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FINAL KNIGHT News

๐Ÿ› ๏ธ Combat Feedback & UI Improvement Update (v0.4885)

Hello! Here's what's new in this update:

[h3]โš”๏ธ Enhanced Combat Feedback[/h3]
Basic attacks, knockbacks, and air launch effects have been polished for a more natural feel.


Visual feedback has been added when taunts successfully land.


Weapon-specific effects have been added for each character.


Striking weak points such as heads or legs on large monsters now triggers special effects.


Damage text has been adjusted to appear more clearly.

[h3]โš”๏ธ Status Effects & Resource Alerts[/h3]
Icons are now displayed when enemies are afflicted with status effects.


Messages now appear when attempting to use a skill that is on cooldown or when stamina is insufficient.


[h3]โš”๏ธ UI & System Improvements[/h3]
Character descriptions are now visible in the character selection screen and related UI.
Maps and markers have been added to quests for easier tracking.


[h3]โš”๏ธ Bug Fixes[/h3]
Fixed an issue where the "300% Multiplier" achievement was not being processed correctly.

Thank you as always!
https://store.steampowered.com/app/2072980/FINAL_KNIGHT/

๐Ÿ› ๏ธ Optimization and Enhancement Update (v0.488)

Hello! Here's the latest update.

[h3]Overall Optimization & Quality Improvements[/h3]
โœ… Faster Loading Times
Equipment-related loading speed has been improved.
When equipment data is saved:
Opening party detail UI, interacting with campfire, game over, or normal game exit.


โœ… Increased Equipment Capacity
Maximum gear per slot increased from 18 โ†’ 24.

[h3]Enhancement Features Added[/h3]
๐Ÿ”„ Reappraise Equipment
Already appraised gear can now be reappraised.


๐Ÿ” Reroll Bond Stats
You can now reroll bond stat grades while keeping the same bond target and total grade.


[h3]Visual & UI Improvements[/h3]
๐Ÿ‘ฅ Improved Visual Distinction
Between main character and allies


โŒ Clearer Indication for Unusable Weapons


โค๏ธ HP Bar Visibility Optimization
For both player characters and monsters


๐Ÿ›ก๏ธ Shield Value Display
Now visible on the top-right HP bar


๐Ÿ“Š Skill Screen Improvement
Total damage of each skill is now shown


๐Ÿ—บ๏ธ Mini-map Icon Adjustments
Enemy status summary appears at the top-right during combat


๐Ÿ“ข Support Messages
Now appear when picking up items or leaving combat

[h3]Combat Feedback & Bug Fixes[/h3]
โš”๏ธ Hitback and impact feedback for basic attacks adjusted

๐Ÿž Bug Fixes

Fixed an issue where โ€œBOOMโ€ sound volume could not be adjusted

Fixed a bug where only weapons were rewarded in the arena

Thanks as always for playing Final Knight!
๐Ÿ‘‰ https://store.steampowered.com/app/2072980/FINAL_KNIGHT/

๐Ÿ› ๏ธ Gamepad Support Update (v0.44)

Hello! Here's the latest update info.

[h3]๐ŸŽฎ Enhanced Gamepad Support[/h3]
PS and other gamepads are now supported!

Note: Due to Unity limitations, vibration is not supported on PS pads.

If you're using DS4Windows or Steam Input to emulate XBOX (XInput) with a PS pad,
the game will show Xbox button icons by default.
You can now force PS button icons in the settings menu.


[h3]๐Ÿงฑ Visual & Animation Improvements[/h3]

Visual effect added when reviving


Improved character switch animation


Enhanced visual effects when selecting Augments


New level-up notification


Adjusted hit effects

Improved effects for shield and ultimate skill activation

Thank you as always!
https://store.steampowered.com/app/2072980/FINAL_KNIGHT/

โœจ Celebrate Our Appearance at BitSummit 2025 with a 40% Discount!

โœจ Celebrate Our Appearance at BitSummit 2025 with a 40% Discount!

In celebration of [BitSummit Drift 2025], Japanโ€™s largest indie game festival,
๐Ÿ‘‰ we're running a 40% off special sale on Steam!

๐Ÿ›’ Discount Period
July 16, 2025 โ€“ July 28, 2025 (2 weeks)

[h3]Now is the perfect time to dive into Final Knight and enjoy the action![/h3]
https://store.steampowered.com/app/2072980/_/

[previewyoutube][/previewyoutube]


๐Ÿงฉ Party-based hybrid roguelike action
๐Ÿ’ฅ Swap characters, chain skills, unleash powerful ultimates โ€” focus on thrilling combat
๐Ÿ”ง Deep progression systems: gear fusion, skill upgrades, bond mechanics, and more

[h3]๐Ÿ”ง Recent Updates[/h3]
โœ… Upgraded visuals & improved UI
โœ… New class-exclusive skills & advanced class system
โœ… Bond system introduced โ€” discover unique relationships between characters after battle!



Final Knight continues to grow with your support.
Every bit of attention means the world to us โ€” thank you!

โš™๏ธ New Temporary Enhancement Items Update (v0.44)

[p]Hello everyone, here's the latest update announcement.[/p]

[h2]๐Ÿงช New Temporary Enhancement Objects[/h2]
[p]During combat, various temporary enhancement objects may appear at random.
These effects are removed once you return to the base.[/p]

[p]๐Ÿ”ง Skill Enhancement Object[/p]
[p]๐Ÿงฉ Temporary Feat Object[/p]
[p]๐Ÿ“š Temporary Mastery Object[/p]
[p]๐ŸŽ–๏ธ Temporary Class Unlock Object[/p]

[p][/p]
[p][/p]

[p]Experiment with different builds based on the rewards you gain during combat![/p]

[h2]๐ŸŽฏ Feedback and Hit Effects Enhanced[/h2]

[h3]๐Ÿ“ˆ Improved Damage Display[/h3]
[h3]When using elemental attacks, related icons will now appear alongside damage numbers.[/h3]
[p][/p]

[h3]๐Ÿ’ฅ Improved Hit Effects[/h3]
[h3]Damage received from enemy attacks is now more clearly indicated with better visual feedback.[/h3]
[p][/p]

[h3]๐ŸŸข Enhanced Ally Visibility[/h3]
[h3]When battles become hectic, allies will now be highlighted in green for easier recognition.[/h3]

[h3]โค๏ธ Party HP Bar Position Adjusted[/h3]
[h3]Party membersโ€™ health bars are now more visible during combat.[/h3]
[p]
[/p]

[h3]๐ŸŽฒ Improved Chaos Dice Animation[/h3]
[h3]Dice effects and results are now displayed more clearly.[/h3]
[p][/p]

[h3]๐Ÿ“Š Combat Summary UI Clarity Improved[/h3]
[h3]Stats and rewards are now displayed in a more organized and readable manner.[/h3]
[p][/p]

[p]โš–๏ธ Class Balance Update[/p]
[p]๐Ÿ›ก๏ธ Paladin & Hammerer: Damage coefficients for some skills have been adjusted for better combat balance.[/p]

[h2]๐Ÿ—บ๏ธ Roadmap[/h2]
[p]Apart from basic system adjustments, we are actively working on the game's ending and infinite mode.[/p]
[p]We'll release them as soon as development is complete.[/p]

[p]Thank you always for playing FINAL KNIGHT![/p]
[p]๐Ÿ‘‰ Join our official Discord: https://discord.gg/6tm2Aa65p4
[dynamiclink][/dynamiclink][/p]