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FINAL KNIGHT News

v.0.1.24 Patch Notes

Hello. Here are the update details.

[h3]16 New Legendary Equipment Added![/h3]


[h3]Weapons[/h3]

Thunderstorm (Sword): Each successful hit has a 25% chance to summon lightning, dealing 30 damage per level and increasing Wound Stack by 1.

Judgment of Shock (Hammer): Attacking a stunned enemy deals an additional 10 damage per level to enemies within 3M.

Axe of Rebound (Greatsword): Every fourth hit reduces the cooldown of a random skill by 0.25 seconds.

Bow of Focus (Bow): Continuously attacking the same enemy increases damage by 2 per level (up to 5 stacks).

Wizard’s Flame (Staff): Has a chance to cast a Fireball that deals 10 damage per level when using a skill.

Lance of the Great Shield (Lance): Using a skill generates a shield per level (Cooldown: 7 seconds).

[h3]Armor & Accessories[/h3]

Guardian’s Helmet: Reduces damage taken by 5% per level when HP is below 50%.

Torturer: Attacking fallen enemies deals 10 additional damage per level and increases Wound Stack by 1.

Cloak of Deception: Has a 5% chance per level to nullify magic damage.

Pants of Activity: Stores movement distance, healing 1 HP per level after moving 50M.

Gloves of Agony: Taking damage increases defense by 5% per level but reduces movement speed by 80% and attack power by 5% per level.

Boots of Swiftness: Increases movement speed by 10% per level for 5 seconds after using the ultimate skill.

Sentinel’s Armor: When a shield stack is added, a barrier of 2 per level is generated for 4 seconds.

Greaves of Sanctuary: Using the ultimate skill generates a 2-level barrier for 4 seconds (Cooldown: 10 seconds).

Bloodsoaked: When Wound Explosion is triggered, deals an additional 20 damage per wound per level.

Raven Boots: Attacking has a 5% chance per level to add 1 Wound Stack.

[h3]Legendary Equipment Features[/h3]
Legendary equipment consists of 1 random Feat from the Memory Deck and 1 Legendary Feat.
Legendary equipment is bound upon acquisition.
Legendary items can be obtained from post-battle reward chests.


[h3]Soul Crystal Rewards[/h3]
Now, upon clearing all monsters, a small amount of Soul Crystals will be rewarded.

[h3]Limited-Time Event[/h3]
For one week from today’s update, Legendary drop rates are doubled!

[h3]Additional Updates[/h3]
DPS, attack power, defense, and critical hit rate are now displayed!

The demo is back!
A new trailer is now available!

Various bug fixes have been implemented.

[h3]Current Game Discount![/h3]
https://store.steampowered.com/app/2072980/_/

[h3]New Demo Released![/h3]
https://store.steampowered.com/app/2156190/FINAL_KNIGHT__DEMO/

[h3]Watch the New Trailer[/h3]
[previewyoutube][previewyoutube][/previewyoutube]
[/previewyoutube]

[h3]Join the Official Discord[/h3]
https://discord.gg/6tm2Aa65p4

The new demo is also available, so be sure to play it!

Thank you!

v.0.1.233 Patch Notes

Hello, here is the update information.

■ A small quest that rewards Soul Crystals has been added to the garrison (this is a tutorial-level quest).

■ Item grades and colors have been adjusted (they now match WoW’s item grades).


■ Item grades are now displayed more clearly.

■ Various bugs have been fixed.

Thank you.

v.0.1.232 Patch Notes

Hello. Here are the update details.

■ Small quests have been added to the prologue, and completing them will reward you with Soul Crystals.

■ Some bosses now display attack indicators before launching their attacks.

■ Reduced stuttering when using potions in combat.

■ Fixed an issue where the appearance of obtained equipment would change after battle.

Thank you.

v.0.1.23 Patch Notes

Hello. Here are the update details.



[h3]■ Removal of Attack Power Based on Item Level[/h3]

Previously, 10% of the total item level was added to total damage, but this feature has been discontinued.




[h3]■ Equipment Appraisal[/h3]


You can now use Soul Crystals to appraise equipment and check its attack power and defense.




Attack power increases total attack damage by a percentage,
while defense reduces incoming damage by a percentage.



Regular equipment consumes 5 Soul Crystals,
while bound equipment consumes 25 Soul Crystals.




[h3]■ Enhanced Equipment Crafting[/h3]




You can now craft enhanced equipment by consuming three times the materials.
Equipment can be crafted up to enhancement level 4.




[h3]■ High-Level Dungeon Equipment Refinement[/h3]

The level of equipment obtained from high-level dungeons has been adjusted to better match the difficulty.




[h3]■ Fixed an issue where the party window would not appear.[/h3]






https://store.steampowered.com/app/2072980/_/
https://discord.gg/6tm2Aa65p4


Thank you.

v.0.1.222 Patch Notes

Hello. Here are the update details.



■ Soul Crystals / Corrosion Inhibitors




You can now craft Soul Crystals and Corrosion Inhibitors at the forge.
Press TAP or LB on the forge screen to access it.
Consume random materials to craft these two items.



■ Permanent Equipment Conversion




Use Corrosion Inhibitors and Soul Crystals to convert temporary equipment into bound equipment.
At the result screen displayed after clearing a stage or upon death,
select the desired equipment to bind it permanently.



■ Equipment UI and Convenience Updates




Now, when opening the party details screen, it will focus on each individual character, improving clarity.
The background appearance changes based on the equipment grade.



[https://store.steampowered.com/app/2072980/FINAL_KNIGHT/](https://store.steampowered.com/app/2072980/FINAL_KNIGHT/)

[https://discord.gg/6tm2Aa65p4](https://discord.gg/6tm2Aa65p4)

Thank you.