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Under A New Sun News

Roadmap - Community Survey

Hey everyone,

I’m currently planning the next steps for Under A New Sun. Since the last roadmap from February 2024 is almost fully completed, it’s time for a fresh, updated one!

There are already a bunch of things on the list, and I’d love to hear your thoughts. You can let me know which features you’d like to see first—or suggest new ideas—via this survey:

https://forms.gle/JsVGJ8sHL7D5hiQm9

The items in the survey are mainly about when things get released. There are plenty of other ongoing plans, like story progression and world expansions, that aren’t included here.

To avoid any confusion: this survey is completely anonymous. No personal data or email addresses are collected, even if you’re signed in to Google (you can also fill it out without being logged in).


Thanks for helping shape the future of Under A New Sun!
New Horizon Games

Hotfix Patch

Hey everyone,

a new patch is now available.

  • Added debris floating over the Horizon 7 underwater wreck
  • Added graphic settings option to to disable head bobbing for walking / running
  • Added a warning message to the co-op menu when the game is not properly connected to Steam
  • Localized co-op menu in all available languages
  • Opening the game for co-op will now unpause the game
  • The game can no longer be paused once co-op is active (even if only the host is currently playing)
  • Adjusted displayed text for the radio to show that it can be toggled on/off
  • Fixed cooked food always spawns with 70% durability and not increasing with the cooking still after the last update
  • Fixed snake spawn rate on one part of the big island was too high
  • Fixed achievement 'I'm Back' not working retrospectively
  • Fixed achievement 'I don't feel very well' not working
  • Fixed achievement 'Stone age' not working in games where the tutorial was already finished


Thanks everyone for the feedback and support!

Achievements, faster loading times, progression during sleep and more (v0.8.1)

Survivors,

A new update has arrived, bringing exciting improvements and features to Under A New Sun!

A total of 28 achievements have been added, offering new goals to pursue while playing.
The save and reload system has been reworked to allow much faster loading times – to benefit from this change, each existing save needs to be loaded by you once and saved again.
In addition, the world will now also progress further during sleep, which is depending on the total sleep time.

Life on the sailing ship has become more convenient as well: it is now possible to build an air tank refill station, a water generator or a fridge directly on the ship, powered by the already existing solar array that can be built on the ships deck.

For smoother gameplay, the watch is now visible while diving underwater, a crouch ability has been added (making it easier to reach certain spots or build with more precision), and the wire building system received multiple improvements, including a maximum building length that is now three times longer than before.

Update to v0.8.1:
  • Added achievements to the game (28 in total)
  • Reworked some parts of the save and reload system to achieve much faster loading times (this will require you, to load every of your existing games and save it new)
  • During sleep the game is now progressing further (depending on the total sleep time)
  • Sleeping on a ship while sailing increases the traveled distance (not linear - for physics reasons it can only speed up to a certain amount)
  • Air tank refill station can now be build on the sailing ship
  • Water generator can now be build on the sailing ship
  • Fridge can now be build on the sailing ship
  • The players watch can now be seen underwater
  • Added crouch ability (makes it easier to reach some locations or while building)
  • Swapped the songs played by the space radio 9000 (to avoid copyright claims for lets players)
  • Fixed items spawned directly on the ground sometimes glitching through the ground
  • Increased durability for food items inside a fridge (+50%)
  • Increased max length for building wires (now max. 24m instead of 8m)
  • Building a wire will show up in blue until the max. length is exceeded or the attachment point is not available
  • Adjusted behavior of wires during building
  • Added a pop-up screen when trying to overwrite a save file that is not the one that was loaded
  • Added info that bottles filled with dirty water can be used to water plants
  • Increased drag speed for the sailing ship for easier handling
  • Increased building distance from 4.5m to 5m
  • Novillium ore now has a chance to respawn
  • Some synthetic fibers items now respawn
  • Added an indicator inside the fridges inventory, showing if the fridge is active or not
  • Fixed recipe not available for players in co-op following the tutorial, where another player has finished the previous task alone
  • Fixed the computer terminal for co-op games (can now be accessed by every player to achieve the security clearance)
  • Fixed rendering bugs for the female player version
  • Fixed players joining a co-op game while playing in singleplayer causing some of their items and buildings appear in the co-op game
  • Fixed drowning sounds and visuals persist even if an air tank is inserted
  • Fixed solar panel building on roofs
  • Fixed solar panel array on the sailing ship calculating wrong energy amounts
  • Fixed some problems where the sailing ship could start flying in the air
  • Fixed lightning would appear always on the same spot for co-op players (now synchron with the host)
  • Fixed cooking level and XP allocation to the player
  • Fixed snakes spawn in the river sometimes


Enjoy the adventure!
New Horizon Games

Hotfix Patch

Hey everyone,

a new patch is now available.

Even if only a small update, this one changes quite a bit on the interaction possibilities with workstations, campfires & similar.
Some players have made it clear that they are not happy about having to throw their items (especially food) somewhere in the dirt and then drag them to the right place later. So you can now aim your view, where you want your item to be, and drag it out of your inventory. Although it is to mention that this only works, when the view is aiming at something near the player and by dragging it manually on the drop area inside the inventory, otherwise it will spawn in front of the player, just like before.

Furthermore, it is now also possible to use this feature to directly interact with most workstations out of your inventory.



  • Dragging items onto the drop area inside the inventory will now drop the item where the player is looking (if the crosshair isn't facing anything, the item will drop in front of the player, just like before)
  • Dropping items from your inventory by dragging them onto the drop area (not via quick drop) can now directly interact with most workstations
  • Campfire spits will now show ghost placeholders when you're looking at them (if you have a fitting food item in your inventory), indicating that the item can be placed there
  • Added multiple control remapping options
  • Added multiple gamepad (controller) control remapping options
  • Deconstructing a water wheel now returns resources
  • Computer terminals inside racks can now also be interacted with by pressing 'E'
  • Tool racks can now hold hammers
  • Increased torch performance by approximately 60%
  • Changed the rendering method of the planet orbiting the world, which fixes rendering issues with the clouds in front
  • Fixed reloading leather inside tanning racks
  • Fixed some problems that occurred when adding resources to building placeholders in co-op mode
  • Fixed multiple air tanks connecting to the refill station
  • Changed the ship cargo description to clarify that you need to place chests inside
  • Revised Spanish translations


Huge thanks to esecamara from our Discord community for taking the time to revise the Spanish translations of Under A New Sun!


Thanks everyone for the feedback and support!

Hotfix Patch

Hey everyone,

a new patch is now available.

  • Added ability to unlock recipes through interacting with a chest
  • Added ladder / stair building location alternative (switch by turning the mouse wheel)
  • Ship energy storage level now saves and reloads
  • Added consistent message on game begin to press 'E' to escape from the cryopod
  • Removed short notification on game begin to press 'E' to escape from the cryopod
  • Fixed books sometimes not unlocking recipes
  • Fixed chest missing items after stack transfer in co-op
  • Fixed chest sometimes loosing items when swapping items inside in co-op
  • Fixed fire (and other stations that include a fire) not replicating properly in co-op
  • Fixed dead animals glitching around the world for co-op players
  • Changed fullscreen behavior for more stability
  • Added more fallback mechanics for unlocking recipes
  • Fixed player sometimes reloads on his ship even when saved somewhere else
  • Adjusted iron arrowhead description
  • Increased furnace coal burning time (33% longer)
  • Decreased furnace smelt time (13% faster)
  • Decreased rot speed for food laying outside (not in chests or players inventory, 20% slower)
  • Banana trees in garden plots now always spawn with bananas
  • Decreased water leakage of garden plots (50% slower)
  • Decreased water consumption during growing of plants in a garden plot (25% slower)
  • Extended garden plot HUD descriptions (showing keys for clearing the plot or adding water with a bottle or flask)
  • Localized garden plot HUD descriptions
  • All cooked mussels no longer cause food poisoning
  • Campfire spit can now hold mussels
  • Inventory refreshes now when picking up an item while the inventory is opened



Thanks everyone for the feedback and support!