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  3. FINAL KNIGHT v3.42 Update Notes

FINAL KNIGHT v3.42 Update Notes

[h2]Party Alignment Skill Update[/h2]
Final Knight is designed around a core 4-player party system. Players can engage in swap play or 2-player co-op play, while the remaining party members participate in battles as auto-battlers.

As you assemble your 4-person party, you’ll benefit from synergy bonuses and experience unique systems inspired by TRPGs (tabletop role-playing games).



[h2]New Alignment System[/h2]
Each party member has an alignment of law and good/evil.
The total alignment of the party determines special effects when using ultimate skills.
The newly added alignments are: Law/Evil, True Neutral, and Chaos/Good.
Engaging in battles that match your alignment builds stacks.
Upon meeting certain conditions, triggering an ultimate skill activates a party skill, consuming the stacks and creating various combat effects.



[h2]Skill Attribute Update[/h2]
Future updates will introduce unique mechanics for each class.
For now, skill attributes have been precisely defined, and bosses have specific weaknesses to encourage strategic combat.



[h2]Monster Weakness Update[/h2]
We are continuously working on improving the visibility of weak points on monster heads and legs.



[h2]Raid Style Patterns[/h2]
We’ve added raid boss patterns to emulate a "WoW-style" instance dungeon experience. This includes patterns where party members must spread out or focus attacks on specific monsters.



[h2]Item Changes and Additions[/h2]
Items have been strategically rebalanced to enhance gameplay. Players can select and enhance items for use in boss fights and regular combat. New items include:

Large Healing Potion
Stamina Potion
Invulnerability Potion



[h2]UI Improvements[/h2]
We have updated the UI to improve visibility and match the game’s atmosphere. This includes modifications to health bars and in-game icons.

[h2]Encampment Sound Change[/h2]
The background music in the encampment has been updated to provide a more immersive experience.

[h2]Stage Update[/h2]
All stages related to tutorials and system guides have been improved.



[h2]Future Updates[/h2]
We are planning to introduce a system where characters can promote and level up their skills upon meeting certain conditions at each stage's level-up segment.


We hope you enjoy these updates and look forward to your continued support.

Thank you.