Inside Megapatch 05 #1
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[/p][h2]Hi there! 🙌[/h2][p][/p][h3]With each passing month, the Zone becomes more and more dangerous. There are new, undiscovered areas to explore, new enemies – both human and those beyond human imagination – and yet more dangerous tasks to complete. And believe us, this isn't all we have in store for you...[/h3][p]
The arsenal of weapons has also expanded somewhat recently – all to ensure you have something to defend yourself in these dangerous conditions. However, as is often the case in life (and, as it turns out, in video games too), even the best weapons can be unreliable: sometimes they jam, the blade gets dull, or you run out of ammo at the most critical moment. And if that happens, what will you do?
[/p][h3]
OF COURSE NOT! [/h3][p][/p][p]You just start throwing whatever you have at hand at your opponents. And we're not talking about rocks or beer cans. In the latest update, you'll receive a new type of weapon: throwable weapons. These include:
[/p][p]▶️ Grenades (fragmentation and EMP), which will harm anyone caught in the blast radius [/p][p][/p][p]▶️ Knives (remember the Navajas from "Desperado"?) [/p][p][/p][p]▶️ Decoys, which will lure enemies to the right spot where you can silently take them down [/p][p][/p][p]But it's not like your opponent will just stand there and wait for a giant hammer to gracefully hit them in the head. Because the days when the enemy was almost literally under the barrel of our gun will be over with this update.[/p][p]
Enemies using ranged weapons will fire them while moving and hide behind obstacles. Additionally, those using melee weapons will be more likely to block our blows and counterattack if they manage to deflect our strikes. This will make fighting human opponents a bit more demanding and tactical, contrasting with monsters, who will remain a rather not-so-bright moving target.
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[/p][p][/p][hr][/hr][p][/p][h3]That's all for this episode. In the next post, we'll talk a bit about the new enemies you'll face, as well as why it's worth exploring the deepest and farthest reaches of the Zone.
[/h3][hr][/hr][p] [/p][p]All that's left to say is...[/p][p][/p][h2]Take care and happy hunting! ☢️[/h2][p][/p][p][dynamiclink][/dynamiclink][/p]
The arsenal of weapons has also expanded somewhat recently – all to ensure you have something to defend yourself in these dangerous conditions. However, as is often the case in life (and, as it turns out, in video games too), even the best weapons can be unreliable: sometimes they jam, the blade gets dull, or you run out of ammo at the most critical moment. And if that happens, what will you do?
OF COURSE NOT! [/h3][p][/p][p]You just start throwing whatever you have at hand at your opponents. And we're not talking about rocks or beer cans. In the latest update, you'll receive a new type of weapon: throwable weapons. These include:
[/p][p]▶️ Grenades (fragmentation and EMP), which will harm anyone caught in the blast radius [/p][p][/p][p]▶️ Knives (remember the Navajas from "Desperado"?) [/p][p][/p][p]▶️ Decoys, which will lure enemies to the right spot where you can silently take them down [/p][p][/p][p]But it's not like your opponent will just stand there and wait for a giant hammer to gracefully hit them in the head. Because the days when the enemy was almost literally under the barrel of our gun will be over with this update.[/p][p]
Enemies using ranged weapons will fire them while moving and hide behind obstacles. Additionally, those using melee weapons will be more likely to block our blows and counterattack if they manage to deflect our strikes. This will make fighting human opponents a bit more demanding and tactical, contrasting with monsters, who will remain a rather not-so-bright moving target.
[/h3][hr][/hr][p] [/p][p]All that's left to say is...[/p][p][/p][h2]Take care and happy hunting! ☢️[/h2][p][/p][p][dynamiclink][/dynamiclink][/p]