The First Descendant Patch 1.3.2
[h3]Greetings, Descendants![/h3][p] [/p][p]Here are the details on The First Descendant Hotfix 1.3.2.[/p][p]We kindly ask you to reconnect to the game for smoother gameplay.[/p][p] [/p][p]■ Patch Date[/p][p]- 08.21.2025 (Thu) 00:00 PDT[/p][p] [/p][p]■ Platforms[/p][p]- Steam, XBOX SERIES X│S, PS5[/p][p] [/p][p]■ Patch Details[/p][p](1) Content Improvements[/p][p]- Improved the Assault Ship explosion effect in the Axion Plains to avoid obstructing the ground Descendants’ view.[/p][p]- Character lighting has been enhanced to make your Descendant more visible in dark areas.[/p][p] [/p][p](2) Weapons & Modules[/p][p]- The following trigger module values have been adjusted.[/p][p]ㄴ Death by a Thousand Cuts[/p][p]ㆍ Increased the amount of Residual Arche Preservation stacks gained through Tracking Projectile.[/p][p]ㆍ 1 → 2[/p][p]ㄴ Particle Conversion Emitter[/p][p]ㆍ Reduced the required stacks for Particle Transmission to trigger Particle Emission.[/p][p]ㆍ 15 → 12[/p][p] [/p][p](3) Miscellaneous[/p][p]- Improved access to the dedicated Inventory screen even when Trigger Module Slots are locked.[/p][p]- Added BGM playback function to Fellow Interaction preview.[/p][p]- Removed the 'Season 3 Survey Participation' button from the bottom of the event screen as the survey period has ended.[/p][p]- Modified Mailbox, Events, Portal, Difficulty settings, and Equipment purchase/sale features to be available immediately upon game start.[/p][p] [/p][p](4) Shop[/p][p]- Added new products.[/p][p] [/p][p]Bug Fixes[/p][p](1) UI&UX[/p][p]- Fixed an issue where a blank would appear in the Boost Path tracker within the target quest area.[/p][p][/p][p](2) Descendant[/p][p]- Fixed an issue where, when the 'Skill Cooldown' display option was enabled, the cooldown for stackable skills was incorrectly displayed as a negative value when no stacks were available.[/p][p] [/p][p](3) Miscellaneous[/p][p]- Adjusted the Ajax Head Skin ‘Veteran's Rest’ to be equippable on Ultimate Ajax.[/p][p]- Fixed an issue where, after completing all ‘Descendant Begins’ missions in the Boost Path, it would not guide to the ‘Assign and Equip Module Type’ mission.[/p][p]- Fixed an issue where the Week 2 Battle Pass weekly challenge ‘Special Reward’ mission counting would not progress.[/p][p]- Fixed an issue where the names of the research materials ‘Orca’ and ‘Vortex’ were incorrectly displayed in languages other than Korean.[/p][p]- Fixed an issue where hit effects on Breach Discharger's Barrier were displaying abnormally large.[/p][p]- Fixed an issue where using the preset order change function would cause the Module/Customization loadout information from a preset swapped with an empty slot to be forcibly designated to Slot 1.[/p][p] [/p][p]Thank you.[/p]
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[p]\[Rotational] Enzo's White Hawk Bundle[/p]
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[p]\[Rotational] Valby's Midnight Waves Bundle[/p]
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[p]Time to Dance[/p]
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[p]Sunset Friend[/p]