1. Rift of the NecroDancer
  2. News
  3. RIFT Hotfix #1

RIFT Hotfix #1

Hi everyone! Hope you've had a blast crushing those monsters and taking photos of Heph.

We have been absolutely blown away by the response to Rift of the NecroDancer since it came out yesterday. We appreciate all the feedback we've received so far. Please keep sending stuff our way -- we read everything that comes in!

There are a few small-but-annoying bugs that we wanted to get a hotfix out for ASAP, so read below for the full list of changes and known issues.

[h2]🔁 Changes [/h2]
  • Added the words 'Custom Music' to the gameplay screen when playing a custom track to help distinguish between official and custom music

[h2]⚒️ Fixes [/h2]
  • Disabled the automatic FPS throttling when the game is unfocused
  • This also fixes the softlock that could occur when unfocusing the game while the feedback form was open
  • Reduced the resolution of all videos to prevent stuttering on low end PCs
  • Prevented a softlock that would occur when entering the Calibration Test from a custom track
  • Fixed a performance dip that occurred when triggering vibe power while 'Remove Guitar Strings' was set to Enabled

[h2]🪲 Known issues [/h2]
We're moving to action on these as quickly as possible, but due to the more complicated fixes we need a little bit more testing time. Thanks for your patience!

  • It's possible to soft-lock boss battles when hitting extremely late in the input window right before a phase transition
  • Boss battles sometimes do not load the correct difficulty if Play Back-to-Back is enabled
  • Triggers and joysticks cause double inputs on all controllers (with the exception of SteamDeck)
  • Workaround: Enable Steam Input in the Steam library properties for Rift of the NecroDancer
  • Double inputs occur when playing using DualSense controllers (PS4 and PS5)
  • Workaround: Enable Steam Input in the Steam library properties for Rift of the NecroDancer
  • An animation bug occurs in Show Time! Hard difficulty that makes the game more difficult to play than intended
  • The results screen for all boss battle Rhythm Rifts displays the incorrect song name
  • On Repeat achievement triggers incorrectly
  • A hidden achievement related to story completion triggers incorrectly
  • Shielded Skeletons sometimes behave incorrectly
  • NVIDIA graphics card settings may cause framerate issues
  • Workaround: Edit the SaveData file (via C:\Users\your username\AppData\LocalLow\Brace Yourself Games\Rift of the NecroDancer) and set the FramerateLimit value to match your monitor's refresh rate (e.g. 60, 144, etc.)
  • Japanese and Chinese fonts do not display punctuation correctly
  • The tutorial does not pick up on the Invert Up/Down setting correctly
  • New High Score banner sometimes doesn't display correctly
  • Banshee does not enter the correct animation when stunned occasionally
  • Turkish PCs will not display text correctly

Known Issues for the Level Editor will come at a later date!