Summary of Developer Live Stream on 10/30 (Thu)
[h3]Greetings, Descendants![/h3][p]
In this developer live stream, we introduced Season 3 Episode 2 "Assemble," scheduled for release on November 6 (Thu), along with[/p][p]our new Descendant "Harris," the new dungeon "Supermassive Receptor," new systems "Ancestors Module" and "One-on-One Trading," as well as event and skin update news.[/p][p] [/p][p]For more details, please check our YouTube channel. [/p][previewyoutube][/previewyoutube][p] [/p][p]※ Some update content revealed during the broadcast may be subject to change in the actual update.[/p][p] [/p][p]■ Major Live Issues (October)[/p][p]- Sword (Melee Weapon) Performance: We acknowledge that the sword's current performance does not meet expectations, and we'll keep an eye on it after the first improvements on 10/23 (Thu). We are preparing to add Ultimate Modules for Swords in November and beyond, and will continue to pursue performance and convenience improvements.[/p][p]- Sword Farming Fatigue: We have improved the spawn cycle of valid Vaults and material farming probability, but we will further supplement any shortcomings. In November, we plan to include Decryption Keys as event rewards to help ease the farming grind.[/p][p]- Sword Pass: First, we apologize for the disappointment. We have decided not to implement Event Passes on a regular basis. Taking your feedback into account, we will be overhauling our pricing, rewards, and free content offerings.[/p][p]- Halloween Skins: We acknowledge the need for more uniqueness and value in each Descendant design and will ensure that future skins better express each Descendant's individuality.[/p][p] [/p][p]■ Season 3 Episode 2 Main Trailer[/p][previewyoutube][/previewyoutube][p] [/p][p]■ Episode: Assemble[/p][p]
[/p][p]- This episode tells the story of the scattered Descendants from Season 3 Episode 1 coming together again.[/p][p]- It will be a major story turning point on the path to the final battle with Karel and the stories that unfolded in Axion as they reach their conclusion.[/p][p] [/p][p]■ New Dungeon: Supermassive Receptor[/p][p]
[/p][p]- You can enter through the Infiltration Operations Terminals in Axion and Albion and Vehicles can be used.[/p][p] [/p][p]■ New Descendant: Harris[/p][previewyoutube][/previewyoutube][p]- Harris is a Toxic, Tech and Fusion type skill DPS Descendant who does not use MP. You can farm Blueprints and Rare Basic Materials in the new dungeon Supermassive Receptor.[/p][p]- Skills[/p][p]- 2 Transcendent Modules[/p][p]- New Skins: Premium skin "Offshore Work Suit" and "Multi-Purpose Overalls" available at the Battle Supply Shop will be added.[/p][p] [/p][p]■ Ancestors Modules[/p][p]
[/p][p]- A new type of Descendant-exclusive Module that can be installed in any of the 10 Module slots, following the same capacity and socket type rules as existing Modules.[/p][p]- Up to 4 Options are randomly generated. When there are 2 Options, they can roll with higher values, and when 1 negative Option is generated, the maximum value of positive Options increases. Additionally, Transcendent-tier Options may also appear.[/p][p]- Daily acquisition is limited and can be obtained through Operational Area world quest completion/Wall Crasher elimination/Sigma Sector completion/ETA-0 Shop. Readjustment requires Kuiper Shards and materials.[/p][p] [/p][p]■ Trading System[/p][p]
[/p][p]- A one-on-one trading system where you can form a party with your trading partner and initiate trades through Albion's Trading Terminal.[/p][p]- The trading system can only be used after completing trade-related quests and meeting the required Mastery Rank conditions.[/p][p]- In November, only the existing Trigger Modules (excluding the three new ones) can be traded. The three new Trigger Modules released in November and the Ancestor Modules will become tradeable in a future update.[/p][p]- Trading is only possible with Caliber and a 10% transaction fee will be deducted.[/p][p]- Web Marketplace: Listing and search functions are supported on the official website and companion app.[/p][p] [/p][p]■ Battle Pass[/p][p]
[/p][p]- Main rewards are the new sword "Hypernova" and the universal skin "Exonite".[/p][p]- "Hypernova" is a beam-saber type Sword with a Normal Attack that delivers rapid consecutive strikes after a 7-hit combo and a Special Attack that deals damage by throwing the weapon.[/p][p]- Additionally, we have prepared a variety of rewards, including the Deus Ex Manus Transcendent skin "Demonbane," the Hypernova skin "Safety Baton," and the female/male Descendant shared skin "Exonite".[/p][p] [/p][p]■ New Ultimate Weapon: Hive Master[/p][p]- A new Ultimate Weapon obtainable from the Supermassive Receptor dungeon that shoots bugs that attach to enemies, causing the affected enemies to deal damage to nearby targets.[/p][p] [/p][p]■ New Ultimate Modules[/p][p]- Sword Exclusive Modules: A variety of Modules will be added, including the "Conductor" Module that enhances Attribute damage for both Impact Rounds and High-Power Rounds, the "Slaughterer" Module exclusive to Impact Rounds that further increases power during consecutive attacks, and the "Berserker" Module exclusive to High-Power Rounds that eliminates bullet consumption when landing a Critical Hit.[/p][p]- Descendant Ultimate Modules: A variety of Ultimate Modules that increase efficiency when used with Trigger Modules will be released.[/p][p]- New External Components: The "Hazmat Disposal Team" set that increases Toxic Skill Power and the "Pulsating Power" set that increases power while maintaining emission-type Skills at the cost of increased Resource consumption will be added.[/p][p]- New Mutation Cells: Mutation Cells that utilize skill types as triggers will also be added.[/p][p]- New Trigger Modules: "Steel Vanguard" that deals continuous damage to nearby enemies when using Clash type Skills, "Relative Speed" that deals strong damage upon stacking hits with Slow type skills, and "Domino Drive" that increases Fire Skill Power and range will be added.[/p][p] [/p][p]■ Monthly Balance Improvements[/p][p]- Hailey: We've improved Hailey's build options by enhancing the effectiveness of existing skills and adding two Transcendent Modules. "Camouflaged Sniping" strengthens Hailey's existing mechanics, while "Cold Heart" compensates for her lacking Hunt capabilities.[/p][p]- Gley: Improvements will be made so that Fire Rate, Sprint Speed, Firearm Critical Hit Damage, and Skill Power increase based on the number of Augmentation Cores.[/p][p] [/p][p]■ Additional Improvements[/p][p]- Wall Crasher Rebalance: Balance adjustments will be made to reduce the gap between Serena and Skill Descendants by adding Multi-Hit Defense capabilities to the Wall Crasher and adjusting HP.[/p][p]- Void Erosion Purge: Challenge Difficulty Revamp: Consolidated to the Legion of Darkness to ease the burden of clearing stages, and improved to reduce time by decreasing the number of missions and shortening intervals.[/p][p]- Photo Mode Lighting Features Added: Added natural light timing adjustment, lighting placement, and direction/intensity/color control features.[/p][p] [/p][p]■ Collaboration: Bayonetta[/p][p]
[/p][p]- Bayonetta Women's Skin, The Last Dagger weapon skin, Emotes, and more will be added.[/p][p] [/p][p]■ Skin Updates[/p][p]- Added on 11/6 (Thu): In addition to the Bayonetta skin and Battle Pass skins, Valby's "Deep-sea Exploration Gear" and Nell's "Breach Exploration Suit" will be added.[/p][p]- Added on 11/20 (Thu): Male and female "Night Rider" universal skins will be added. Vehicle skins for Vortex ("Eclipse") and Orca ("Patrol Interceptor") will also be added, along with matching attachments.[/p][p] [/p][p]■ October Events[/p][p]- Convergence: Supermassive Receptor (11/6-12/4): Participate in the new content for Season 3 Episode 2 to obtain Ecive, Chest Attachments, Ancestors Module Readjustment Materials, and more.[/p][p]- Bayonetta Celebration Event (11/6-12/4): Complete different missions to obtain an Ultimate Lepic/Ajax/Viessa Selection Box, Bayonetta "C'mon!" Emote, and other rewards.[/p][p]- Feast of Abundance (Attendance) (11/6-12/18): Log in for a total of 28 days to obtain Serena's "Cleaning Service."[/p][p] [/p][p]■ Luna's Album[/p][p]- On 10/30 (Thu), The First Descendant: Season 3 "Breakthrough" album was released.[/p][p]- You can enjoy both the song "Crazy" and the instrumental version.[/p][p] [/p][p]Check out the new story, dungeon, Battle Pass, various skins, events and the new Descendant Harris in Season 3 Episode 2 on November 6th.[/p][p][/p][p]Thank you.[/p]
In this developer live stream, we introduced Season 3 Episode 2 "Assemble," scheduled for release on November 6 (Thu), along with[/p][p]our new Descendant "Harris," the new dungeon "Supermassive Receptor," new systems "Ancestors Module" and "One-on-One Trading," as well as event and skin update news.[/p][p] [/p][p]For more details, please check our YouTube channel. [/p][previewyoutube][/previewyoutube][p] [/p][p]※ Some update content revealed during the broadcast may be subject to change in the actual update.[/p][p] [/p][p]■ Major Live Issues (October)[/p][p]- Sword (Melee Weapon) Performance: We acknowledge that the sword's current performance does not meet expectations, and we'll keep an eye on it after the first improvements on 10/23 (Thu). We are preparing to add Ultimate Modules for Swords in November and beyond, and will continue to pursue performance and convenience improvements.[/p][p]- Sword Farming Fatigue: We have improved the spawn cycle of valid Vaults and material farming probability, but we will further supplement any shortcomings. In November, we plan to include Decryption Keys as event rewards to help ease the farming grind.[/p][p]- Sword Pass: First, we apologize for the disappointment. We have decided not to implement Event Passes on a regular basis. Taking your feedback into account, we will be overhauling our pricing, rewards, and free content offerings.[/p][p]- Halloween Skins: We acknowledge the need for more uniqueness and value in each Descendant design and will ensure that future skins better express each Descendant's individuality.[/p][p] [/p][p]■ Season 3 Episode 2 Main Trailer[/p][previewyoutube][/previewyoutube][p] [/p][p]■ Episode: Assemble[/p][p]
[p]A massive cavity displaying Colossus specimens[/p]
[p]Dungeon Boss, Pattern Flores[/p]
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[p]Skill Name[/p]
[p]Description[/p]
[p]Internal Toxin Control (Passive Skill)[/p]
[p]Depending on the stage of Toxin accumulation, reduces cooldown,[/p][p]increases DEF, and increases Melee Weapon and Skill Power.[/p]
[p]Crushing Charge[/p]
[p]Attacks enemies using Exo-Arms,[/p][p]the second strike deals increased damage.[/p]
[p]Site Intrusion[/p]
[p]Jumps and strikes enemies,[/p][p]granting a Protective Barrier proportional to the number of enemies hit.[/p]
[p]Designate Danger Zone[/p]
[p]Consumes Toxin to deal damage to nearby enemies[/p][p]and gains a Movement Speed Buff.[/p]
[p]Waste Disposal[/p]
[p]Fires lasers from the Exo-Arms to deal damage to enemies[/p][p]and gain a DEF increase buff.[/p]
[p]Transcendent Module Name[/p]
[p]Description[/p]
[p]Focused Supervision Time[/p]
[p]Passive Skill: Focuses on Skill buffs, excluding sword buffs.[/p][p]Crushing Charge: Changes to a laser-firing skill.[/p][p]Waste Disposal: Changes to a continuously emitting laser beam that consumes Toxin.[/p]
[p]Safety Training Time[/p]
[p]Site Intrusion: Grants a stronger Protective Barrier.[/p][p]Designate Danger Zone: Changes to a single-use area damage skill, but converts to a buff skill that grants Protective Barrier to allies.[/p]