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The First Descendant News

The First Descendant Patch 1.3.11

[p]# PST 2025.11.19(Wed) 23:40 - A security vulnerability has been identified in the Trading System, and trading has been temporarily suspended.[/p][p]We apologize for the inconvenience this may cause and will be providing compensation.[/p][p]Details regarding the compensation and the timing of the trading system’s restoration will be announced in a future notice.[/p][p][/p][h3]Greetings, Descendants![/h3][p] [/p][p]Here are the details on The First Descendant Patch 1.3.11.[/p][p]Descendants, please reconnect to the game for smoother gameplay.[/p][p] [/p][p]■ Patch Date[/p][p]- 11.19.2025 (Wed) 23:40 PST[/p][p] [/p][p]■ Platforms[/p][p]- Steam, XBOX SERIES X│S, PS5[/p][p] [/p][p]■ Patch Details[/p][p]Trading[/p][p]- Private Trading has been added.[/p][p]- You can trade via the Trading Terminal after reaching Mastery Rank 15 and completing the "The Only Trade for Individuals" Quest.[/p][p]ㄴ PS users must also complete Two-Factor Authentication in \[Options] - \[Account].[/p][p]- One trade attempt per day is provided at Mastery Rank 15, with an additional attempt provided every two ranks thereafter.[/p][p]ㄴ Trade attempts reset daily at 7 AM UTC.[/p][p]ㄴ Upon trade completion, both the seller and buyer have their trade attempts reduced by 1.[/p][p]- Both the seller and buyer must be interacting with the Trading Terminal NPC to accept the trade.[/p][p]ㄴ Use the Trading Terminal > Trade > Trade Request List screen.[/p][p]- Trading is only possible in the form of exchanging items for currencies.[/p][p]ㄴ Item-to-item or currency-to-currency trades are not permitted.[/p][p]ㄴ Trading is not possible without registering items or currencies[/p][p]- Only "Trigger Modules" and "Ancestors Modules" can be traded.[/p][p]ㄴ After the 11/20 (Thu) patch, only certain "Trigger Modules" will be set to tradable.[/p][p]ㄴ Newly added Trigger Modules in the 11/06 (Thu) Update 1.3.9 are not tradable.[/p][p]ㄴ Check the Tradable Icondisplayed in the item tooltip to determine whether an item can be traded.[/p][p]- Currency has minimum/maximum amount limits per trade, with the input unit fixed at 10.[/p][p]ㄴ Min: 10 Caliber/Max: 2,000 Caliber[/p][p]- Trading fees (Gold) are applied based on the type and quantity of traded items.[/p][p]ㄴ Fees are charged to the recipient of the items. (Trigger Module: 500,000 Gold per item)[/p][p]Ex) When trading n Trigger Modules, the fee applied is "Number of Trigger Modules x Item Fee"[/p][p]- To support a stable trading system and enhance security, multiple client connections will be blocked and game access will not be possible.[/p][p]ㄴ Please note that abnormal trading behavior may result in game access restrictions or trading restrictions.[/p][p] [/p][p]Shop[/p][p]- Added new products.[/p]
[p]Category[/p]
[p]Sub Category[/p]
[p]Items[/p]
[p]Special Bundle[/p]
[p]Limited Bundle[/p]
[p]\[Women's] Night Rider Total Bundle[/p]
[p]Special Bundle[/p]
[p]Limited Bundle[/p]
[p]\[Men's] Night Rider Total Bundle[/p]
[p]Special Bundle[/p]
[p]Limited Bundle[/p]
[p]\[Women's] Night Rider Bundle[/p]
[p]Special Bundle[/p]
[p]Limited Bundle[/p]
[p]\[Men's] Night Rider Bundle[/p]
[p]Special Bundle[/p]
[p]Limited Bundle[/p]
[p]Eclipse Bundle[/p]
[p]Special Bundle[/p]
[p]Limited Bundle[/p]
[p]Patrol Interceptor Bundle[/p]
[p]Special Bundle[/p]
[p]Limited Bundle[/p]
[p]New Vehicle Paint Bundle III[/p]
[p]Themed Skin[/p]
[p]Regular Skins[/p]
[p]\[Women's] Night Rider Set[/p]
[p]Themed Skin[/p]
[p]Regular Skins[/p]
[p]\[Men's] Night Rider Set[/p]
[p]Cosmetic Item[/p]
[p]Back Attachments[/p]
[p]Night Rider Bag[/p]
[p]Vehicle[/p]
[p]Vehicle Skin[/p]
[p]Eclipse[/p]
[p]Vehicle[/p]
[p]Vehicle Skin[/p]
[p]Patrol Interceptor[/p]
[p]Vehicle[/p]
[p]Vehicle Attachment[/p]
[p]Reserve Fuel Tank[/p]
[p]Vehicle[/p]
[p]Vehicle Attachment[/p]
[p]Off-road Propeller[/p]
[p]Vehicle[/p]
[p]Vehicle Attachment[/p]
[p]Sparrow Wing[/p]
[p]Vehicle[/p]
[p]Vehicle Attachment[/p]
[p]Flying Booster[/p]
[p]Vehicle[/p]
[p]Vehicle Attachment[/p]
[p]Eagle Wing[/p]
[p]Vehicle[/p]
[p]Vehicle Attachment[/p]
[p]Explorer's Headlight[/p]
[p]Vehicle[/p]
[p]Vehicle Attachment[/p]
[p]Utility Storage Pack[/p]
[p]Vehicle[/p]
[p]Vehicle Attachment[/p]
[p]Side Booster[/p]
[p]Vehicle[/p]
[p]Vehicle Attachment[/p]
[p]Nighttime Headlight[/p]
[p]Customize[/p]
[p]Vehicle Paint[/p]
[p]Shiny Light Pink[/p]
[p]Customize[/p]
[p]Vehicle Paint[/p]
[p]Glossy Cerise Pink[/p]
[p]Customize[/p]
[p]Vehicle Paint[/p]
[p]Matte Red[/p]
[p]Customize[/p]
[p]Vehicle Paint[/p]
[p]Leather Matte Yellow[/p]
[p]Customize[/p]
[p]Vehicle Paint[/p]
[p]Bright Leather Green[/p]
[p]Customize[/p]
[p]Vehicle Paint[/p]
[p]Matte Coral Blue[/p]
[p]Customize[/p]
[p]Vehicle Paint[/p]
[p]Matte Blue Gray[/p]
[p]Customize[/p]
[p]Vehicle Paint[/p]
[p]Clear Bright Gray[/p]
[p]Customize[/p]
[p]Vehicle Paint[/p]
[p]Matte Deep White[/p]
[p]Customize[/p]
[p]Vehicle Paint[/p]
[p]Metal Celeste[/p]
[p] [/p][p] [/p][p]Battle Pass[/p][p]- The Weekly Challenges from Week 3 of the Battle Pass now include a challenge that grants an Ancestors Module Box as a reward.[/p][p] [/p][p]Content Improvements[/p][p](1) Content[/p][p]- Supermassive Receptor[/p][p]ㄴ Modified the areas where you can exit from the Supermassive Receptor.[/p][p]ㄴ Improved sections in the Supermassive Receptor where Bike movement was inconvenient.[/p][p]- Void Vessel - Medium-Sized Facility Zone[/p][p]ㄴ Improved inconvenient movement sections in the last corridor.[/p][p]ㄴ Improved Void Vessel Inbox interaction so that it can be activated based on distance alone, regardless of the Descendant's viewing direction.[/p][p] [/p][p](2) UI & UX[/p][p]- Ancestors Modules[/p][p]ㄴ Added Ancestors Module information to View Descendant.[/p][p]ㄴ Added Ancestors Module Readjustment feature guide.[/p][p]ㄴ Added Dismantle Ancestors Module feature guide.[/p][p]- Weapons[/p][p]ㄴ Improved the Weapon Details UI to display the base Sprint Speed increase modifier for Melee Weapons.[/p][p] [/p][p]Bug Fixes[/p][p](1) Content[/p][p]- Fixed an issue where some English subtitles in the Main Quest did not match the voiceover.[/p][p]- Fixed an issue where the Weekly Reward count for Supermassive Receptor would sometimes not reset.[/p][p]ㄴ For Descendants affected by the issue, we will distribute 10 Weekly Bonuses as compensation via in-game Mail, starting from 00:00 PST on November 20, 2025.[/p][p]- Fixed an issue where an NPC could appear duplicated during certain quests.[/p][p]- Fixed an issue where players with new accounts could enter the Lounge without completing the “A World of Collecting” quest.[/p][p] [/p][p](2) Descendants[/p][p]- Fixed an issue where, depending on the terrain, Harris would occasionally walk in the air instead of on the ground after landing, when using the "Site Intrusion" or "Tactical Oversight" Skills.[/p][p]- Fixed an issue where the camera would behave incorrectly when Harris landed after using the "Site Intrusion" or "Tactical Oversight" Skills, depending on network conditions.[/p][p]- Fixed an issue where Harris could not correctly obtain Custom Resources when hitting Colossi with the "Crushing Focus" Skill.[/p][p]- Fixed an issue where Skill Duration was not displayed correctly on the icon when using certain Skills.[/p][p]- Fixed an issue where the Incoming DMG effect of Jayber's "Medical Turret" Skill was incorrectly applied as an increase.[/p][p]- Fixed an issue where Blair's "Burn Taste" Skill ignored terrain.[/p][p]- Fixed an issue where some of Yujin's Skills were functioning differently than intended.[/p][p]ㄴ A test Skill effect under development was partially applied.[/p][p]ㄴ Changed the incorrectly applied status effects on "Stop Overreacting, Solidarity Healing, Restructure Serum, Stimulant Spray, and Hyperreactive Healing Ground" back to their original effects.[/p][p] [/p][p](3) Weapons & Modules[/p][p]- Fixed an issue where the stack count of the firearm Modules "Real-Life Fighter" and "Multi-Hit Induction" would decrease even when bullets were fired at field terrain or into the air while the effects were active.[/p][p]ㄴ Stack reduction for these Modules now only occurs when bullets hit a target in a Non-Weak Point area.[/p][p] [/p][p](4) UI & UX[/p][p]- Modified the Collectible Placement/Dismantle UI to display only the quantity of Collectibles that can be Placed/Dismantled.[/p][p]- Fixed the acquisition source for Modules obtained through "Paradox Engine A" and "Paradox Engine B" to be displayed in Library.[/p][p] [/p][p](5) Miscellaneous[/p][p]- Lounge[/p][p]ㄴ Modified the Harris placed in the Lounge to use dialogue when reacting to the player.[/p][p]ㄴ Modified Paint to be applied immediately when placing Weapon Skins in the Lounge.[/p][p]ㄴ Fixed awkward movements when ending the reading motion in the Lounge under certain conditions.[/p][p]- Shop[/p][p]ㄴ Modified Collectibles purchased from the Shop to be unable to be Dismantled.[/p][p] [/p][p] [/p][p]Thank you.[/p]

Dev Note Vol.19 | November Update Breakdown

[h3]Greetings, Descendants. [/h3][p] [/p][p]In this Dev Note, we’re recapping the Episode “Assemble,” updated on November 5, and share a preview of the key updates coming in Patch 1.3.11 on November 19. 
 [/p][p]For all the details, please check out the video below.  [/p][p][dynamiclink][/dynamiclink][/p][p]We’ve also prepared 140 Superconductive Cooling Units to help you gather enough materials before the December update that enables trading for Ancestors Modules. 
Make sure to log in and claim your gift by Tuesday, December 2! [/p]
[p]Mail Delivery Period [/p]
[p]Gift Item [/p]
[p]Mail Expiration Date [/p]
[p]PST 2025.11.18(Tue) 01:00 ~ 2025.12.02(Tue) 06:59 [/p]
[p]140 Superconductive Cooling Units [/p]
[p]PST 2025.12.09(Tue) 06:59 [/p]
[p]※ The Mail Expiration Date is 12.09.2025 (Tue) 06:59 PST. Please make sure to claim your rewards before expiration. [/p][p] [/p][p]Thank you. [/p]

Patch 1.3.11 Schedule for November 19 (Wed) 

[h3]Greetings, Descendants! [/h3][p] [/p][p]We would like to inform you about the schedule for this week’s 1.3.11 patch. [/p][p] [/p][p]■ Patch Schedule  [/p][p]- Scheduled for PST 2025.11.19(Wed) 23:00 [/p][p]※ The schedule is subject to change, and details will be provided in the Patch Note once the patch is complete. [/p][p] [/p][p]■ Platforms  [/p][p]- Steam, XBOX SERIES X|S, PS5 [/p][p] [/p][p]■ Patch Preview [/p][p]- Addition of 1:1 Trade System [/p][p]- Content Improvements [/p][p]- Bug Fixes [/p][p] [/p][p]Thank you. [/p]

7/11 (Fri) – 13/11 (Thu) Results of the Crackdown on Abusive Users

[h3]Greetings, Descendants.[/h3][p] [/p][p]Here are the results of the crackdown on abusive users carried out between 7/11 (Fri) – 13/11 (Thu).[/p][p] [/p][p]We're inspecting abusive gaming behavior to ensure that all Descendants can enjoy the game in a pleasant environment.[/p][p]If you notice any abnormal or abusive behavior while playing, please report it through the in-game report feature.
 [/p][p]Please see below for the detailed outcome of the crackdown.[/p][p] [/p][p]■ Crackdown status[/p][p]- Crackdown period: 2025.11.7(Fri) – 2025.11.13(Thu) PST[/p][p] [/p][p]■ Creation, distribution, or use of unauthorized programs - Permanent game ban (17 users)[/p][p]- Actions have been taken for creating, distributing, or using unauthorized programs.[/p]
[p]𝔊𝔥𝔬𝔰𝔱#**40[/p]
[p]C4*********01[/p]
[p]El*****24[/p]
[p]ga***********45[/p]
[p]Hi*********15[/p]
[p]Gu********83[/p]
[p]41**********53[/p]
[p]he*********58[/p]
[p]Ol*****31[/p]
[p]ky****************81[/p]
[p]66****64[/p]
[p]ti************81[/p]
[p]ca************15[/p]
[p]邦妮********************19[/p]
[p]渥尔********************88[/p]
[p]感觉*********32[/p]
[p]gf*********77[/p]
[p][/p]
[p] [/p][p]■ Exploitation of all processes related to the Open Store – Permanent game ban (13 users)[/p][p]- Actions were taken because of unfair gains by exploitation on store payment process.[/p]
[p]US***********40[/p]
[p]Sh**********60[/p]
[p]Sh***********35[/p]
[p]WB************68[/p]
[p]Fv***********35[/p]
[p]Ca*******83[/p]
[p]TI*******65[/p]
[p]Da*************98[/p]
[p]Da****************92[/p]
[p]be*************16[/p]
[p]LO**************⚔***01[/p]
[p]To************05[/p]
[p]da***********22[/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p] [/p][p]■ Detection of Unusual Gameplay Activity[/p][p]- Unusual gameplay activity was detected, and actions have been taken in accordance with our operational policy.[/p][p]**30-day restriction on game access (2 users)[/p]
[p]知道***********00[/p]
[p]be*************25[/p]
[p] [/p][p]**3-day separate matchmaking penalty (602 users)[/p]
[p]Ra***********81[/p]
[p]白嫖****42[/p]
[p]xR*************54[/p]
[p]Ry**********94[/p]
[p]Sa***********09[/p]
[p]Xx****************37[/p]
[p]XX*****99[/p]
[p]ja****************72[/p]
[p]ML*****************************66[/p]
[p]ki****************73[/p]
[p]18************12[/p]
[p]gi***********44[/p]
[p]Ma****36[/p]
[p]Ga****************08[/p]
[p]Do**********20[/p]
[p]Gr***********97[/p]
[p]Dj***********07[/p]
[p]Jo******33[/p]
[p]ch******14[/p]
[p]so*************08[/p]
[p]CA*************74[/p]
[p]신희****80[/p]
[p]ni******72[/p]
[p]St*******60[/p]
[p]ちゃ****96[/p]
[p]Wa***********15[/p]
[p]Da******28[/p]
[p]tt********09[/p]
[p]zh*******69[/p]
[p]HH***************95[/p]
[p]C4*********01[/p]
[p]At*********22[/p]
[p]Th***************96[/p]
[p]Is************33[/p]
[p]pr*************35[/p]
[p]Ki****************60[/p]
[p]Ch********85[/p]
[p]De**********65[/p]
[p]42************05[/p]
[p]Se*********18[/p]
[p]Co**************16[/p]
[p]ki************87[/p]
[p]xP**************00[/p]
[p]Bl************34[/p]
[p]Na********54[/p]
[p]浮世***78[/p]
[p]Co*************46[/p]
[p]Sh***************04[/p]
[p]Mo************43[/p]
[p]ak*********86[/p]
[p]Ze***********49[/p]
[p]Bl***********50[/p]
[p]ki**************66[/p]
[p]TO*************46[/p]
[p]Ma*******13[/p]
[p]De*************05[/p]
[p]Mi**************31[/p]
[p]Gr*****************60[/p]
[p]Ay***********93[/p]
[p]La*****************62[/p]
[p]Ka***********91[/p]
[p]Go****************39[/p]
[p]Wa********44[/p]
[p]雨姐************60[/p]
[p]抖音*********50[/p]
[p]15***********96[/p]
[p]hx******24[/p]
[p]Ar*********25[/p]
[p]Fi***************93[/p]
[p]Fe**************36[/p]
[p]郎峰***06[/p]
[p]寳蓝****06[/p]
[p]St**********98[/p]
[p]Ha*********95[/p]
[p]樱花*****17[/p]
[p]kr*********97[/p]
[p]BA*********99[/p]
[p]Br*********36[/p]
[p]wo******86[/p]
[p]Mo*************66[/p]
[p]OC************52[/p]
[p]Me*******72[/p]
[p]IR****************62[/p]
[p]fo********81[/p]
[p]Di**************98[/p]
[p]re*************15[/p]
[p]De*************13[/p]
[p]gi***************66[/p]
[p]Sn***********53[/p]
[p]br**************32[/p]
[p]Ot*************75[/p]
[p]Ju*****************05[/p]
[p]Em************92[/p]
[p]Im***********98[/p]
[p]vi****************18[/p]
[p]GL**********07[/p]
[p]Ra**********00[/p]
[p]dy**********93[/p]
[p]Si**************13[/p]
[p]ZX************76[/p]
[p]In************72[/p]
[p]ac********88[/p]
[p]Je*******56[/p]
[p]FA*******65[/p]
[p]m_***************04[/p]
[p]Os**********44[/p]
[p]No**************37[/p]
[p]Ch***********56[/p]
[p]Xe*********08[/p]
[p]Sh*******73[/p]
[p]高德******82[/p]
[p]No*************75[/p]
[p]Wi*******98[/p]
[p]Lu*************16[/p]
[p]Or**********89[/p]
[p]ll*****************41[/p]
[p]En****************81[/p]
[p]Bi*********17[/p]
[p]JR**************71[/p]
[p]单浪***86[/p]
[p]Na*************90[/p]
[p]Jo****36[/p]
[p]VA*************32[/p]
[p]Mr********54[/p]
[p]ma*****************05[/p]
[p]sp************78[/p]
[p]Tr**********05[/p]
[p]Ja*********13[/p]
[p]Ba**********32[/p]
[p]xx************91[/p]
[p]Do*********08[/p]
[p]zs********49[/p]
[p]Ai*************37[/p]
[p]Be*************11[/p]
[p]杀戮*****19[/p]
[p]Ja***************47[/p]
[p]24***********77[/p]
[p]Lu*****************80[/p]
[p]Ra*******27[/p]
[p]Lo****************21[/p]
[p]Jh**********73[/p]
[p]Da********90[/p]
[p]hs*******61[/p]
[p]mo**************01[/p]
[p]Do*****************15[/p]
[p]BC***********97[/p]
[p]GG*****************88[/p]
[p]Lo*****************06[/p]
[p]St*********56[/p]
[p]Mi****************48[/p]
[p]毛虫***56[/p]
[p]丶O*****84[/p]
[p]ne**********89[/p]
[p]CA***********33[/p]
[p]Zo******91[/p]
[p]BP*************46[/p]
[p]Ni***********00[/p]
[p]Ad*********14[/p]
[p]bx***********90[/p]
[p]El*****************34[/p]
[p]tu**************79[/p]
[p]re****************39[/p]
[p]Wa************42[/p]
[p]as*****************69[/p]
[p]So******19[/p]
[p]Gl*************25[/p]
[p]Ra*******72[/p]
[p]da*********68[/p]
[p]南风********34[/p]
[p]Ed************21[/p]
[p]DA********09[/p]
[p]SW**************13[/p]
[p]tr**********92[/p]
[p]No**********26[/p]
[p]一哭******************47[/p]
[p]Ei********83[/p]
[p]De******10[/p]
[p]Bl*************95[/p]
[p]Fa*******00[/p]
[p]Ak**************55[/p]
[p]白尨****99[/p]
[p]It******64[/p]
[p]Am**********35[/p]
[p]SH**********92[/p]
[p]小老*******46[/p]
[p]Ca***********88[/p]
[p]Ma**************95[/p]
[p]Af***********34[/p]
[p]Xc********95[/p]
[p]JT**************81[/p]
[p]涩气****50[/p]
[p]OG**********61[/p]
[p]Bl****************09[/p]
[p]DP****78[/p]
[p]小闸*******56[/p]
[p]Sc**************86[/p]
[p]Sw**************37[/p]
[p]Ro************29[/p]
[p]Mi*****67[/p]
[p]gu*************26[/p]
[p]Sa*************80[/p]
[p]QU*******59[/p]
[p]MC**********02[/p]
[p]Cr******91[/p]
[p]Bl***************10[/p]
[p]TT***********32[/p]
[p]暖阳***29[/p]
[p]fl*********13[/p]
[p]fi*****92[/p]
[p]奶白******78[/p]
[p]ms*********75[/p]
[p]ji*********04[/p]
[p]渡不*****49[/p]
[p]Ed***********87[/p]
[p]An**********39[/p]
[p]po*****************69[/p]
[p]R3************94[/p]
[p]Go*********49[/p]
[p]J5****************84[/p]
[p]Gr********60[/p]
[p]oX************43[/p]
[p]FA****29[/p]
[p]Ba**************19[/p]
[p]\[]********34[/p]
[p]타나*****80[/p]
[p]tr************28[/p]
[p]Du*****01[/p]
[p]Lo************32[/p]
[p]tw*****************75[/p]
[p]Ky******47[/p]
[p]B ********21[/p]
[p]ht*********76[/p]
[p]17**********85[/p]
[p]Ra*************13[/p]
[p]70*****75[/p]
[p]L2****37[/p]
[p]ch***********28[/p]
[p]41***33[/p]
[p]te*************42[/p]
[p]Vo**************87[/p]
[p]br*************54[/p]
[p]Da*************03[/p]
[p]冬眠****25[/p]
[p]ll************95[/p]
[p]Be**********21[/p]
[p]ta***********14[/p]
[p]Ml*******44[/p]
[p]新仔***70[/p]
[p]Fr****************16[/p]
[p]IN************61[/p]
[p]Ba***************28[/p]
[p]1o********85[/p]
[p]Sn***************40[/p]
[p]pe**************80[/p]
[p]me**********09[/p]
[p]Ma*************37[/p]
[p]Ri*****************14[/p]
[p]超手***37[/p]
[p]Se**********31[/p]
[p]Ma****************06[/p]
[p]bO****06[/p]
[p]Le************32[/p]
[p]Ba*************78[/p]
[p]銀三******72[/p]
[p]Le************36[/p]
[p]Fh***************55[/p]
[p]Te*********42[/p]
[p]ze**********50[/p]
[p]Pr*****************05[/p]
[p]AG***********11[/p]
[p]l1***********52[/p]
[p]St************14[/p]
[p]二阶*******04[/p]
[p]Ki*********12[/p]
[p]fr******41[/p]
[p]Sh***************68[/p]
[p]ge****************19[/p]
[p]SM*******69[/p]
[p]So************08[/p]
[p]En*********92[/p]
[p]In******************************49[/p]
[p]yu************80[/p]
[p]me************08[/p]
[p]Ko*************54[/p]
[p]格蕾*********04[/p]
[p]va***************64[/p]
[p]Le*****75[/p]
[p]kk********57[/p]
[p]Bl***********80[/p]
[p]Pa********62[/p]
[p]AL***************52[/p]
[p]Ge************57[/p]
[p]mo************21[/p]
[p]2R********91[/p]
[p]SD***********54[/p]
[p]Ru****************32[/p]
[p]Un***************60[/p]
[p]Ka****************80[/p]
[p]el**********04[/p]
[p]As*********31[/p]
[p]Jc********76[/p]
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[p]🄼🄴🄼🄴#**38[/p]
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[p]𝓞𝓷𝓮 *𝓪𝓼𝓽 *𝓲𝓼𝓼#**80[/p]
[p]Ne********66[/p]
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[p]AN*****48[/p]
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[p]我买********************40[/p]
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[p]NE*********12[/p]
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[p]조현***40[/p]
[p]Li*******61[/p]
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[p]恩熙***04[/p]
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[p]粉色*******02[/p]
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[p]Le*****64[/p]
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[p]烦恼***29[/p]
[p]幽兰*****82[/p]
[p]Mo**********42[/p]
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[p]Ba********36[/p]
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[p]Er***********20[/p]
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[p]Do****************75[/p]
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[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p] [/p][p]■ Notes[/p][p]- The outcome of the crackdown on abusive users includes enforcement actions taken based on Descendant’s reports and monitoring.[/p][p]- If you would like to vindicate yourself in relation to a claim on the exploitation of the Open Store's payment process, please visit our official website > Customer Service > 1:1 Support and make your inquiry.[/p][p]- If you would like to vindicate yourself in relation to a claim on the exploitation of the payment process through chargebacks, please contact the platform store where you made the payment.[/p][p] [/p][p]We will continue to strive to ensure that all Descendants can enjoy the game in a pleasant environment.[/p][p] [/p][p]Thank you.[/p]

The First Descendant Patch 1.3.10

[h3]Greetings, Descendants![/h3][p] [/p][p]Here are the details on The First Descendant Patch 1.3.10.[/p][p]Descendants, please reconnect to the game for smoother gameplay.[/p][p] [/p][p]■ Patch Date[/p][p]- 11.12.2025 (Wed) 23:00 (PST)[/p][p] [/p][p]■ Platforms[/p][p]- Steam, XBOX SERIES X│S, PS5[/p][p] [/p][p]■ Patch Details[/p][p]Content Improvements[/p][p](1) Content[/p][p]- Infiltration Operation "Supermassive Receptor"[/p][p]ㄴ Overall monster HP has been adjusted according to squad size during 2-4 player Public Operations to ease combat difficulty.[/p][p]- Added acquisition sources for "Ancestors Module Loot."[/p][p]ㄴ Has a small chance be acquired when defeating Commanders in the "Axion Plains," "Void Vessel - Medium-Sized Facility Zone," or "Supermassive Receptor."[/p]
[p]# Director’s Comments[/p][p]With the 1.3.11 Patch, and in line with our early plans to diversify acquisition sources, we will be adding a new way to obtain Ancestors Modules through the Weekly Challenge.[/p]
[p]- Added acquisition sources for the Ultimate Weapon "Shadow" and "Deus Ex Manus" Crafting Materials.[/p][p]ㄴ "Ultrafine Particle Alloy"[/p][p]ㆍ "Axion Plains" Mission completion → 2[/p][p]ㆍ "Sigma Sector - Broken Boundary" High-risk Difficulty Mission completion → 3[/p][p]ㄴ "Photon Quantum Crystal"[/p][p]ㆍ "Axion Plains" Mission completion → 2[/p][p]ㆍ "Sigma Sector - Isolated Desert" High-risk Difficulty Mission completion → 3[/p][p]- Added acquisition sources for the Descendant "Harris" and Ultimate Weapon "Hive Master" Crafting Materials, "Writhing Organic Matter."[/p][p]ㄴ "Axion Plains" Commander defeat → 2[/p][p]ㄴ "Void Vessel - Medium-Sized Facility Zone" Normal Difficulty Commander defeat → 2[/p][p]ㄴ "Void Vessel - Medium-Sized Facility Zone" Hard Difficulty Commander defeat → 4[/p][p] [/p][p](2) Harris[/p][p]- Some functions of the "Crushing Focus" skill available when the Modification Module "Focused Supervision Time" is equipped have been changed.[/p][p]ㄴ Previous: When using skill, Auto-Reload.[/p][p]ㄴ Changed: When using skill, gains "Crushing Focus."[/p][p]When Crushing Focus is active, instantly reloads weapons with available Rounds the moment the magazine reaches 0, and increases Movement Speed while firing.[/p][p]However, weapons do not reload if no Rounds are available.[/p][p] [/p][p](3) Weapon[/p][p]- "Shadow"[/p][p]ㄴ The base Sprint Speed has been adjusted. (1,040→800)[/p][p]ㄴ A base Sprint Speed Increase modifier has been added. (+30%)[/p][p]- "Deus Ex Manus"[/p][p]ㄴ The base Sprint Speed has been adjusted. (1,040→800)[/p][p]ㄴ A base Sprint Speed Increase modifier has been added. (+30%)[/p][p]- "Hypernova"[/p][p]ㄴ The base Sprint Speed has been adjusted. (1,040→800)[/p][p]ㄴ A base Sprint Speed Increase modifier has been added. (+30%)[/p]
[p]# Director’s Comments[/p][p]Greetings, Descendants. This is the Director of The First Descendant, Minseok Joo.[/p][p] [/p][p]Following the recent update, we identified an issue where the Sprint speed of certain Descendants—specifically Hailey—was unintentionally matching that of Bunny.
This occurred during the process of increasing Melee Weapon Sprint speeds and resulted in behavior that deviated from the Dev Team’s intentions, ultimately conflicting with our goal of preserving each Descendant’s unique identity.[/p][p] [/p][p]In this patch, we’ve adjusted the method used to increase Melee Weapon Sprint speed so that only Bunny can reach a Sprint speed of 1600 through her skills, as originally designed.
Melee Weapon Sprint speed will continue to follow the previous baseline of 1040, but Hailey will now only be able to reach up to 1440 when using her skills. We kindly ask for your understanding, as this change may affect your gameplay experience.[/p][p] [/p][p]We also addressed an issue where Harris’s skill, “Waste Disposal,” was providing an abnormally high amount of DEF.[/p][p]We sincerely apologize for the confusion this unexpected bug may have caused.[/p][p]
To apologize for the inconvenience, we have prepared compensation consisting of a Crystallization Catalyst and a set of five Boosts. Please understand that these adjustments were made to clarify the individuality and balance of each Descendant.[/p][p]We will continue to monitor all Descendants to ensure they maintain their unique strengths, and we remain committed to delivering more stable and reliable updates moving forward.[/p]
[p]Distribution Date[/p]
[p]Compensation Details[/p]
[p]11.12.2025 (Wed) 23:00 –[/p][p]11.19.2025 (Wed) 22:59 PST[/p][p]※ The Mail Expiration Date is 11.26.2025 (Wed) 22:59 PST. Please make sure to claim your rewards before expiration.[/p]
[p]1 Crystallization Catalyst[/p][p]1 Gold Boost (30%) (5hrs)[/p][p]1 Kuiper Shard Boost (30%) (5hrs)[/p][p]1 Descendant EXP Boost (30%) (5hrs)[/p][p]1 Weapon Proficiency Boost (30%) (5hrs)[/p][p]1 Unique Arche Factor EXP Boost (30%) (5hrs)[/p]
[p] [/p][p] [/p][p](4) Miscellaneous[/p][p]- Reduced framerate degradation during extended play sessions through program optimization.[/p][p]- Fixed an issue where framerate drops could intermittently occur during ‘Void Erosion Purge’ gameplay.[/p][p]- Fixed an issue where Wall Crasher in Axion Plains Intercept Battle could be summoned multiple times due to abnormal access after being defeated.[/p][p] [/p][p]Bug Fixes[/p][p](1) Descendant[/p][p]- Ines[/p][p]ㄴ Fixed an issue where the damage of the "Plasma Oscillation's" "Dark Current" was not applied correctly when hitting enemies while "Short Circuit" from Ines's "Snare Hunter" was active.[/p][p]- Harris[/p][p]ㄴ Fixed an issue where Harris's "Focused Supervision Time" Modification Module would grant Toxin when the "Crushing Focus" Skill hit terrain objects instead of monsters.[/p][p]ㄴ Fixed an issue where some tooltips for the "Tactical Oversight" Skill were missing when Harris' "Safety Training Time" Modification Module was equipped.[/p][p]ㄴ Fixed an issue where incorrect information was displayed in the "Precision Waste Disposal" Skill tooltip when the "Focused Supervision Time" Module was equipped on the Descendant Harris.[/p][p]ㆍ The acquisition cycle tooltip content in "Cutting Laser" has been removed.[/p][p]ㄴ Fixed an issue where the Descendant Harris would freeze in certain situations when using the "Tactical Oversight" or "Site Intrusion" Skills.[/p][p]ㄴ Fixed the missing "Clash" category for the "Site Intrusion" Skill when Harris' "Safety Training Time" Modification Module was equipped.[/p][p]ㄴ Fixed an issue where Harris would not receive the intended buff upon being revived from a DBNO state by a Party Member until the shared gauge value changed.[/p][p]ㄴ Fixed an issue where Harris could obtain an abnormally high amount of DEF through her “Waste Disposal” skill.[/p][p]- Blair[/p][p]ㄴ Fixed the missing HP Recovery information in the skill summary for the "Extinguish" Skill.[/p][p] [/p][p](2) Weapons & Modules[/p][p]- Fixed an issue where the "Pioneer's Resolution" Ancestors Module granted the Descendant Harris an invalid MP Option.[/p][p]- The MP Option on the existing "Pioneer's Resolution" Ancestors Modules will remain, but the MP Option will not be available when Readjusting or acquiring new "Pioneer's Resolution" Ancestors Modules.[/p][p]- Fixed an issue where the description of the "Aesthetics of Sharing" Descendant Module was written incorrectly.[/p]
[p]Category[/p]
[p]Tier[/p]
[p]Module Name[/p]
[p]Before[/p]
[p]After[/p]
[p]Descendant[/p]
[p]Ultimate[/p]
[p]Aesthetics of Sharing[/p]
[p]When using Healing or Charging type skills, Non-Attribute Skill Power +9%\[x] for 10s (Up to 5 stacks)[/p]
[p]When using Healing or Charging type skills, Non-Attribute Skill Power Modifier +9%\[+] for 10s (Up to 5 stacks)[/p]
[p]- Trigger Modules[/p][p]ㄴ Fixed an issue where the UI incorrectly displayed the effects of the "Domino Drive" based on stacks.[/p][p]ㄴ Fixed an issue where the reload of "Tactical Acceleration" failed to trigger some effects that activate when reloading.[/p][p]ㄴ Fixed an issue where "Storm Bullet" would not activate when killing enemies.[/p][p]ㄴ Fixed an issue where the maximum damage multiplier of "Steel Vanguard" was not working correctly.[/p][p] [/p][p](3) Content[/p][p]- Fixed an issue where the Void Axium event in "Axion Plains" would not occur.[/p][p]- Fixed an issue where players could escape outside the combat area in certain regions of the "Supermassive Receptor."[/p][p]- Fixed an issue where the Infiltration Operation "Supermassive Receptor" was unlocked before progressing through the "Supermassive Receptor" Story Quest.[/p][p]- Fixed an issue where another Descendant NPC's voice would overlap with Amelia's English voice during the "Task Left Behind" Main Quest.[/p][p]- Fixed an issue that prevented the "Colossus Guided Capture Facility Investigation" Sub Quest from being completed.[/p][p]- Fixed an issue where some NPCs would not display correctly during quest progression.[/p][p]- Fixed an issue where Quest Markers for designated objectives would not appear in certain situations.[/p][p]- Fixed an issue where the NPC Quest Marker for a Descendant Exclusive Quest would continue to be displayed after switching to another Descendant during that Quest.[/p][p] [/p][p](4) Monsters[/p][p]- Fixed an issue where Descendant EXP and Weapon EXP were not gained when defeating monsters in the "Supermassive Receptor" dungeon.[/p][p]- Fixed an issue where dashing would occur with every attack when striking the "Arche Receptor" of the "Supermassive Receptor" Commander "Pattern Flores" with a Melee Weapon.[/p][p]- Fixed an issue where the Adaptive Defense of "Breach Creatures" in "Axion Plains" was not being applied.[/p][p]- Fixed an issue where collision would continue to occur even after a monster’s death, affecting combat.[/p][p] [/p][p] [/p][p](5) UI & UX[/p][p]- Fixed an issue where the Exchange Ticket icon would not display correctly when using the Hailey Descendant Exchange Ticket.[/p][p]- Modified the Collectible count displayed in the Collectibles UI to include placed Collectibles.[/p][p]- Fixed an issue where Module Socket Type information would disappear from the Library.[/p][p]- Fixed an issue where the Mutant Cell Box C could not be set as a Target Reward.[/p][p]- Fixed an issue where Target Rewards could be set for "Void Vessel" Mission monsters through acquisition information.[/p][p]- Fixed an issue where firearm DPS information would change based on your own "View Module Stats" settings when inspecting other Descendants.[/p][p] [/p][p](6) Miscellaneous[/p][p]- Fixed an issue where "Supermassive Receptor" Operations were not included in the "Complete Infiltration Operation" Battle Pass and Event Challenges.[/p][p]- Fixed an issue where navigation between certain options would not work when using a controller in Photo Mode.[/p][p] [/p][p] [/p][p]Thank you.[/p]