Rev 60072 - Hotfix
Improvements/Additions:
- [Community Request by @Cast]Automatic Camera Switch – If you liked our original idea for the action camera (Tablet/FPP during exploration, TPP during combat) and prefer it over the current manual view-switching option, you can now restore it in the game settings.
- We added a popup that appears after changing graphic settings, informing you that some shaders need to be recompiled.
BTW: We’re aware that shader compilation is long and annoying. We will definitely optimize and significantly speed up this process. But for now, we decided that a longer (and optional) compilation is better than continued suffering from the stuttering nightmare caused by PSO.
Fixes:
- Cole will no longer appear bald in the inventory view
- On controllers, when using the Tablet in TPP view, LT will no longer trigger both scanning and zoom at the same time
- Suppressed weapons should now have correct sound effects
- We've fixed the sound effects for the new crystal energy weapons
- We've fixed camera angles that were showing the wrong things in certain dialogues
- We've fixed a rare bug that caused the game to stop auto-saving
- We've fixed an aiming bug when using one of the AK-47 variants
- We've fixed a floating road near the Eye of Moscow area
- We've fixed a rare crash caused by issues with the game’s physics
- The Crystal Laser will no longer fall under the level when dropped from the backpack.
- We fixed a bug that could occasionally distort faces during their animation in dialogues. Everything should look correct now.