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  3. Volume 2 - Part 1 Release Date And More

Volume 2 - Part 1 Release Date And More


It will be a very busy March. As previously announced, I'm bringing the first four chapters of To Be A King Volume 2 to Steam as Volume 2 - Part 1. I'm pleased to announce a March 29 release date for this, as well as a walkthrough for the first part of Volume 2 launching at the same time. I need the extra time to add achievements, finish the walkthrough, and complete testing.

In the first part of Volume 2 you're going to find quite a bit of new content. In fact, while your playtime will vary based on your harem size and other choices, Volume 2 - Part 1 is close to the size of all of Volume 1:
  • Nearly 5000 new static renders
  • 23 lewd scenes
  • Improved music, sound effects, and new lewd sound effects
  • Revamped UI
  • Optional tutorial
  • Adjustable font size for dialogue

The good news? No need to replay the game from the beginning when you get Volume 2 - Part 1. Pick right up where you left off at the end of Volume 1. There will be some updates coming to Volume 1 soon, and those include the revamped UI, adjustable font size for dialogue, and the optional tutorial. That will be a free update for Volume 1 owners, and it will not require a new playthrough either. You can start fresh, if you want, but I don't think the changes will be that significant that most would want to.

The store page for Volume 2 - Part 1 DLC is live, so go ahead and wishlist to be notified when it is available for purchase.

Apart from that work, I'm continuing to finish up the script for the next chapter, as well as revising the outline for the remainder of the game's story. As the choices expand, I wanted to spend a bit more time making sure that things were balanced and all choices accounted for. Better to spend some time now before I write myself into a corner. We've got a lot left in our story, and some exciting twists coming with Volume 2 - Part 1 and in future chapters.

I'll close by saying that there are still a few improvements I am working on to make To Be A King a very smooth experience on Steam Deck. It is completely playable now, as long as you invoke the keyboard when you first start playing when you have to enter your name (you can close the keyboard after), and when you do a save. I played through it on my Steam Deck recently, and I've had some other players report their experience was a good one. I want to get the controller mapping fully implemented, and fix whatever is preventing the keyboard from automatically invoking, as it should. Don't have an ETA for those changes yet.