Major Update (11.06)
Hello. We are pleased to announce the new update.

[h3]Unique Effect Adjustments[/h3]
[h3]Set Effect Adjustments[/h3]
[h3]Position Traits Adjustments[/h3]
[h3]Increase in Bonuses[/h3]
[h3]Other Matters[/h3]
The game is scheduled for release in early December.
Thank you.

[h3]Unique Effect Adjustments[/h3]

- The stats of unique weapons obtained after defeating bosses have been changed.
- The effects are as follows:
- Wormachine's Screw
Enchanted Sword: After using a skill, the next basic attack deals an additional 75 physical damage per level. - Frog Dagger
Infinite Spin: Enhances the wearer's second skill. On hit, it deals an additional 15 damage per level. - Ogre's Soul
Sword Wind: Every 15th basic attack triggers a shockwave, dealing 40 damage per level and knocking up enemies within 3 meters. - Anger's Target
Flame Fist: Enhances the wearer's first skill. After casting the skill, flames that deal 7 × Lv damage per second remain at the targeted location for 5 seconds. - Dark Crystal
Corpse Explosion: When an enemy is defeated, the corpse immediately explodes, dealing 20 explosion damage per level to enemies within a 5-meter radius.
[h3]Set Effect Adjustments[/h3]

- Wormachine Set
Mechanization: When attacked, reflects 25 damage per level and inflicts a critical hit. - Ogre Set
Ogre's Strength: Every 5th skill used triggers a shockwave, stunning enemies within 3 meters for 2 seconds per level. - Drake Set
Breath: Once every 5 seconds, deals 10 damage per level to enemies within 2 meters. - Bear Set
King of Fists: At the start of combat, recovers 10 health per second for 7 seconds per level. - Skull Set
Skull: When dealing damage with a skill, deals an additional 10 damage per level for 3 seconds.
[h3]Position Traits Adjustments[/h3]

- Frontline warriors reduce skill cooldowns when attacked.
- Backline supporters recover or apply a critical rate buff every time they use 10 skills.
[h3]Increase in Bonuses[/h3]

- Rear Reinforcement
Increases the health of the third and fourth classes (non-controllable classes) by 5 and attack power by 15%. - Powerful Start
All characters provided in the next unit selection will have enhancements of +1 or higher. - Blessing of Synergy
Increases the health of all party members by the number of synergies deployed. - Master of Potions
Provides 15 potions. Other items are removed. - Dwarf Unity
Increases the health of all party members by 2 for each dwarf in the party. - Human Onslaught
Increases the critical rate of all party members by twice the number of humans in the party. - Elf Magic
Reduces skill cooldowns by 5% for each elf in the party. - Deadly Recovery
Recovers 1 health when 3 or more critical hits are triggered. - Judgment of the Fallen
Applies a 100% critical rate to fallen enemies. - Headliner
Increases the attack power of the first class by 20% while decreasing the attack power of the other classes by 20%.
[h3]Other Matters[/h3]

- Adjusted character visibility and modified the health bar and text.
- Skills are now color-coded based on their attributes (Attack, Recovery, Utility).
- The minimap now displays the battle situation and enemy objectives.
- In the help section, you can press the left and right keys to view bonuses based on sentences and tendencies.
The game is scheduled for release in early December.
Thank you.