Dev Note vol.13
Greetings, Descendants. This is the Director of The First Descendant, Minseok Joo.
First, I would like to apologize for everyone who had inconvenience since Season 1 Update. Everyone’s support is incredibly appreciated, and our Dev Team is currently doing our greatest effort to resolve the current issue. Throughout this Dev Note, we would like to share some countermeasures regarding the Invasion Dungeon and Hailey’s farming difficulty issue.
Summary
ㆍModification in Invasion Dungeon and Inversion Reinforcement: Reduce difficulty of puzzle mechanics, buff Inversion Reinforcement and delete penalty in the next week 1.1.1 update.
ㆍImproved Hailey Farming Process: Increase Hailey’s Equipment Material drop rate in this week’s 1.1.0b hotfix.
ㆍImproved Development Process: FGT and prior feedback in consideration
ㆍImprove Community Communication: We will fully listen and reflect everyone’s opinion and will try our best to make better improvements.
For Invasion Dungeons, to provide faster and better experience, we will lower the difficulty of the puzzle mechanics and will modify the monster spawning.
For Order of Truth, to make it easier to remember, the pattern will be simplified and Arche pillars without patterns will be deleted. The direction of the Arche pillar will be adjusted to look toward the battle area, and the drone’s pattern will be designed vertically. Also, to make the gameplay experience better, tumors that cover the pattern and the ones that block the door will be easier to destroy it. Also, tumors that were once destroyed will not be regenerated.
For the Legion of Darkness, the occupation Time of an Arche Tile will be shortened, and the Tile will be rearranged so that they are more easily distinguishable. The number of wrong Arche Tile will be reduced, and self-destructive monsters which steals the Arche Tile will be deleted. In color puzzles, symbols will be added so players with color weakness will more easily enjoy the game. Lastly, barrier HP for named monsters will be weakened.
Just like other Legions, the puzzle mechanics for the Legion of Immortality will be modified in an easier way. As the Invasion event for Legion of Immortality starts today, based on today’s feedback, we will find more specific countermeasures.
Also, Inversion Reinforcement will also be improved. To let everyone fully enjoy the Inversion Reinforcement system, we are planning to buff most of the effects and will delete the penalty.
Modification in Difficulty for Invasion Dungeons and Inversion Reinforcement will be fixed next Thursday on 1.1.1 Update. Throughout the update, we will try our best to let everyone fully enjoy the Invasion Dungeon in a more comfortable way. After that, we are planning to add matchmaking systems so users can play the Invasion Dungeon as multiplayer mode.
Also, the drop rate for Hailey’s Research Material (Enhanced Cells, DNA, Stabilizer, Spiral Catalyst, Data Chip) in Invasion and Infiltration Operations will be increased.
Our Dev Team wanted everyone, including our users who only have limited time, to finish Hailey in 12 days (in average). Also, we wanted to better support users who can invest a lot of time to farm Hailey faster through the Infiltration Operation.
However, to accommodate opinion that Hailey’s farming takes too long, we are planning to increase the drop rate for Hailey’s Research Material about 2 times faster.
The drop rate for Hailey’s Research Material will be updated this Saturday on Hotfix 1.1.0b.
Furthermore, we will improve our development process to meet the expectations of our players in future updates. We are considering having FGT (Focus Group Testing) after development is completed, or inviting players to gather feedback before the update is released and incorporating that feedback into the final release.
Our dev team has been listening to various opinions about the first major update from the community. We will continue to respond quickly to issues, communicate improvement directions transparently, and do out best to ensure that Descendants can enjoy The First Descendant for a long time.
Thank you.
First, I would like to apologize for everyone who had inconvenience since Season 1 Update. Everyone’s support is incredibly appreciated, and our Dev Team is currently doing our greatest effort to resolve the current issue. Throughout this Dev Note, we would like to share some countermeasures regarding the Invasion Dungeon and Hailey’s farming difficulty issue.
Summary
ㆍModification in Invasion Dungeon and Inversion Reinforcement: Reduce difficulty of puzzle mechanics, buff Inversion Reinforcement and delete penalty in the next week 1.1.1 update.
ㆍImproved Hailey Farming Process: Increase Hailey’s Equipment Material drop rate in this week’s 1.1.0b hotfix.
ㆍImproved Development Process: FGT and prior feedback in consideration
ㆍImprove Community Communication: We will fully listen and reflect everyone’s opinion and will try our best to make better improvements.
For Invasion Dungeons, to provide faster and better experience, we will lower the difficulty of the puzzle mechanics and will modify the monster spawning.
For Order of Truth, to make it easier to remember, the pattern will be simplified and Arche pillars without patterns will be deleted. The direction of the Arche pillar will be adjusted to look toward the battle area, and the drone’s pattern will be designed vertically. Also, to make the gameplay experience better, tumors that cover the pattern and the ones that block the door will be easier to destroy it. Also, tumors that were once destroyed will not be regenerated.
For the Legion of Darkness, the occupation Time of an Arche Tile will be shortened, and the Tile will be rearranged so that they are more easily distinguishable. The number of wrong Arche Tile will be reduced, and self-destructive monsters which steals the Arche Tile will be deleted. In color puzzles, symbols will be added so players with color weakness will more easily enjoy the game. Lastly, barrier HP for named monsters will be weakened.
Just like other Legions, the puzzle mechanics for the Legion of Immortality will be modified in an easier way. As the Invasion event for Legion of Immortality starts today, based on today’s feedback, we will find more specific countermeasures.
Also, Inversion Reinforcement will also be improved. To let everyone fully enjoy the Inversion Reinforcement system, we are planning to buff most of the effects and will delete the penalty.
Modification in Difficulty for Invasion Dungeons and Inversion Reinforcement will be fixed next Thursday on 1.1.1 Update. Throughout the update, we will try our best to let everyone fully enjoy the Invasion Dungeon in a more comfortable way. After that, we are planning to add matchmaking systems so users can play the Invasion Dungeon as multiplayer mode.
Also, the drop rate for Hailey’s Research Material (Enhanced Cells, DNA, Stabilizer, Spiral Catalyst, Data Chip) in Invasion and Infiltration Operations will be increased.
Our Dev Team wanted everyone, including our users who only have limited time, to finish Hailey in 12 days (in average). Also, we wanted to better support users who can invest a lot of time to farm Hailey faster through the Infiltration Operation.
However, to accommodate opinion that Hailey’s farming takes too long, we are planning to increase the drop rate for Hailey’s Research Material about 2 times faster.
The drop rate for Hailey’s Research Material will be updated this Saturday on Hotfix 1.1.0b.
Furthermore, we will improve our development process to meet the expectations of our players in future updates. We are considering having FGT (Focus Group Testing) after development is completed, or inviting players to gather feedback before the update is released and incorporating that feedback into the final release.
Our dev team has been listening to various opinions about the first major update from the community. We will continue to respond quickly to issues, communicate improvement directions transparently, and do out best to ensure that Descendants can enjoy The First Descendant for a long time.
Thank you.