies within 3M.
Axe of Rebound (Greatsword): Every fourth hit reduces the cooldown of a random skill by 0.25 seconds.
Bow of Focus (Bow): Continuously attacking the same enemy increases damage by 2 per level (up to 5 stacks).
Wizard’s Flame (Staff): Has a chance to cast a Fireball that deals 10 damage per level when using a skill.
Lance of the Great Shield (Lance): Using a skill generates a shield per level (Cooldown: 7 seconds).
[h3]Armor & Accessories[/h3]
Guardian’s Helmet: Reduces damage taken by 5% per level when HP is below 50%.
Torturer: Attacking fallen enemies deals 10 additional damage per level and increases Wound Stack by 1.
Cloak of Deception: Has a 5% chance per level to nullify magic damage.
Pants of Activity: Stores movement distance, healing 1 HP per level after moving 50M.
Gloves of Agony: Taking damage increases defense by 5% per level but reduces movement speed by 80% and attack power by 5% per level.
Boots of Swiftness: Increases movement speed by 10% per level for 5 seconds after using the ultimate skill.
Sentinel’s Armor: When a shield stack is added, a barrier of 2 per level is generated for 4 seconds.
Greaves of Sanctuary: Using the ultimate skill generates a 2-level barrier for 4 seconds (Cooldown: 10 seconds).
Bloodsoaked: When Wound Explosion is triggered, deals an additional 20 damage per wound per level.
Raven Boots: Attacking has a 5% chance per level to add 1 Wound Stack.
[h3]Legendary Equipment Features[/h3]
Legendary equipment consists of 1 random Feat from the Memory Deck and 1 Legendary Feat.
Legendary equipment is bound upon acquisition.
Legendary items can be obtained from post-battle reward chests.
[h3]Soul Crystal Rewards[/h3]
Now, upon clearing all monsters, a small amount of Soul Crystals will be rewarded.
[h3]Limited-Time Event[/h3]
For one week from today’s update, Legendary drop rates are doubled!
[h3]Additional Updates[/h3]
DPS, attack power, defense, and critical hit rate are now displayed!
The demo is back!
A new trailer is now available!
Various bug fixes have been implemented.
[h3]Current Game Discount![/h3]
https://store.steampowered.com/app/2072980/_/
[h3]New Demo Released![/h3]
https://store.steampowered.com/app/2156190/FINAL_KNIGHT__DEMO/
[h3]Watch the New Trailer[/h3]
[previewyoutube][previewyoutube][/previewyoutube]
[/previewyoutube]
[h3]Join the Official Discord[/h3]
https://discord.gg/6tm2Aa65p4
The new demo is also available, so be sure to play it!
Thank you!
[h3]16 New Legendary Equipment Added![/h3]

[h3]Weapons[/h3]
Thunderstorm (Sword): Each successful hit has a 25% chance to summon lightning, dealing 30 damage per level and increasing Wound Stack by 1.
Judgment of Shock (Hammer): Attacking a stunned enemy deals an additional 10 damage per level to enemies within 3M.
Axe of Rebound (Greatsword): Every fourth hit reduces the cooldown of a random skill by 0.25 seconds.
Bow of Focus (Bow): Continuously attacking the same enemy increases damage by 2 per level (up to 5 stacks).
Wizard’s Flame (Staff): Has a chance to cast a Fireball that deals 10 damage per level when using a skill.
Lance of the Great Shield (Lance): Using a skill generates a shield per level (Cooldown: 7 seconds).
[h3]Armor & Accessories[/h3]
Guardian’s Helmet: Reduces damage taken by 5% per level when HP is below 50%.
Torturer: Attacking fallen enemies deals 10 additional damage per level and increases Wound Stack by 1.
Cloak of Deception: Has a 5% chance per level to nullify magic damage.
Pants of Activity: Stores movement distance, healing 1 HP per level after moving 50M.
Gloves of Agony: Taking damage increases defense by 5% per level but reduces movement speed by 80% and attack power by 5% per level.
Boots of Swiftness: Increases movement speed by 10% per level for 5 seconds after using the ultimate skill.
Sentinel’s Armor: When a shield stack is added, a barrier of 2 per level is generated for 4 seconds.
Greaves of Sanctuary: Using the ultimate skill generates a 2-level barrier for 4 seconds (Cooldown: 10 seconds).
Bloodsoaked: When Wound Explosion is triggered, deals an additional 20 damage per wound per level.
Raven Boots: Attacking has a 5% chance per level to add 1 Wound Stack.
[h3]Legendary Equipment Features[/h3]
Legendary equipment consists of 1 random Feat from the Memory Deck and 1 Legendary Feat.
Legendary equipment is bound upon acquisition.
Legendary items can be obtained from post-battle reward chests.

[h3]Soul Crystal Rewards[/h3]
Now, upon clearing all monsters, a small amount of Soul Crystals will be rewarded.
[h3]Limited-Time Event[/h3]
For one week from today’s update, Legendary drop rates are doubled!
[h3]Additional Updates[/h3]
DPS, attack power, defense, and critical hit rate are now displayed!

The demo is back!
A new trailer is now available!
Various bug fixes have been implemented.
[h3]Current Game Discount![/h3]
https://store.steampowered.com/app/2072980/_/
[h3]New Demo Released![/h3]
https://store.steampowered.com/app/2156190/FINAL_KNIGHT__DEMO/
[h3]Watch the New Trailer[/h3]
[previewyoutube][previewyoutube][/previewyoutube]
[/previewyoutube]
[h3]Join the Official Discord[/h3]
https://discord.gg/6tm2Aa65p4
The new demo is also available, so be sure to play it!
Thank you!