Final Knight 3.2 Update
Hello, we would like to inform you about the Final Knight 3.2 update.
Supported Languages
We now support Simplified Chinese.
UI Rework
We have improved the overall UI to enhance the immersion in the game.
Character Visual Enhancement
We have adjusted the character FX and hit timing overall.
Visibility Improvement
Several techniques have been applied to reduce confusion in the game.
Settings Screen Modification
You can now adjust outlines, ally colors, scan lines, etc., as you wish.
Knockdown, Stun Point Visibility
You can directly see and attack the monster's specific points through indicators on their body parts.
Others
Skill icons and more have been modified.
Ally Bonus Added
Besides dealing damage, allies can now cause stun, knockdown, critical wounds, and lower defense with basic attacks, and provide one basic feat.
Skill Attribute Addition
Additional damage when in knockdown state, extra damage based on stun value, additional damage per critical wound point, etc. Each skill has been endowed with special attributes.
You can strategically choose which attribute attacks to focus on when attacking monsters.
Equipment Visibility
Bonuses are visible when equipping or unequipping gear.
Overall sound quality and adjustments have been improved.
Please note that existing saves may be deleted with the new demo version; we ask for your understanding.
Send us an email([email protected]), and we will send you a cheat key to unlock quests.
Thank you.

We now support Simplified Chinese.
Graphics

We have improved the overall UI to enhance the immersion in the game.

We have adjusted the character FX and hit timing overall.
Visibility Improvement
Several techniques have been applied to reduce confusion in the game.

You can now adjust outlines, ally colors, scan lines, etc., as you wish.

You can directly see and attack the monster's specific points through indicators on their body parts.
Others
Skill icons and more have been modified.
System

Besides dealing damage, allies can now cause stun, knockdown, critical wounds, and lower defense with basic attacks, and provide one basic feat.

Additional damage when in knockdown state, extra damage based on stun value, additional damage per critical wound point, etc. Each skill has been endowed with special attributes.
You can strategically choose which attribute attacks to focus on when attacking monsters.

Bonuses are visible when equipping or unequipping gear.
Others
Sound AdjustmentOverall sound quality and adjustments have been improved.
Please note that existing saves may be deleted with the new demo version; we ask for your understanding.
Send us an email([email protected]), and we will send you a cheat key to unlock quests.
Thank you.