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Southfield is getting delayed

[h2]Hey Buds,[/h2]

Despite our best efforts, we’ve had to come to the very difficult decision not to release Southfield on June 24th, and delay our launch.

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Following our Closed Beta our community gave us great feedback, a recurring problem being performance. In response, we implemented a new way to make the game run more smoothly, which worked well, but created lots of complex issues over the past few weeks.

With a small team, the last thing we want is to put enormous pressure on them to fix these issues for launch and beyond - safeguarding our devs is very important to us. We also don’t want to release a game that isn’t ready.

Southfield doesn’t have a new date yet, and when we find that date we’ll let you know ASAP. This isn’t what we expected to do at such short notice, but we thank you for your support and understanding.

In the meantime, our video does go into some further detail about the reasons behind the performance issues, as well as what we’re currently working on to resolve them.

We’ve also given you a look at some of the many changes and improvements we’ve been able to make since you shared your feedback with us during our Closed Beta. Thank you again for all your comments and suggestions, and for helping our game grow!

Sincerely,
The Southfield Team
💙