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  3. Food preservation, storage and variety (v0.5.1)

Food preservation, storage and variety (v0.5.1)

Greetings Survivors,

prepare longer lasting food for your journeys and expeditions with the new smoker or store your food inside a fridge for a greatly improved shelf life, provided you have the needed resources and a source of electricity.

And keep an eye on your food over the crackling fire, it could burn if you leave it for too long!



Update to v0.5.1:
  • Added Smoker
  • Added smoked crab, fish, fish meat, meat and small meat item (Smoked food will last twice as long but provides less nutrition)
  • Added Fridge (when provided with electricity, Food Items inside will rot 5x slower)
  • Added fish meat item
  • Gutting Stingrays or Sharks will now provide fish meat
  • Added small meat item
  • Gutting Snakes or Seagulls will now provide small meat
  • Food can now burn when left too long on a fire
  • Added burnt crab, fish, fish meat, meat and small meat item
  • Added long stick item (can be harvested from trees)
  • Adjusted multiple crafting and building recipes
  • Radios can now be toggled on and off with a hit
  • Regular sticks items will now spawn with one of three different models (to prevent repetition in the environment)
  • While building snapped Foundations, Floors and Piers can now be rotated in 90 degree steps
  • Pressing a quickslot button again will now also hide the tool (same as the default 'hide tool' button)
  • Fixed a bug with the respawn of chairs
  • Already looted chests and containers will now stay open after a reload



Thank you for the ongoing feedback and support!