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  3. 🧾 Codex System, Melee Chaos, Formation Rework β€” v0.3.7 Patch Notes (2025.05.17)

🧾 Codex System, Melee Chaos, Formation Rework β€” v0.3.7 Patch Notes (2025.05.17)

Hello! Here’s what’s new:

[h3]πŸ“š Codex System & Rewards[/h3]

[h3]πŸ“Œ Feat Codex + Reward System[/h3]

Feats equipped during gameplay are automatically recorded.
Mastering a specific feat to level 5 grants soul crystal rewards.
Rewards can be claimed via the [Claim Reward] button in the codex.

[h3]πŸ“Œ Monster Codex + Reward System[/h3]

Monsters you've defeated are automatically registered.
You can view their name, HP, special abilities, and more.
As you defeat them more often, your research level increases and rewards are given.
Higher research level = bonus damage against that monster.

[h3]πŸ“Œ Class Codex + Reward System[/h3]

Check unlocked classes and promotions.
View stat bonuses and unique feats.
Killing monsters with that class increases mastery level and earns rewards.

[h3]🎲 Chaos Dice & Formation Rework[/h3]

[h3]πŸ“Œ Chaos Dice System[/h3]

When combat gets hectic, you enter a chaos state.
After a set time, one random dice effect triggers based on your current formation.
Each formation has its own set of 3 dice effects.

[h3]πŸ“Œ Formation Rework Overview[/h3]

We’ve simplified the bonus structure.
Now formations gain power through Chaos Dice effects.

[h3]πŸ›‘οΈ Formation Breakdown[/h3]
Iron Wall Resolve (Tank)
– Bonus: +4% DEF
– Dice: Attack Speed / Shield / Heal

Oath of Shield (Sub-Tank)
– Bonus: +4% ATK, +2% DEF
– Dice: Attack / Stun / Defense

Lance of Charge (Melee DPS)
– Bonus: +6% ATK
– Dice: Defense / Heal / Bleed

Focus Line (Ranged DPS)
– Bonus: +8% Magic DMG
– Dice: Attack / Defense / Bleed

Reaper’s Line (Assassin)
– Bonus: +10% Backstab DMG
– Dice: Bleed / Attack Speed / Heal

Melody of Life (Healer)
– Bonus: +10% Healing
– Dice: Defense / Heal / Stun

Suppressive Ring (CC)
– Bonus: -5% Skill Cooldown
– Dice: Stun / Attack / Shield

Pillar of Encouragement (Buffer)
– Bonus: +10% Buff Effect, +3s Duration
– Dice: Attack Speed / Defense / Shield

[h3]βš–οΈ Balance Changes[/h3]
🐻 Bear monster attack power adjusted
πŸ—‘ Assassin Warrior: Increased damage
🌡 Thorns: Increased reflect damage

[h3]Class Adjustments[/h3]
✝️ Paladin
– Hammer damage increased
– Ultimate now deals magic damage

πŸ”¨ Hammerer
– Ultimate cooldown reduced

πŸ—‘ Rogue
– Improved flame toss damage and animation
– Reduced bomb cooldown

[h3]Other Changes[/h3]
Monster rage, attack, and stamina tweaked
Character movement speed and stamina regen adjusted per class

[h3]πŸ› οΈ System & UI Improvements[/h3]
Improved damage number visuals
Treasure Goblin visibility improved
Removed monster HP bars for clarity
Dismantling speed increased, cursor now auto-snaps
Fixed item misplacement bug

https://store.steampowered.com/app/2072980/

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Thank you always!