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Major Update (11.06)

Hello. We are pleased to announce the new update.


[h3]Unique Effect Adjustments[/h3]
  • The stats of unique weapons obtained after defeating bosses have been changed.
  • The effects are as follows:
  • Wormachine's Screw
    Enchanted Sword: After using a skill, the next basic attack deals an additional 75 physical damage per level.
  • Frog Dagger
    Infinite Spin: Enhances the wearer's second skill. On hit, it deals an additional 15 damage per level.
  • Ogre's Soul
    Sword Wind: Every 15th basic attack triggers a shockwave, dealing 40 damage per level and knocking up enemies within 3 meters.
  • Anger's Target
    Flame Fist: Enhances the wearer's first skill. After casting the skill, flames that deal 7 × Lv damage per second remain at the targeted location for 5 seconds.
  • Dark Crystal
    Corpse Explosion: When an enemy is defeated, the corpse immediately explodes, dealing 20 explosion damage per level to enemies within a 5-meter radius.


[h3]Set Effect Adjustments[/h3]
  • Wormachine Set
    Mechanization: When attacked, reflects 25 damage per level and inflicts a critical hit.
  • Ogre Set
    Ogre's Strength: Every 5th skill used triggers a shockwave, stunning enemies within 3 meters for 2 seconds per level.
  • Drake Set
    Breath: Once every 5 seconds, deals 10 damage per level to enemies within 2 meters.
  • Bear Set
    King of Fists: At the start of combat, recovers 10 health per second for 7 seconds per level.
  • Skull Set
    Skull: When dealing damage with a skill, deals an additional 10 damage per level for 3 seconds.


[h3]Position Traits Adjustments[/h3]
  • Frontline warriors reduce skill cooldowns when attacked.
  • Backline supporters recover or apply a critical rate buff every time they use 10 skills.


[h3]Increase in Bonuses[/h3]
  • Rear Reinforcement
    Increases the health of the third and fourth classes (non-controllable classes) by 5 and attack power by 15%.
  • Powerful Start
    All characters provided in the next unit selection will have enhancements of +1 or higher.
  • Blessing of Synergy
    Increases the health of all party members by the number of synergies deployed.
  • Master of Potions
    Provides 15 potions. Other items are removed.
  • Dwarf Unity
    Increases the health of all party members by 2 for each dwarf in the party.
  • Human Onslaught
    Increases the critical rate of all party members by twice the number of humans in the party.
  • Elf Magic
    Reduces skill cooldowns by 5% for each elf in the party.
  • Deadly Recovery
    Recovers 1 health when 3 or more critical hits are triggered.
  • Judgment of the Fallen
    Applies a 100% critical rate to fallen enemies.
  • Headliner
    Increases the attack power of the first class by 20% while decreasing the attack power of the other classes by 20%.


[h3]Other Matters[/h3]
  • Adjusted character visibility and modified the health bar and text.
  • Skills are now color-coded based on their attributes (Attack, Recovery, Utility).
  • The minimap now displays the battle situation and enemy objectives.
  • In the help section, you can press the left and right keys to view bonuses based on sentences and tendencies.


The game is scheduled for release in early December.
Thank you.