π v.0.3.6 Patch Notes (2025.04.28)
π Hereβs the update announcement!
[h3]π Class Promotions and Advanced Classes Added[/h3]
Create a party with a wide variety of concepts!
When reaching Level 4, you will receive a basic class bonus.

After reaching Level 10, you meet the minimum condition to promote to an advanced class.
You can check the conditions on the level-up screen.
If conditions are met, you can unlock the advanced class for 60 Soul Crystals.

Advanced classes offer a different, more varied combat experience than basic classes.

The bonuses for each class are as follows:
[h3]π‘ Fighter[/h3]
15% chance to completely block incoming damage and gain +1 Shield Stack.
Advanced Class: [h3]π‘ Spellsword[/h3]
Reach Fighter Level 10
Reach Wizard Level 7
Increases all magic damage by +25%, and triggers additional magic damage upon using Ultimate.
[h3]βοΈ Paladin[/h3]
Every 5 seconds, grants allies within 3m (excluding self) +10% Attack Power, +10% Critical Rate, and heals 1 HP.
Advanced Class: [h3]βοΈ Inquisitor[/h3]
Reach Paladin Level 10
Reach Rogue Level 7
Defeat Ogre Boss 10 times
Discover 15 Legendary Items
Ultimate Critical Damage +100%. Normal attacks have a chance to reset Ultimate cooldown.
[h3]π¨ Hammerer[/h3]
The third basic attack now stuns in an area, and successful stuns grant +15% Movement Speed for 2 seconds.
Advanced Class: [h3]π¨ Windbreaker[/h3]
Reach Hammerer Level 10
Reach Barbarian Level 7
Defeat Skeleton King 10 times
Normal attacks have a chance to increase Attack Speed by 100% for 3 seconds.
[h3]π‘ Blackguard[/h3]
Does not get knocked back when taking damage, and reflects 200 thorn damage back to attackers.
Advanced Class: [h3]π‘ Spear Lancer[/h3]
Reach Blackguard Level 10
Reach Paladin Level 7
When an allyβs elemental attack hits a counter-element, all skill cooldowns are reduced by 10%, and your elemental bonus damage increases by 50%.
[h3]πΉ Ranger[/h3]
When dealing damage from more than 5m away, Critical Rate +25%.
Advanced Class: [h3]πΉ Warden of Life[/h3]
Reach Ranger Level 10
Reach Cleric Level 7
Defeat Stormwail Boss 10 times
When dealing Ultimate damage, all allies within 3m of the enemy heal 4 HP and gain +15% Attack Power and +10% Movement Speed for 4 seconds (Cooldown: 8 seconds).
[h3]πͺ Wizard[/h3]
On skill hit, deals 50 Poison Damage over 3 seconds to enemies within 3m.
Advanced Class: [h3]πͺ Transmuter[/h3]
Reach Wizard Level 10
Reach Blackguard Level 7
All skills generate +2 Shield, and skill hits have a 20% chance to Taunt enemies within 6m.
[h3]π‘ Barbarian[/h3]
Recovers 5 Stamina on successful basic attacks, and all skill cooldowns are reduced by 10%.
Advanced Class: [h3]π‘ Colossus[/h3]
Reach Barbarian Level 10
Reach Fighter Level 7
Defeat Rageheart Boss 10 times
Discover 20 Legendary Items
All damage gains fixed bonus damage based on Max HP, and the effect is doubled when HP is below 60%.
[h3]βοΈ Cleric[/h3]
Healing is increased by +50% when healing allies below 40% HP.
Advanced Class: [h3]βοΈ Guardian Monk[/h3]
Reach Cleric Level 10
Reach Hammerer Level 7
Defeat Drake 10 times
Every 10 successful basic attacks, distribute 8 Health recovery to all party members.
[h3]π‘ Rogue[/h3]
+35% Damage to Lower Slash, Stun Explosion, and Tear Wound attacks.
Advanced Class: [h3]π‘ Treasure Hunter[/h3]
Reach Rogue Level 10
Reach Ranger Level 7
All item effects +50%, Magic Ring damage +100%, and Back Attack damage +10%.
The previous class-wide Party Bonus and Party Bonus Enhancement System are temporarily suspended.
Our team judged that the previous system was unintuitive and overly complicated.
[h3]πͺ CHAOS State Added[/h3]
Focus more on personal combat!

When the screen becomes cluttered during battle, CHAOS State is triggered, and a special UI summarizes the battle situation.
Buffs and debuffs related to CHAOS State will be added in future updates.
[h3]π Other Adjustments[/h3]
Difficulty has been adjusted.
UI and overall visibility have been improved.
Frenzy Mode time limit has been reduced to 6 minutes.
First and second players no longer auto-revive.
Fixed the appearance bug for crafted weapons.
https://store.steampowered.com/app/2072980/
π¬ Want to share feedback? π Join our Discord
π Thank you!
[h3]π Class Promotions and Advanced Classes Added[/h3]
Create a party with a wide variety of concepts!
When reaching Level 4, you will receive a basic class bonus.

After reaching Level 10, you meet the minimum condition to promote to an advanced class.
You can check the conditions on the level-up screen.
If conditions are met, you can unlock the advanced class for 60 Soul Crystals.

Advanced classes offer a different, more varied combat experience than basic classes.

The bonuses for each class are as follows:
[h3]π‘ Fighter[/h3]
15% chance to completely block incoming damage and gain +1 Shield Stack.
Advanced Class: [h3]π‘ Spellsword[/h3]
Reach Fighter Level 10
Reach Wizard Level 7
Increases all magic damage by +25%, and triggers additional magic damage upon using Ultimate.
[h3]βοΈ Paladin[/h3]
Every 5 seconds, grants allies within 3m (excluding self) +10% Attack Power, +10% Critical Rate, and heals 1 HP.
Advanced Class: [h3]βοΈ Inquisitor[/h3]
Reach Paladin Level 10
Reach Rogue Level 7
Defeat Ogre Boss 10 times
Discover 15 Legendary Items
Ultimate Critical Damage +100%. Normal attacks have a chance to reset Ultimate cooldown.
[h3]π¨ Hammerer[/h3]
The third basic attack now stuns in an area, and successful stuns grant +15% Movement Speed for 2 seconds.
Advanced Class: [h3]π¨ Windbreaker[/h3]
Reach Hammerer Level 10
Reach Barbarian Level 7
Defeat Skeleton King 10 times
Normal attacks have a chance to increase Attack Speed by 100% for 3 seconds.
[h3]π‘ Blackguard[/h3]
Does not get knocked back when taking damage, and reflects 200 thorn damage back to attackers.
Advanced Class: [h3]π‘ Spear Lancer[/h3]
Reach Blackguard Level 10
Reach Paladin Level 7
When an allyβs elemental attack hits a counter-element, all skill cooldowns are reduced by 10%, and your elemental bonus damage increases by 50%.
[h3]πΉ Ranger[/h3]
When dealing damage from more than 5m away, Critical Rate +25%.
Advanced Class: [h3]πΉ Warden of Life[/h3]
Reach Ranger Level 10
Reach Cleric Level 7
Defeat Stormwail Boss 10 times
When dealing Ultimate damage, all allies within 3m of the enemy heal 4 HP and gain +15% Attack Power and +10% Movement Speed for 4 seconds (Cooldown: 8 seconds).
[h3]πͺ Wizard[/h3]
On skill hit, deals 50 Poison Damage over 3 seconds to enemies within 3m.
Advanced Class: [h3]πͺ Transmuter[/h3]
Reach Wizard Level 10
Reach Blackguard Level 7
All skills generate +2 Shield, and skill hits have a 20% chance to Taunt enemies within 6m.
[h3]π‘ Barbarian[/h3]
Recovers 5 Stamina on successful basic attacks, and all skill cooldowns are reduced by 10%.
Advanced Class: [h3]π‘ Colossus[/h3]
Reach Barbarian Level 10
Reach Fighter Level 7
Defeat Rageheart Boss 10 times
Discover 20 Legendary Items
All damage gains fixed bonus damage based on Max HP, and the effect is doubled when HP is below 60%.
[h3]βοΈ Cleric[/h3]
Healing is increased by +50% when healing allies below 40% HP.
Advanced Class: [h3]βοΈ Guardian Monk[/h3]
Reach Cleric Level 10
Reach Hammerer Level 7
Defeat Drake 10 times
Every 10 successful basic attacks, distribute 8 Health recovery to all party members.
[h3]π‘ Rogue[/h3]
+35% Damage to Lower Slash, Stun Explosion, and Tear Wound attacks.
Advanced Class: [h3]π‘ Treasure Hunter[/h3]
Reach Rogue Level 10
Reach Ranger Level 7
All item effects +50%, Magic Ring damage +100%, and Back Attack damage +10%.
The previous class-wide Party Bonus and Party Bonus Enhancement System are temporarily suspended.
Our team judged that the previous system was unintuitive and overly complicated.
[h3]πͺ CHAOS State Added[/h3]
Focus more on personal combat!

When the screen becomes cluttered during battle, CHAOS State is triggered, and a special UI summarizes the battle situation.
Buffs and debuffs related to CHAOS State will be added in future updates.
[h3]π Other Adjustments[/h3]
Difficulty has been adjusted.
UI and overall visibility have been improved.
Frenzy Mode time limit has been reduced to 6 minutes.
First and second players no longer auto-revive.
Fixed the appearance bug for crafted weapons.
https://store.steampowered.com/app/2072980/
π¬ Want to share feedback? π Join our Discord
π Thank you!