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(Updated) The First Descendant Hotfix 1.2.11

# PDT 2025.03.21(Fri) 00:10 – Bug fix details have been added


Greetings, Descendants!


Here are the details on The First Descendant Hotfix 1.2.11, patched maintenance-free.



■ Patch Date

- 03.20.2025 (Thu) 00:40 PDT



■ Platforms

- Steam, Xbox Series X│S, Xbox One, PS4, PS5



■ Patch Details

Content Improvements

(1) Content Improvements

Sigma Sector

- Sigma Sector Broken Boundary High-risk: Reduced the height of the Vulgus Storm Breaker appearing in Landing Zone Cassian.

- Changed the number of attempts of the Sigma Sector Mission Challenge from 5 to 8.

- Modified the effects to minimize visual fatigue when the commander monsters “Karel's First Descendant Dia” and “Obliviant Commander, Pattern Elias” teleport the descendant.

Void Erosion Purge

- The number of Core Amplifiers that can be acquired a reward when completing Stages 21-30 has been increased as follows:



- Core Particle Disruptors have been added to the obtainable loot from defeating monsters in Stages 21-30.

ㄴ The higher the Stage, the greater the chance to acquire a Core Particle Disruptor.

- Changed the time limit for the Void Erosion Purge Stages 1-30 from 10 min to 12 min.

- Reduced the Death Penalty for the Void Erosion Purge in Stages 1-30 from 24 sec to 20 sec.

ㄴ Death Penalty start time → 20s

ㄴ Death Penalty increase time → 20s

- Decreased Monster HP in Stages 25-29.



(2) Descendants

- Modified the Purifying Blaze effect from Serena's Module "Divine Surge" to reduce visual fatigue.



(3) Weapons & Modules

- Modified the projectile explosion and Cluster Rounds effect of "Restored Relic" to reduce visual fatigue.

- When in Sigma Sector with the unique weapon "Ground Sweeper" equipped, interacting with another "Ground Sweeper" will replenish the weapon's Rounds per Magazine.



(4) UI & UX

- Improved the Shop page navigation hotkeys to allow continuous input.

- Changed the text of the Deselect All button in the Descendant selection window of the Shop to Select All.

- Improved the “Related Items” list to show products that are only available in Customize.

- Fixed the Remaining Time display for the "Assist with Serena's Covert Operations" Event to correctly show the first Achievement period.

- Modified the Research interface to display "Owned" for Fellow-related Research Materials when the Fellow is already owned.

- Improved the Screen Tilt/Rotate Descendant option sliders in Photo Mode to operate continuously.

ㄴ When reaching one end, continuing to move in the same direction will take you to the opposite end.

- Changed the gamepad buttons for reflecting options on the core equip result screen.



(5) Miscellaneous

- Sub Quests have been added to "View Quest Again" in the Descendant Instructor.

ㄴ Creating the Sound of Thunder with Thunder Cage!

ㄴ Weapon Phase Exchanger

ㄴ Complete Basic Weapon Training

ㄴ Weapon Readjustment Training

ㄴ Introduction to Special Operations

ㄴ Complete Energy Activator Training

ㄴ Reactor Enhancement

ㄴ State-of-the-Art Training Facility

ㄴ Make an Ultimate Weapon Even More Ultimate

ㄴ Something To Be Improved

ㄴ Reactor Implant Training

ㄴ Disseminating Response Policy to the Void Anomalies

ㄴ Weapon Core Unlocking Training

ㄴ Introduction to Void Erosion Purge

- Fixed an issue where completing Today's Bonus benefits in Sigma Sector would prevent the selection of the corresponding list in Acquisition Info.



Bug Fixes

(1) Content

- Fixed an issue where the initial attack range and effect direction of the Commanders "Karel's First Descendant Dia" and "Obliviant Commander, Pattern Elias" did not match while they were Immune.

- Fixed the issue where the main invasion quests “A New Encryption Scheme” and “Invasion” could not be progressed when reconnecting to the game during the quest.

- (Updated) Fixed an issue where monsters occasionally spawn in the air.


(2) Descendants

- Fixed an issue where Valby and Ultimate Valby would display abnormal animations when their "Clean Up" Skill ended while airborne.



(3) Weapons & Modules

- Fixed an issue where incorrect stat values were displayed in the tooltips for the "Multi-Sight Module (Impact Rounds)" and the "Multi-Processor Module (Special Rounds)" at Enhancement Level 0.

- Fixed an issue where the "Firing Duration" was displayed in red in the information UI when enhancing the Unique Ability of the "Albion Cavalry Gun."

- (Updated) Fixed an issue where applying Real Matte Black to dye slot 1 in the 'Secret Garden' would display a different color.

- (Updated) Fixed an issue where the 'MP Collector' module effect would occasionally not activate.



(4) UI & UX

- Fixed an issue where the UI filter was not updating in real-time when applying Descendant filters in the Shop.

- Modified the Shop Inbox tab to display a red dot.

- Modified the "Acquire Attached Item" key guide to show when hovering over attached items in Shop Inbox.

- Added a notification message when attempting to exceed purchase limits in the "[Event] Operation Support Shop."

- (Updated) Fixed an issue where the preview of spray rewards from the Battle Pass would display as social motions.

- Fixed an issue where the experience bar was not filling completely when reaching the maximum Unique Arche Factor level.

- Added a notification message when acquiring Today's Bonus in Sigma Sector.

- Fixed an issue where Back Attachment Paints were not being displayed when moving between Maps.

- Modified the Weapon Info to display the Fire Rate stat without decimal points.

- Fixed an issue where equipment could not be unequipped from slots using a controller in the Customize > Fellow Main Screen.

- Fixed an issue where the display values for the newly added stats "Multi-Hit Chance" and "Multi-Hit Damage" were missing a calculation formula in the DPS UI.

ㄴ Actual applied values were correctly displayed; only UI stat values were displayed incorrectly.





(5) Miscellaneous

- Fixed an issue where item Acquisition Info from Combining and Dismantling did not scroll correctly.

- Fixed an issue where UI tooltip values for certain Inversion effects were incorrectly displayed and differed from the actual applied values in all languages except Korean.

ㄴ Strike Point Amplification

ㄴ Ammo System

ㄴ Evolutionary Cutting Mechanism

ㄴ Aerial Maneuvering Raider



Thank you.