⚔️ v0.79 Update Notice
Hello, this is the update announcement.
We’ve raised the visual fidelity of combat and added new systems and arcade players.
[h3]🟩 Combat Improvements[/h3]
[h3]Paladin & Hammerer 3-Hit Improvement[/h3][p]The 3-hit motion and hit effects have been newly adjusted.

Impact has been strengthened, and visual feedback during consecutive attacks has been improved.
[/p][h3]Hit/Received Attack Effects Added

[/h3][p]When receiving a hit, a ping and hit effect appear around the character,
making feedback during combat more clear.
[/p][h3]Overall Combat Visual Effects Improved

[/h3][p]Combat effects of certain classes and monsters have been improved,
enhancing screen readability and immersion.
[/p][h3]Equipment Description Improved[/h3][p]The description of perks attached to equipment has been realigned for better readability.

[/p][h3]🟦 Arcade Mode Update[/h3][p]
[/p][h3]New Players Added

[/h3][p]Two new arcade players have been added.
[/p][p]
[/p][h3]🟨 System Improvements[/h3]
[h3]Oath System Added[/h3][p]A new Oath system has been added.

By choosing specific conditions, you give up certain combat advantages in exchange for increased gold acquisition.
⚔️ Trials of the Oath
[/p]
We’ve raised the visual fidelity of combat and added new systems and arcade players.
[h3]🟩 Combat Improvements[/h3]
[h3]Paladin & Hammerer 3-Hit Improvement[/h3][p]The 3-hit motion and hit effects have been newly adjusted.

Impact has been strengthened, and visual feedback during consecutive attacks has been improved.
[/p][h3]Hit/Received Attack Effects Added

[/h3][p]When receiving a hit, a ping and hit effect appear around the character,
making feedback during combat more clear.
[/p][h3]Overall Combat Visual Effects Improved

[/h3][p]Combat effects of certain classes and monsters have been improved,
enhancing screen readability and immersion.
[/p][h3]Equipment Description Improved[/h3][p]The description of perks attached to equipment has been realigned for better readability.

[/p][h3]🟦 Arcade Mode Update[/h3][p]
[/p][h3]New Players Added

[/h3][p]Two new arcade players have been added.
[/p]
[p]Name[/p]
[p]Trait[/p]
[p]Fatty[/p]
[p]Max HP +25%. And for every 3 HP, attack increases by 1%. However, defense is fixed at 0%, movement speed -1, and dodge distance -50%.[/p]
[p]Lucid[/p]
[p]After dodging, the cooldown of a random skill is reduced by 1 second. After the dodge, for 3 seconds critical rate +20%, and the first attack within that 3 seconds deals +30% damage. However, HP -30%.[/p]
[/p][h3]🟨 System Improvements[/h3]
[h3]Oath System Added[/h3][p]A new Oath system has been added.

By choosing specific conditions, you give up certain combat advantages in exchange for increased gold acquisition.
⚔️ Trials of the Oath
[/p]
[p]Oath[/p]
[p]Effect[/p]
[p]Gold Bonus[/p]
[p]Stun Weakness[/p]
[p]Stun Duration -50%[/p]
[p]+8%[/p]
[p]Wound Weakness[/p]
[p]Wound Damage -40%[/p]
[p]+8%[/p]
[p]Knockdown Weakness[/p]
[p]Knockdown/Airborne Damage -50%[/p]
[p]+8%[/p]
[p]Magic Weakness[/p]
[p]Magic Damage -30%[/p]
[p]+8%[/p]
[p]Physical Weakness[/p]
[p]Physical Damage -20%[/p]
[p]+8%[/p]
[p]Recovery Reduction[/p]
[p]Heal/Leech -50%[/p]
[p]+12%[/p]
[p]Shield Reduction[/p]
[p]Shield Effectiveness -50%[/p]
[p]+12%[/p]
[p]Bleed Weakness[/p]
[p]Bleed Damage -50%[/p]
[p]Critical Reduction[/p]
[p]Critical Chance -25%[/p]
[p]+8%[/p]
[p]Gauge Reduction[/p]
[p]Gauge Gain -50%[/p]
[p]+12%[/p]
[p]Barrier Weakness[/p]
[p]Shield Value -2 on hit[/p]
[p]+16%[/p]
[p]Stamina Reduction[/p]
[p]Stamina Recovery -25%[/p]
[p]+8%[/p]
[p]Cooldown Increase[/p]
[p]Skill Cooldown +10%[/p]
[p]+8%[/p]
[p]Basic Attack Weakness[/p]
[p]Basic Attack Damage -25%[/p]
[p]+12%[/p]
[p]Back Attack Weakness[/p]
[p]Back Attack Damage -50%[/p]
[p]+8%[/p]
[p]Brand Weakness[/p]
[p]Brand Damage -35%[/p]
[p]+12%[/p]
[p]Revive Delay[/p]
[p]Revive Time +10s[/p]
[p]+16%[/p]
[p]Ultimate Weakness[/p]
[p]Ultimate Damage -50%[/p]
[p]+20%[/p]
[p]HP Reduction[/p]
[p]HP -30%[/p]
[p]+20%[/p]